Player Matchup
Team Averages
Bronze III
Average Tier
Level 102
1,285 SR
1,330
MMR
VS
Team Averages
Gold III
Average Tier
Level 178
1,631 SR
1,323
MMR
Ah Puch
Gold III
Level 178
God Stats
120W - 89L
1,631 SR
Queue Stats
287W - 302L
1,323
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Onell Pauce
He Bo
10
0 / 1 / 0
5,624
803
881
5,217
1,905
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Obsidian Shard
+80
Magical Power
+20
Magical Penetration
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
assassin__0007
Ah Puch
12
1 / 0 / 0
7,089
1,013
3,366
2,898
1,636
Tablet of Destinies
+65
Magical Power
+100
Health
+300
Mana
PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Lost Artifact
+20
Magical Power
+5
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,624
803
48
7
1
140,317
0
W
7,089
1,013
81
12
5
134,982
0