Player Matchup

Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
Kouman61
Serqet
Level 157
God Stats
5W - 3L
1,894 SR
Queue Stats
369W - 349L
1,537 Elo+
Party 2
Sol
Sol
NANDOMJ23
Sol
Level 119
God Stats
7W - 9L
1,516 SR
Queue Stats
155W - 212L
1,464 Elo+
Party 4
Persephone
Persephone
Vanaheimrer
Persephone
Level 127
God Stats
10W - 13L
1,512 SR
Queue Stats
497W - 502L
1,506 Elo+
Solo
Osiris
Osiris
αzαzει
Osiris
Level 157
God Stats
2W - 5L
1,135 SR
Queue Stats
301W - 281L
1,545 Elo+
Party 2
Team Averages
Level 136
1,512 SR
1,510 Elo+

VS

Team Averages
Level 108
1,501 SR
1,569 Elo+
Skadi
Skadi
Poxyde
Skadi
Level 143
God Stats
5W - 7L
1,590 SR
Queue Stats
135W - 136L
1,604 Elo+
Party 1
Janus
Janus
YuriYuiri
Janus
Level 109
God Stats
6W - 3L
1,542 SR
Queue Stats
43W - 33L
1,589 Elo+
Party 3
Bellona
Bellona
criiiss01
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,471 Elo+
Solo
Set
Set
lordfunest
Set
Level 157
God Stats
11W - 7L
1,370 SR
Queue Stats
107W - 90L
1,590 Elo+
Party 1
Odin
Odin
yasuoo24
Odin
Level 95
God Stats
0W - 1L
1,505 SR
Queue Stats
54W - 37L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 4
6,155
560
5,044
5,877
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Kouman61
Serqet
10
3 / 2 / 3
6,239
567
5,101
10,371
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
10 / 1 / 3
7,841
713
16,589
10,211
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Vanaheimrer
Persephone
12
1 / 0 / 3
7,160
651
3,052
3,074
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
αzαzει
Osiris
12
0 / 0 / 1
6,619
602
7,694
11,019
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Poxyde
Skadi
9
1 / 7 / 2
5,585
508
5,038
11,641
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
YuriYuiri
Janus
10
0 / 3 / 0
5,743
522
2,678
8,061
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
criiiss01
Bellona
11
1 / 1 / 0
6,836
621
7,091
11,229
11,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 4 / 2
6,078
553
5,730
10,912
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
9
1 / 2 / 1
5,745
522
2,182
8,514
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
4
4
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
4
5
W
Serqet
Kouman61
Serqet
3
2
3
2.25
W
10
1
3
11.5
L
Skadi
Poxyde
Skadi
1
7
2
0.29
W
Persephone
Vanaheimrer
Persephone
1
0
3
2.5
L
Janus
YuriYuiri
Janus
0
3
0
0
L
Bellona
criiiss01
Bellona
1
1
0
1
L
1
4
2
0.5
L
Odin
1
2
1
0.75
W
Osiris
αzαzει
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
22,719
40,552
Taken
50,357
24,057
Mitigated
28,375
15,551
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,044
1,290
0
1,516
5,877
5,253
0
583
5,294
0
16,799
W
Serqet
Kouman61
Serqet
5,101
1,767
0
2,430
10,371
4,223
0
656
9,715
0
48,636
W
16,589
7,428
0
6,327
10,211
3,471
872
0
10,211
56,341
0
L
Skadi
Poxyde
Skadi
5,038
2,858
0
778
11,641
4,184
0
8,887
2,199
0
34,863
W
Persephone
Vanaheimrer
Persephone
3,052
210
0
1,068
3,074
1,096
0
1,439
1,635
50,570
0
L
Janus
YuriYuiri
Janus
2,678
43
0
500
8,061
2,984
0
3,740
3,979
42,817
0
L
Bellona
criiiss01
Bellona
7,091
3,342
0
4,185
11,229
11,117
0
0
9,881
0
54,230
L
5,730
2,141
0
1,263
10,912
4,067
0
3,004
7,549
0
45,427
L
Odin
2,182
876
0
1,155
8,514
6,023
0
3,093
4,956
0
13,725
W
Osiris
αzαzει
Osiris
7,694
2,678
0
4,210
11,019
10,014
0
0
11,019
0
52,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
29,987
372
Minions Killed
322
0
Camps Cleared
0
1,255,211
Distance Traveled
1,176,344
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,155
560
24
2
0
257,297
1
W
Serqet
6,239
567
77
7
0
294,340
0
W
Sol
7,841
713
76
7
0
216,767
0
L
Skadi
5,585
508
51
5
0
209,774
0
W
Persephone
7,160
651
99
9
0
242,370
2
L
Janus
5,743
522
90
8
0
228,586
0
L
Bellona
6,836
621
90
8
0
225,198
2
L
Set
6,078
553
73
7
0
250,048
0
L
Odin
5,745
522
18
2
0
262,738
0
W
Osiris
6,619
602
96
9
0
244,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role