Player Matchup

Artemis
Artemis
IncredibleOmzy
Artemis
Level 127
God Stats
8W - 5L
1,542 SR
Queue Stats
529W - 563L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
MenstrualGeyser
Jormungandr
Level 120
God Stats
17W - 11L
1,372 SR
Queue Stats
1,863W - 1,886L
1,514 Elo+
Solo
Surtr
Surtr
RealBigSmoke-187
Surtr
Level 142
God Stats
1W - 4L
1,112 SR
Queue Stats
62W - 59L
1,422 Elo+
Party 2
Da Ji
Da Ji
STORMMAN777
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,184 Elo+
Solo
Anhur
Anhur
bhugolv
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,365 Elo+
Solo
Team Averages
Level 92
1,405 SR
1,383 Elo+

VS

Team Averages
Level 87
1,501 SR
1,447 Elo+
Achilles
Achilles
Miyof
Achilles
Level 68
God Stats
2W - 2L
1,077 SR
Queue Stats
56W - 70L
1,376 Elo+
Solo
Hercules
Hercules
OMGItsCandi
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,504 Elo+
Solo
Chernobog
Chernobog
Penders08
Chernobog
Level 122
God Stats
3W - 1L
1,655 SR
Queue Stats
62W - 59L
1,503 Elo+
Party 1
Neith
Neith
WDavies77
Neith
Level 109
God Stats
2W - 1L
1,506 SR
Queue Stats
94W - 94L
1,498 Elo+
Party 1
Bacchus
Bacchus
g001181
Bacchus
Level 66
God Stats
6W - 1L
1,766 SR
Queue Stats
446W - 468L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
8,606
782
12,930
10,721
6,086
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MenstrualGeyser
Jormungandr
13
1 / 5 / 2
7,603
691
9,909
11,592
15,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 5
8,403
764
8,805
14,910
22,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 10 / 4
7,758
705
4,019
13,171
6,152
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
bhugolv
Anhur
15
1 / 3 / 9
8,306
755
6,752
10,811
5,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Miyof
Achilles
14
4 / 4 / 11
8,445
768
6,960
13,034
13,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
OMGItsCandi
Hercules
15
2 / 1 / 13
8,361
760
8,218
12,918
18,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Penders08
Chernobog
17
11 / 3 / 8
10,918
993
18,929
10,445
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
WDavies77
Neith
16
4 / 1 / 12
9,132
830
12,064
6,959
4,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
g001181
Bacchus
15
4 / 3 / 8
9,253
841
8,554
11,292
18,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
11
Kills
25
25
Deaths
12
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
Jormungandr
MenstrualGeyser
Jormungandr
1
5
2
0.4
W
Achilles
Miyof
Achilles
4
4
11
2.38
W
Hercules
OMGItsCandi
Hercules
2
1
13
8.5
W
Chernobog
Penders08
Chernobog
11
3
8
5
L
4
3
5
2.17
L
2
10
4
0.4
W
Neith
WDavies77
Neith
4
1
12
10
L
Anhur
bhugolv
Anhur
1
3
9
1.83
W
Bacchus
g001181
Bacchus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,415
Damage
54,725
61,205
Taken
54,648
55,694
Mitigated
60,522
13,534
Healing
23,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,930
6,381
764
2,799
10,721
6,086
0
1,183
9,456
0
27,253
L
Jormungandr
MenstrualGeyser
Jormungandr
9,909
1,345
0
361
11,592
15,462
0
948
10,359
20,357
621
W
Achilles
Miyof
Achilles
6,960
1,672
270
2,443
13,034
13,281
282
3,166
9,868
0
8,392
W
Hercules
OMGItsCandi
Hercules
8,218
2,079
1,537
7,152
12,918
18,901
600
3,042
9,876
0
14,686
W
Chernobog
Penders08
Chernobog
18,929
13,222
1,124
3,810
10,445
5,667
2,003
1,229
9,216
0
40,780
L
8,805
2,837
1,774
4,284
14,910
22,684
0
1,647
13,079
1,769
14,376
L
4,019
1,858
0
240
13,171
6,152
0
1,913
11,079
0
5,624
W
Neith
WDavies77
Neith
12,064
4,755
155
2,881
6,959
4,071
1,048
2,077
4,882
0
28,751
L
Anhur
bhugolv
Anhur
6,752
4,243
259
3,053
10,811
5,310
0
2,863
7,783
0
11,786
W
Bacchus
g001181
Bacchus
8,554
400
1,112
3,329
11,292
18,602
209
980
10,312
14,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
46,109
83
Minions Killed
142
0
Camps Cleared
0
859,278
Distance Traveled
950,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,606
782
28
3
0
174,563
0
L
Jormungandr
7,603
691
22
2
0
128,886
0
W
Achilles
8,445
768
7
1
0
187,410
0
W
Hercules
8,361
760
15
1
0
215,986
0
W
Chernobog
10,918
993
45
4
0
163,313
0
L
Surtr
8,403
764
13
1
0
201,534
0
L
Da Ji
7,758
705
5
0
0
177,770
0
W
Neith
9,132
830
54
5
0
177,560
0
L
Anhur
8,306
755
15
1
0
176,525
0
W
Bacchus
9,253
841
21
2
0
206,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role