Player Matchup

Bellona
Bellona
RancidRabies
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,367 Elo+
Party 2
Bacchus
Bacchus
Shinqstars
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,500 Elo+
Party 2
Hachiman
Hachiman
Yoshie810
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,456 Elo+

VS

Team Averages
Level 81
1,480 SR
1,485 Elo+
Vamana
Vamana
ElBijack
Vamana
Level 69
God Stats
4W - 3L
1,498 SR
Queue Stats
289W - 297L
1,479 Elo+
Party 1
Neith
Neith
GlocksandDunn
Neith
Level 68
God Stats
11W - 25L
1,465 SR
Queue Stats
158W - 161L
1,484 Elo+
Solo
Hera
Hera
dabicho
Hera
Level 106
God Stats
9W - 12L
1,478 SR
Queue Stats
509W - 535L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RancidRabies
Bellona
10
1 / 6 / 1
8,467
706
8,076
14,911
14,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Shinqstars
Bacchus
10
1 / 8 / 2
8,541
712
4,875
15,829
20,118
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Yoshie810
Hachiman
10
0 / 8 / 2
7,980
665
7,693
13,387
5,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ElBijack
Vamana
13
6 / 1 / 8
10,303
859
7,680
12,408
17,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 1 / 14
10,315
860
14,909
9,643
4,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
dabicho
Hera
15
11 / 1 / 8
11,810
984
16,453
7,045
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
2
Kills
22
22
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
ElBijack
Vamana
6
1
8
10
W
5
1
14
12
L
Bellona
RancidRabies
Bellona
1
6
1
0.25
L
Bacchus
Shinqstars
Bacchus
1
8
2
0.25
L
Hachiman
Yoshie810
Hachiman
0
8
2
0.13
W
Hera
dabicho
Hera
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
39,042
44,127
Taken
29,096
40,486
Mitigated
24,479
5,307
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ElBijack
Vamana
7,680
4,161
0
2,061
12,408
17,301
1,200
2,041
10,367
707
26,383
W
14,909
7,478
0
3,161
9,643
4,202
538
1,355
8,288
0
44,877
L
Bellona
RancidRabies
Bellona
8,076
2,550
0
972
14,911
14,481
0
6,433
8,478
0
26,427
L
Bacchus
Shinqstars
Bacchus
4,875
367
0
2,296
15,829
20,118
0
6,479
9,350
13,334
504
L
Hachiman
Yoshie810
Hachiman
7,693
6,044
0
2,039
13,387
5,887
0
4,516
8,871
0
24,901
W
Hera
dabicho
Hera
16,453
3,786
0
1,972
7,045
2,976
1,075
1,276
5,769
60,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
32,428
81
Minions Killed
148
0
Camps Cleared
0
575,008
Distance Traveled
677,601
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,303
859
28
2
0
233,273
0
W
Neith
10,315
860
43
4
0
216,182
2
L
Bellona
8,467
706
35
3
0
204,869
0
L
Bacchus
8,541
712
13
1
0
199,644
0
L
Hachiman
7,980
665
33
3
0
170,495
0
W
Hera
11,810
984
77
6
0
228,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role