Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gabrielle71
Medusa
Level 153
God Stats
2W - 5L
1,530 SR
Queue Stats
285W - 235L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
SlakeSIV
Baron Samedi
Level 159
God Stats
14W - 7L
1,736 SR
Queue Stats
232W - 187L
1,542 Elo+
Party 1
Anubis
Anubis
TheBlackVenome
Anubis
Level 46
God Stats
3W - 6L
1,504 SR
Queue Stats
20W - 24L
1,485 Elo+
Solo
Cerberus
Cerberus
Zirtovich
Cerberus
Level 39
God Stats
160W - 214L
1,518 SR
Queue Stats
166W - 222L
1,493 Elo+
Solo
Team Averages
Level 108
1,558 SR
1,515 Elo+

VS

Team Averages
Level 112
1,616 SR
1,468 Elo+
Anubis
Anubis
SHUNMANO
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,315 Elo+
Solo
Skadi
Skadi
Taõs
Skadi
Level 157
God Stats
0W - 1L
1,749 SR
Queue Stats
31W - 51L
1,503 Elo+
Solo
Chang'e
Chang'e
Tørtwirl
Chang'e
Level 122
God Stats
1W - 1L
1,777 SR
Queue Stats
59W - 56L
1,515 Elo+
Solo
Thor
Thor
tismey_68_
Thor
Level 120
God Stats
19W - 33L
1,433 SR
Queue Stats
177W - 203L
1,489 Elo+
Solo
Surtr
Surtr
whyareurrunning
Surtr
Level 156
God Stats
0W - 2L
1,621 SR
Queue Stats
28W - 30L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 0 / 11
8,796
800
8,489
16,921
15,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
17
6 / 2 / 4
9,310
846
14,101
10,788
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SlakeSIV
Baron Samedi
16
5 / 1 / 6
9,069
824
12,774
9,614
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 5
8,471
770
5,491
9,200
5,081
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Zirtovich
Cerberus
14
0 / 0 / 5
7,809
710
3,159
7,298
7,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SHUNMANO
Anubis
13
0 / 2 / 1
7,301
664
5,050
4,197
2,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Taõs
Skadi
16
1 / 4 / 0
8,579
780
10,784
11,282
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
Tørtwirl
Chang'e
15
0 / 4 / 1
7,748
704
8,857
12,447
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 2
7,483
680
6,766
9,150
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 1
8,135
740
8,281
15,383
15,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
15
Kills
4
4
Deaths
15
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
11
8.5
W
Medusa
6
2
4
4
L
Anubis
SHUNMANO
Anubis
0
2
1
0.25
W
Baron Samedi
SlakeSIV
Baron Samedi
5
1
6
8
L
Skadi
Taõs
Skadi
1
4
0
0.25
W
1
1
5
3.5
L
Chang'e
Tørtwirl
Chang'e
0
4
1
0.13
W
Cerberus
Zirtovich
Cerberus
0
0
5
2.5
L
1
4
2
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
39,738
53,821
Taken
52,459
38,424
Mitigated
29,699
24,238
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,489
2,856
2,206
9,533
16,921
15,412
101
5,118
11,803
0
16,650
W
Medusa
14,101
8,953
0
3,322
10,788
5,337
540
2,181
8,607
0
44,780
L
Anubis
SHUNMANO
Anubis
5,050
248
170
398
4,197
2,344
0
2,083
2,114
18,051
0
W
Baron Samedi
SlakeSIV
Baron Samedi
12,774
558
1,872
3,127
9,614
5,543
206
1,258
8,356
43,924
0
L
Skadi
Taõs
Skadi
10,784
4,250
0
1,358
11,282
4,436
419
4,232
7,050
0
46,409
W
5,491
169
0
3,351
9,200
5,081
1,145
3,728
5,472
38,936
0
L
Chang'e
Tørtwirl
Chang'e
8,857
836
1,492
3,509
12,447
4,227
0
4,985
7,462
41,534
0
W
Cerberus
Zirtovich
Cerberus
3,159
146
0
827
7,298
7,051
149
2,445
4,853
18,002
0
L
6,766
138
0
5
9,150
2,980
0
4,127
5,023
0
16,090
L
8,281
2,093
0
2,433
15,383
15,712
31
5,997
9,386
1,608
14,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
39,246
288
Minions Killed
226
0
Camps Cleared
0
1,139,062
Distance Traveled
1,102,637
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,796
800
27
2
0
253,083
0
W
Medusa
9,310
846
59
5
0
246,806
0
L
Anubis
7,301
664
34
3
0
215,208
0
W
Baron Samedi
9,069
824
70
6
0
238,448
0
L
Skadi
8,579
780
99
9
0
216,127
0
W
Anubis
8,471
770
74
7
0
222,649
0
L
Chang'e
7,748
704
60
5
0
227,461
0
W
Cerberus
7,809
710
58
5
0
178,076
0
L
Thor
7,483
680
17
2
0
186,285
5
L
Surtr
8,135
740
16
1
0
257,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role