Player Matchup

Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Gryphic
Bellona
Level 107
God Stats
17W - 14L
1,600 SR
Queue Stats
139W - 126L
1,614 Elo+
Party 1
Sol
Sol
ITalkVERDI
Sol
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 134L
1,579 Elo+
Solo
Nemesis
Nemesis
LilThic
Nemesis
Level 107
God Stats
6W - 3L
1,667 SR
Queue Stats
298W - 261L
1,558 Elo+
Party 1
Agni
Agni
Pørtalstørm
Agni
Level 158
God Stats
2W - 2L
1,634 SR
Queue Stats
101W - 89L
1,630 Elo+
Party 2
Team Averages
Level 120
1,580 SR
1,576 Elo+

VS

Team Averages
Level 153
1,709 SR
1,573 Elo+
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Covict
Loki
Level 119
God Stats
20W - 11L
2,004 SR
Queue Stats
133W - 114L
1,623 Elo+
Party 3
Hachiman
Hachiman
CrossPrince6
Hachiman
Level 104
God Stats
1W - 1L
1,735 SR
Queue Stats
144W - 118L
1,540 Elo+
Party 3
Janus
Janus
Sealcar
Janus
Level 206
God Stats
4W - 3L
1,631 SR
Queue Stats
155W - 100L
1,650 Elo+
Solo
Chaac
Chaac
TheAirCondition
Chaac
Level 184
God Stats
25W - 15L
1,677 SR
Queue Stats
658W - 622L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 0 / 0
4,122
824
0
2,212
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Gryphic
Bellona
5
0 / 0 / 0
3,740
748
335
3,435
2,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,735
747
1,913
2,982
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
LilThic
Nemesis
6
0 / 0 / 1
3,740
748
1,333
3,486
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 2 / 0
4,158
832
717
2,182
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
1
0 / 0 / 0
1,050
210
0
0
0
Loki
Covict
Loki
1
0 / 0 / 0
2,527
505
0
0
0
Hachiman
CrossPrince6
Hachiman
1
0 / 0 / 0
2,527
505
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Sealcar
Janus
8
3 / 1 / 0
4,485
897
1,783
2,420
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 2
4,123
825
2,047
5,203
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
L
Agni
 
Agni
0
0
0
0
L
Loki
Covict
Loki
0
0
0
0
L
Hachiman
CrossPrince6
Hachiman
0
0
0
0
W
Bellona
Gryphic
Bellona
0
0
0
0
W
0
2
0
0
W
Nemesis
LilThic
Nemesis
0
0
1
0.5
W
1
2
0
0.5
L
Janus
Sealcar
Janus
3
1
0
3
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,298
Damage
3,830
14,297
Taken
7,623
5,927
Mitigated
4,311
4,803
Healing
2,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
0
0
0
1,597
2,212
1,219
0
0
2,212
0
23,389
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Loki
Covict
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
CrossPrince6
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Gryphic
Bellona
335
48
0
1,425
3,435
2,417
59
0
3,435
0
10,126
W
1,913
937
0
808
2,982
732
608
347
2,634
21,522
0
W
Nemesis
LilThic
Nemesis
1,333
566
0
884
3,486
953
0
590
2,870
0
21,192
W
717
113
0
89
2,182
606
100
763
1,363
21,006
0
L
Janus
Sealcar
Janus
1,783
276
0
622
2,420
729
0
717
1,703
24,349
0
L
2,047
347
0
2,215
5,203
3,582
0
1,785
3,290
0
16,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,495
Gold Earned
14,712
181
Minions Killed
87
0
Camps Cleared
0
499,283
Distance Traveled
262,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,122
824
40
8
0
78,014
0
L
Agni
1,050
210
0
0
0
0
0
L
Loki
2,527
505
0
0
0
0
0
L
Hachiman
2,527
505
0
0
0
0
0
W
Bellona
3,740
748
14
3
0
96,311
0
W
Sol
3,735
747
44
9
0
87,517
0
W
Nemesis
3,740
748
37
7
0
124,560
0
W
Agni
4,158
832
46
9
0
112,881
0
L
Janus
4,485
897
59
12
0
134,778
0
L
Chaac
4,123
825
28
6
0
127,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role