Player Matchup

Nu Wa
Nu Wa
BVMN JUGGERNAUT
Nu Wa
Level 149
God Stats
32W - 27L
1,492 SR
Queue Stats
159W - 158L
1,372 Elo+
Solo
Horus
Horus
DearStew6913402
Horus
Level 101
God Stats
5W - 3L
1,536 SR
Queue Stats
103W - 94L
1,373 Elo+
Solo
Arachne
Arachne
MrChunKukDo
Arachne
Level 149
God Stats
37W - 36L
1,569 SR
Queue Stats
338W - 347L
1,556 Elo+
Party 2
Athena
Athena
burkeowicz
Athena
Level 128
God Stats
15W - 5L
1,786 SR
Queue Stats
344W - 340L
1,558 Elo+
Party 2
Artemis
Artemis
djbubblez312
Artemis
Level 127
God Stats
7W - 6L
1,598 SR
Queue Stats
265W - 252L
1,535 Elo+
Solo
Team Averages
Level 131
1,596 SR
1,479 Elo+

VS

Team Averages
Level 106
1,491 SR
1,451 Elo+
Anubis
Anubis
Blaze1_912
Anubis
Level 142
God Stats
26W - 19L
1,646 SR
Queue Stats
255W - 266L
1,468 Elo+
Party 1
Hachiman
Hachiman
IIIFORG0TTENIII
Hachiman
Level 86
God Stats
4W - 8L
1,450 SR
Queue Stats
147W - 147L
1,448 Elo+
Solo
Fafnir
Fafnir
PleaseDreamForMe
Fafnir
Level 138
God Stats
8W - 8L
1,359 SR
Queue Stats
172W - 132L
1,508 Elo+
Solo
Thanatos
Thanatos
reaperkiller2007
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,360 Elo+
Party 1
Horus
Horus
rystear678
Horus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 138L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,992
562
13,867
7,958
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 3
8,311
519
8,265
15,786
10,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MrChunKukDo
Arachne
16
13 / 1 / 6
10,208
638
10,860
10,376
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
burkeowicz
Athena
12
1 / 3 / 13
7,644
478
4,982
14,059
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
djbubblez312
Artemis
15
5 / 0 / 8
9,224
577
10,640
8,937
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blaze1_912
Anubis
14
4 / 6 / 0
8,749
547
8,418
12,919
6,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
0 / 6 / 0
6,945
434
6,901
12,171
3,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 2
7,295
456
4,960
15,728
18,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 6 / 3
6,670
417
6,085
13,578
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
16
3 / 4 / 3
9,544
597
10,735
14,169
13,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
25
Kills
9
10
Deaths
26
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Anubis
Blaze1_912
Anubis
4
6
0
0.67
W
2
4
3
0.88
L
Hachiman
0
6
0
0
W
Arachne
MrChunKukDo
Arachne
13
1
6
16
L
1
4
2
0.5
W
Athena
burkeowicz
Athena
1
3
13
2.5
W
Artemis
djbubblez312
Artemis
5
0
8
9
L
1
6
3
0.42
L
Horus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,614
Damage
37,099
57,116
Taken
68,565
34,631
Mitigated
46,380
18,321
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,867
4,456
187
1,613
7,958
2,911
734
3,856
4,102
72,187
0
L
Anubis
Blaze1_912
Anubis
8,418
254
0
4,416
12,919
6,041
430
6,518
6,401
82,620
0
W
8,265
2,813
110
4,226
15,786
10,552
0
1,744
12,996
0
62,923
L
Hachiman
6,901
3,186
0
1,228
12,171
3,996
902
3,301
8,870
0
46,277
W
Arachne
MrChunKukDo
Arachne
10,860
6,502
0
5,020
10,376
4,650
64
2,451
7,843
0
72,075
L
4,960
2,307
164
2,245
15,728
18,066
0
4,431
11,297
24,860
0
W
Athena
burkeowicz
Athena
4,982
875
0
2,366
14,059
12,787
0
4,694
9,276
16,669
0
W
Artemis
djbubblez312
Artemis
10,640
6,882
0
4,799
8,937
3,731
742
1,697
7,240
0
69,082
L
6,085
1,636
191
4,759
13,578
4,518
50
3,160
10,418
0
36,955
L
Horus
10,735
4,192
40
3,899
14,169
13,759
301
1,439
12,730
2,318
74,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,379
Gold Earned
39,203
424
Minions Killed
402
0
Camps Cleared
0
1,568,010
Distance Traveled
1,433,187
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,992
562
113
7
0
295,429
2
L
Anubis
8,749
547
135
8
0
258,438
0
W
Horus
8,311
519
84
5
0
271,724
4
L
Hachiman
6,945
434
66
4
0
302,752
0
W
Arachne
10,208
638
100
6
0
386,024
0
L
Fafnir
7,295
456
30
2
0
275,285
4
W
Athena
7,644
478
10
1
0
309,696
1
W
Artemis
9,224
577
117
7
0
305,137
0
L
Thanatos
6,670
417
53
3
0
324,464
2
L
Horus
9,544
597
118
7
0
272,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role