Player Matchup

He Bo
He Bo
Bronze III
Onell Pauce
He Bo
Bronze III
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 5L
1,330 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,285 SR
1,330 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 178
1,631 SR
1,323 MMR
Ah Puch
Ah Puch
Gold III
assassin__0007
Ah Puch
Gold III
Level 178
God Stats
120W - 89L
1,631 SR
Queue Stats
287W - 302L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,624
803
881
5,217
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SkadiBakasuraAnubisKaliScylla

VS

Bans
SetVamanaAo KuangAh Muzen CabFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,089
1,013
3,366
2,898
1,636
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

881
Damage
3,366
5,217
Taken
2,898
1,905
Mitigated
1,636
900
Healing
795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
881
0
0
900
5,217
1,905
0
3,470
1,631
18,061
0
W
3,366
0
0
795
2,898
1,636
177
1,084
1,814
34,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,624
Gold Earned
7,089
48
Minions Killed
81
1
Camps Cleared
5
140,317
Distance Traveled
134,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,624
803
48
7
1
140,317
0
W
Ah Puch
7,089
1,013
81
12
5
134,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role