Player Matchup

Susano
Susano
Decheck
Susano
Level 45
God Stats
0W - 3L
1,285 SR
Queue Stats
7W - 17L
1,087 Elo+
Party 1
Scylla
Scylla
Glowy3
Scylla
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 17L
1,087 Elo+
Party 1
Kukulkan
Kukulkan
Velfar
Kukulkan
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 16L
1,087 Elo+
Party 1
Team Averages
Level 24
1,356 SR
1,087 Elo+

VS

Team Averages
Level 66
1,594 SR
1,508 Elo+
Nox
Nox
MarcinPolPL
Nox
Level 105
God Stats
27W - 21L
1,598 SR
Queue Stats
106W - 91L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
MózgoJebacz
Baron Samedi
Level 29
God Stats
4W - 3L
1,720 SR
Queue Stats
133W - 121L
1,504 Elo+
Party 2
Awilix
Awilix
Prokajo123
Awilix
Level 65
God Stats
4W - 2L
1,463 SR
Queue Stats
113W - 95L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Decheck
Susano
13
3 / 7 / 7
10,509
751
8,674
14,633
4,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Glowy3
Scylla
14
2 / 9 / 6
11,242
803
4,436
12,799
3,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Velfar
Kukulkan
15
6 / 7 / 4
11,825
845
10,553
10,641
3,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
12,836
917
11,126
9,904
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
MózgoJebacz
Baron Samedi
15
4 / 5 / 12
12,057
861
11,007
11,693
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Prokajo123
Awilix
15
13 / 5 / 7
13,321
952
11,554
13,678
5,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
22
23
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Susano
Decheck
Susano
3
7
7
0.93
L
Scylla
Glowy3
Scylla
2
9
6
0.56
W
5
2
13
5.75
W
Baron Samedi
MózgoJebacz
Baron Samedi
4
5
12
2
W
Awilix
Prokajo123
Awilix
13
5
7
3.3
L
Kukulkan
Velfar
Kukulkan
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
33,687
38,073
Taken
35,275
11,582
Mitigated
16,510
752
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Decheck
Susano
8,674
2,402
0
0
14,633
4,723
0
9,136
5,497
0
21,872
L
Scylla
Glowy3
Scylla
4,436
179
0
390
12,799
3,128
0
5,937
6,862
29,403
0
W
11,126
1,531
0
2,932
9,904
4,430
1,390
4,107
5,797
64,531
0
W
Baron Samedi
MózgoJebacz
Baron Samedi
11,007
377
521
1,926
11,693
7,016
578
5,639
6,054
45,479
0
W
Awilix
Prokajo123
Awilix
11,554
4,169
0
626
13,678
5,064
647
6,105
7,573
0
48,744
L
Kukulkan
Velfar
Kukulkan
10,553
1,152
0
362
10,641
3,731
0
7,198
3,443
33,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
38,214
112
Minions Killed
185
0
Camps Cleared
0
624,097
Distance Traveled
759,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,509
751
20
1
0
216,289
0
L
Scylla
11,242
803
55
4
0
220,082
0
W
Nox
12,836
917
83
6
0
255,392
0
W
Baron Samedi
12,057
861
51
4
0
242,479
0
W
Awilix
13,321
952
51
4
0
261,691
0
L
Kukulkan
11,825
845
37
3
0
187,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role