Player Matchup

Set
Set
 
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Adrianoboe
Janus
Level 155
God Stats
8W - 10L
1,516 SR
Queue Stats
400W - 379L
1,476 Elo+
Party 3
Izanami
Izanami
MrKomto
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,433 Elo+
Party 1
Terra
Terra
herb145
Terra
Level 107
God Stats
22W - 16L
1,716 SR
Queue Stats
295W - 271L
1,489 Elo+
Solo
Neith
Neith
manubonich
Neith
Level 168
God Stats
9W - 11L
1,509 SR
Queue Stats
196W - 180L
1,572 Elo+
Party 3
Team Averages
Level 121
1,548 SR
1,494 Elo+

VS

Team Averages
Level 53
1,507 SR
1,479 Elo+
Kumbhakarna
Kumbhakarna
KylarMulch
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,327 Elo+
Party 2
Chang'e
Chang'e
NotScoobers
Chang'e
Level 60
God Stats
32W - 27L
1,645 SR
Queue Stats
419W - 345L
1,556 Elo+
Solo
Susano
Susano
SrPirulit0
Susano
Level 63
God Stats
4W - 12L
1,258 SR
Queue Stats
158W - 155L
1,516 Elo+
Solo
Hachiman
Hachiman
reidw26
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
sleepyredneck20
Gilgamesh
Level 69
God Stats
9W - 6L
1,634 SR
Queue Stats
463W - 425L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 1 / 4
8,447
650
4,833
7,916
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Janus
12
4 / 2 / 5
7,472
575
8,677
8,353
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MrKomto
Izanami
14
6 / 3 / 2
8,498
654
9,890
9,557
3,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
herb145
Terra
12
3 / 1 / 6
8,035
618
5,301
13,153
10,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
14
6 / 0 / 3
9,344
719
10,823
8,647
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KylarMulch
Kumbhakarna
10
1 / 2 / 1
6,597
507
1,678
7,806
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
NotScoobers
Chang'e
13
3 / 4 / 1
7,305
562
8,770
11,198
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Susano
SrPirulit0
Susano
11
2 / 4 / 0
6,545
503
4,387
13,062
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
reidw26
Hachiman
11
1 / 6 / 2
6,327
487
4,066
11,457
3,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sleepyredneck20
Gilgamesh
11
0 / 5 / 1
6,150
473
5,065
14,655
9,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
7
7
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
4
4
W
Janus
4
2
5
3.25
L
Kumbhakarna
KylarMulch
Kumbhakarna
1
2
1
0.75
W
Izanami
MrKomto
Izanami
6
3
2
2.33
L
Chang'e
NotScoobers
Chang'e
3
4
1
0.88
L
Susano
SrPirulit0
Susano
2
4
0
0.5
W
Terra
herb145
Terra
3
1
6
6
W
Neith
6
0
3
7.5
L
Hachiman
reidw26
Hachiman
1
6
2
0.33
L
Gilgamesh
sleepyredneck20
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,524
Damage
23,966
47,626
Taken
58,178
24,744
Mitigated
26,890
15,682
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,833
1,672
0
1,549
7,916
3,576
0
485
7,431
0
62,544
W
Janus
8,677
514
0
750
8,353
3,347
0
4,919
3,434
47,010
0
L
Kumbhakarna
KylarMulch
Kumbhakarna
1,678
278
0
1,020
7,806
5,351
0
2,294
5,441
13,854
0
W
Izanami
MrKomto
Izanami
9,890
6,332
0
2,564
9,557
3,878
3,786
434
9,123
0
66,058
L
Chang'e
NotScoobers
Chang'e
8,770
678
528
3,052
11,198
3,888
0
5,908
5,031
51,693
0
L
Susano
SrPirulit0
Susano
4,387
1,349
0
1,315
13,062
5,037
0
2,177
10,814
0
45,160
W
Terra
herb145
Terra
5,301
1,241
2,743
3,982
13,153
10,129
64
4,255
8,898
25,033
0
W
Neith
10,823
3,776
0
4,094
8,647
3,814
1,627
355
8,292
0
71,536
L
Hachiman
reidw26
Hachiman
4,066
2,554
0
1,364
11,457
3,042
0
2,328
9,089
0
29,846
L
Gilgamesh
sleepyredneck20
Gilgamesh
5,065
1,612
0
3,161
14,655
9,572
0
810
13,825
0
45,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
32,924
429
Minions Killed
292
0
Camps Cleared
0
1,303,137
Distance Traveled
1,282,868
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,447
650
101
8
0
302,831
1
W
Janus
7,472
575
76
6
0
282,125
0
L
Kumbhakarna
6,597
507
24
2
0
264,910
0
W
Izanami
8,498
654
118
9
0
229,673
0
L
Chang'e
7,305
562
81
6
0
252,904
2
L
Susano
6,545
503
67
5
0
285,894
3
W
Terra
8,035
618
22
2
0
254,715
0
W
Neith
9,344
719
112
9
0
233,793
2
L
Hachiman
6,327
487
51
4
0
230,257
0
L
Gilgamesh
6,150
473
69
5
0
248,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role