Player Matchup

Xbalanque
Xbalanque
Astеrick
Xbalanque
Level 202
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,705 Elo+
Solo
Skadi
Skadi
Killed by6608
Skadi
Level 108
God Stats
10W - 11L
1,656 SR
Queue Stats
260W - 281L
1,522 Elo+
Solo
Ra
Ra
Pumasesin0
Ra
Level 100
God Stats
8W - 7L
1,709 SR
Queue Stats
103W - 94L
1,579 Elo+
Solo
Kukulkan
Kukulkan
RogueMessiah22
Kukulkan
Level 124
God Stats
35W - 26L
1,486 SR
Queue Stats
161W - 180L
1,427 Elo+
Solo
Nemesis
Nemesis
WunHOTtamale
Nemesis
Level 43
God Stats
9W - 8L
1,596 SR
Queue Stats
128W - 143L
1,444 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,535 Elo+

VS

Team Averages
Level 140
1,551 SR
1,558 Elo+
Charybdis
Charybdis
FinnMurtoons145
Charybdis
Level 147
God Stats
3W - 0L
1,599 SR
Queue Stats
48W - 31L
1,550 Elo+
Solo
Ne Zha
Ne Zha
FxttedEmu
Ne Zha
Level 122
God Stats
9W - 0L
1,885 SR
Queue Stats
110W - 75L
1,571 Elo+
Solo
Hel
Hel
SantiSauce
Hel
Level 149
God Stats
40W - 58L
1,475 SR
Queue Stats
366W - 368L
1,499 Elo+
Solo
Loki
Loki
SirLust
Loki
Level 153
God Stats
2W - 1L
1,389 SR
Queue Stats
198W - 192L
1,532 Elo+
Solo
Maui
Maui
xxPAINxx8623
Maui
Level 129
God Stats
2W - 3L
1,406 SR
Queue Stats
30W - 20L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Astеrick
Xbalanque
11
1 / 2 / 1
6,700
1,117
7,443
5,511
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 0
5,947
991
2,464
4,150
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 1
7,076
1,179
4,547
1,453
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
11
0 / 1 / 1
6,007
1,001
2,590
2,005
833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
WunHOTtamale
Nemesis
11
1 / 3 / 1
6,659
1,110
4,120
6,641
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

327

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FinnMurtoons145
Charybdis
12
2 / 1 / 5
7,155
1,193
5,987
6,131
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
FxttedEmu
Ne Zha
12
2 / 1 / 4
7,435
1,239
4,005
4,224
2,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 4
6,525
1,088
1,990
2,818
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
SirLust
Loki
12
3 / 1 / 3
7,333
1,222
3,049
4,133
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 6
7,068
1,178
2,936
5,917
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
8
8
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Astеrick
Xbalanque
1
2
1
0.75
W
Charybdis
FinnMurtoons145
Charybdis
2
1
5
4.5
W
Ne Zha
FxttedEmu
Ne Zha
2
1
4
4
L
0
2
0
0
L
1
0
1
1.5
L
Kukulkan
0
1
1
0.5
W
1
0
4
3
W
Loki
SirLust
Loki
3
1
3
4.5
L
Nemesis
WunHOTtamale
Nemesis
1
3
1
0.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
17,967
19,760
Taken
23,223
6,989
Mitigated
13,318
2,594
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Astеrick
Xbalanque
7,443
4,097
0
788
5,511
1,965
0
1,591
3,920
0
15,706
W
Charybdis
FinnMurtoons145
Charybdis
5,987
4,111
0
936
6,131
2,406
0
1,627
4,504
0
28,403
W
Ne Zha
FxttedEmu
Ne Zha
4,005
436
0
298
4,224
2,152
0
1,136
3,088
0
13,586
L
2,464
284
0
200
4,150
1,274
0
1,235
2,915
0
5,985
L
4,547
64
672
266
1,453
387
0
387
1,066
29,853
0
L
Kukulkan
2,590
0
0
0
2,005
833
0
965
1,040
11,369
0
W
1,990
138
3,767
1,991
2,818
1,180
0
467
2,351
6,756
0
W
Loki
SirLust
Loki
3,049
763
0
223
4,133
1,875
0
1,637
2,433
0
18,296
L
Nemesis
WunHOTtamale
Nemesis
4,120
1,386
0
668
6,641
2,530
0
748
5,893
0
13,095
W
2,936
304
282
775
5,917
5,705
0
2,116
3,710
6,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
35,516
125
Minions Killed
132
7
Camps Cleared
5
589,184
Distance Traveled
615,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,700
1,117
14
2
2
123,398
0
W
Charybdis
7,155
1,193
68
11
1
113,552
0
W
Ne Zha
7,435
1,239
17
3
0
131,419
0
L
Skadi
5,947
991
16
3
1
79,420
0
L
Ra
7,076
1,179
54
9
1
146,028
0
L
Kukulkan
6,007
1,001
7
1
0
109,902
0
W
Hel
6,525
1,088
12
2
2
126,362
0
W
Loki
7,333
1,222
26
4
2
127,394
0
L
Nemesis
6,659
1,110
34
6
3
130,436
0
W
Maui
7,068
1,178
9
2
0
117,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role