Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
dcnnybcy
Amaterasu
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 367L
1,360 Elo+
Solo
Artemis
Artemis
lisiastyy__
Artemis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 230L
1,394 Elo+
Party 1
Da Ji
Da Ji
mikolaj562
Da Ji
Level 156
God Stats
5W - 3L
1,554 SR
Queue Stats
178W - 194L
1,449 Elo+
Party 1
Hel
Hel
sean970
Hel
Level 83
God Stats
78W - 69L
1,492 SR
Queue Stats
137W - 139L
1,411 Elo+
Solo
Team Averages
Level 88
1,509 SR
1,423 Elo+

VS

Team Averages
Level 76
1,478 SR
1,425 Elo+
Zeus
Zeus
R0b-THE-G0d007
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,710 Elo+
Solo
Bellona
Bellona
Scottolishus
Bellona
Level 45
God Stats
2W - 9L
1,727 SR
Queue Stats
38W - 71L
1,372 Elo+
Solo
Skadi
Skadi
SethStacyYT
Skadi
Level 76
God Stats
12W - 12L
1,475 SR
Queue Stats
256W - 265L
1,312 Elo+
Party 2
Kuzenbo
Kuzenbo
Tulup420
Kuzenbo
Level 86
God Stats
3W - 5L
1,203 SR
Queue Stats
85W - 89L
1,364 Elo+
Solo
Poseidon
Poseidon
Xgang89X
Poseidon
Level 86
God Stats
34W - 20L
1,484 SR
Queue Stats
370W - 358L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 8
8,454
604
8,680
10,000
8,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
dcnnybcy
Amaterasu
13
1 / 5 / 1
7,505
536
7,980
15,893
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
lisiastyy__
Artemis
13
5 / 1 / 2
7,535
538
8,786
8,938
3,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Da Ji
14
6 / 1 / 4
8,335
595
8,950
11,165
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
13
6 / 2 / 5
8,524
609
7,920
9,216
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
7,399
529
7,365
12,131
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Scottolishus
Bellona
12
4 / 2 / 0
7,162
512
9,349
15,349
17,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 4 / 1
6,386
456
5,364
8,493
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Tulup420
Kuzenbo
7
1 / 3 / 0
5,605
400
3,414
11,748
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Xgang89X
Poseidon
13
1 / 4 / 1
7,345
525
7,467
11,557
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
9
9
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
8
7
L
3
8
0
0.38
L
Bellona
Scottolishus
Bellona
4
2
0
2
L
0
4
1
0.13
L
Kuzenbo
Tulup420
Kuzenbo
1
3
0
0.33
L
Poseidon
Xgang89X
Poseidon
1
4
1
0.38
W
Amaterasu
dcnnybcy
Amaterasu
1
5
1
0.3
W
Artemis
lisiastyy__
Artemis
5
1
2
6
W
Da Ji
6
1
4
8
W
Hel
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
32,959
55,212
Taken
59,278
28,851
Mitigated
39,729
17,145
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,680
2,365
1,633
1,975
10,000
8,889
192
3,412
6,588
42,045
0
L
7,365
1,263
79
1,576
12,131
4,006
0
8,281
3,850
50,156
0
L
Bellona
Scottolishus
Bellona
9,349
3,838
0
5,104
15,349
17,335
0
0
15,349
0
45,234
L
5,364
1,960
0
730
8,493
2,924
0
1,706
6,787
0
45,995
L
Kuzenbo
Tulup420
Kuzenbo
3,414
1,995
168
1,237
11,748
11,687
0
4,551
7,197
8,426
0
L
Poseidon
Xgang89X
Poseidon
7,467
1,738
0
0
11,557
3,777
0
2,062
9,495
68,569
0
W
Amaterasu
dcnnybcy
Amaterasu
7,980
4,318
0
4,344
15,893
8,849
0
702
15,191
0
58,169
W
Artemis
lisiastyy__
Artemis
8,786
4,313
84
4,672
8,938
3,488
693
1,912
7,026
0
49,320
W
Da Ji
8,950
1,834
0
456
11,165
4,355
0
5,068
6,097
0
49,999
W
Hel
7,920
165
766
3,215
9,216
3,270
1,487
7,152
2,064
56,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
33,897
395
Minions Killed
285
0
Camps Cleared
0
1,402,666
Distance Traveled
1,306,846
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,454
604
58
4
0
257,316
5
L
Zeus
7,399
529
79
6
0
244,938
3
L
Bellona
7,162
512
37
3
0
285,794
0
L
Skadi
6,386
456
61
4
0
217,146
2
L
Kuzenbo
5,605
400
6
0
0
251,626
2
L
Poseidon
7,345
525
102
7
0
307,342
0
W
Amaterasu
7,505
536
89
6
0
279,825
3
W
Artemis
7,535
538
76
5
0
247,847
0
W
Da Ji
8,335
595
72
5
0
318,615
4
W
Hel
8,524
609
100
7
0
299,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role