Player Matchup

Bacchus
Bacchus
DegenerateDeacon
Bacchus
Level 104
God Stats
87W - 69L
1,632 SR
Queue Stats
302W - 277L
1,454 Elo+
Party 2
Kali
Kali
Semp-matthews
Kali
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
YourPlugzPlugg
Baron Samedi
Level 52
God Stats
14W - 9L
1,560 SR
Queue Stats
77W - 80L
1,474 Elo+
Solo
Anubis
Anubis
bigahe
Anubis
Level 99
God Stats
14W - 15L
1,806 SR
Queue Stats
269W - 288L
1,492 Elo+
Solo
Danzaburou
Danzaburou
diamondsteve05
Danzaburou
Level 121
God Stats
2W - 2L
1,835 SR
Queue Stats
211W - 199L
1,475 Elo+
Party 2
Team Averages
Level 94
1,667 SR
1,467 Elo+

VS

Team Averages
Level 110
1,421 SR
1,453 Elo+
Raijin
Raijin
AlxndrSC
Raijin
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
442W - 433L
1,473 Elo+
Solo
Bakasura
Bakasura
Blaze1_912
Bakasura
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
255W - 266L
1,458 Elo+
Party 1
Surtr
Surtr
Forever Angel96
Surtr
Level 82
God Stats
15W - 8L
1,687 SR
Queue Stats
107W - 92L
1,529 Elo+
Solo
Yu Huang
Yu Huang
King-FallenAngel
Yu Huang
Level 138
God Stats
1W - 3L
1,240 SR
Queue Stats
547W - 530L
1,465 Elo+
Solo
Cupid
Cupid
reaperkiller2007
Cupid
Level 47
God Stats
1W - 4L
1,176 SR
Queue Stats
9W - 15L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 12
10,356
471
10,209
21,248
33,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 7 / 2
12,018
546
10,904
27,873
14,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
YourPlugzPlugg
Baron Samedi
18
5 / 4 / 3
11,940
543
17,643
19,661
18,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
bigahe
Anubis
16
6 / 5 / 5
10,537
479
11,587
16,285
8,591
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
diamondsteve05
Danzaburou
15
8 / 6 / 2
10,979
499
16,787
20,162
9,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlxndrSC
Raijin
18
3 / 6 / 4
11,545
525
8,966
16,861
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Blaze1_912
Bakasura
18
2 / 6 / 7
11,387
518
12,158
20,076
8,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 5 / 13
11,217
510
19,556
26,304
30,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 4 / 10
11,868
539
20,516
15,408
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 5 / 8
11,406
518
16,017
16,537
7,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
26
Kills
27
27
Deaths
26
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Raijin
AlxndrSC
Raijin
3
6
4
0.83
W
Bakasura
Blaze1_912
Bakasura
2
6
7
0.92
L
1
5
12
1.4
W
7
5
13
2.7
W
10
4
10
3.75
L
6
7
2
1
L
Baron Samedi
YourPlugzPlugg
Baron Samedi
5
4
3
1.63
L
Anubis
bigahe
Anubis
6
5
5
1.7
L
Danzaburou
diamondsteve05
Danzaburou
8
6
2
1.5
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,130
Damage
77,213
105,229
Taken
95,186
84,150
Mitigated
61,223
30,875
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AlxndrSC
Raijin
8,966
760
0
4,590
16,861
7,685
0
8,920
7,941
87,550
0
W
Bakasura
Blaze1_912
Bakasura
12,158
8,287
0
4,402
20,076
8,406
436
8,592
11,484
0
82,499
L
10,209
1,481
814
5,661
21,248
33,254
136
4,977
15,740
30,481
0
W
19,556
5,116
443
5,196
26,304
30,760
8
10,169
16,135
4,630
67,222
W
20,516
1,380
0
1,455
15,408
6,952
596
7,407
8,001
66,342
0
L
10,904
6,278
0
6,335
27,873
14,618
15
7,349
20,169
0
90,499
L
Baron Samedi
YourPlugzPlugg
Baron Samedi
17,643
1,876
116
4,720
19,661
18,528
432
7,065
11,387
94,957
0
L
Anubis
bigahe
Anubis
11,587
608
103
6,306
16,285
8,591
592
6,835
9,450
73,784
0
L
Danzaburou
diamondsteve05
Danzaburou
16,787
8,089
0
6,820
20,162
9,159
255
6,916
13,221
0
78,722
W
16,017
9,297
1,555
6,176
16,537
7,420
1,079
4,351
12,186
0
82,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,830
Gold Earned
57,423
498
Minions Killed
540
0
Camps Cleared
0
2,033,917
Distance Traveled
2,131,005
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,545
525
130
6
0
348,191
0
W
Bakasura
11,387
518
132
6
0
518,345
2
L
Bacchus
10,356
471
26
1
0
438,485
4
W
Surtr
11,217
510
68
3
0
431,785
4
W
Yu Huang
11,868
539
93
4
0
412,935
8
L
Kali
12,018
546
114
5
0
428,416
0
L
Baron Samedi
11,940
543
149
7
0
372,222
2
L
Anubis
10,537
479
85
4
0
381,917
0
L
Danzaburou
10,979
499
124
6
0
412,877
2
W
Cupid
11,406
518
117
5
0
419,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role