Player Matchup

Sylvanus
Sylvanus
AlSuhail
Sylvanus
Level 154
God Stats
7W - 3L
1,386 SR
Queue Stats
186W - 173L
1,466 Elo+
Party 1
Vulcan
Vulcan
Hawk10
Vulcan
Level 79
God Stats
1W - 2L
1,249 SR
Queue Stats
39W - 37L
1,599 Elo+
Solo
Athena
Athena
Oo-Vulgrim-oO
Athena
Level 145
God Stats
12W - 8L
1,477 SR
Queue Stats
847W - 859L
1,455 Elo+
Solo
Artemis
Artemis
StaryMurlok
Artemis
Level 89
God Stats
3W - 4L
1,546 SR
Queue Stats
169W - 153L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
abckiller51
Gilgamesh
Level 181
God Stats
5W - 7L
1,265 SR
Queue Stats
563W - 543L
1,509 Elo+
Solo
Team Averages
Level 130
1,385 SR
1,509 Elo+

VS

Team Averages
Level 126
1,500 SR
1,461 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Anzel601
Ishtar
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 122L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
Sopek
Jormungandr
Level 143
God Stats
1W - 2L
1,487 SR
Queue Stats
112W - 111L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
ciaroVit
Guan Yu
Level 157
God Stats
15W - 10L
1,515 SR
Queue Stats
1,140W - 1,163L
1,468 Elo+
Solo
Nike
Nike
mbenjabg3124
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlSuhail
Sylvanus
16
5 / 3 / 12
10,409
867
8,141
16,865
18,060
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Hawk10
Vulcan
17
5 / 2 / 15
10,137
845
16,681
8,036
4,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 17
9,259
772
4,606
18,823
28,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
StaryMurlok
Artemis
18
9 / 2 / 8
11,213
934
25,183
11,373
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
abckiller51
Gilgamesh
16
3 / 3 / 16
9,449
787
11,701
17,790
20,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 4 / 6
9,088
757
23,899
10,355
5,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Anzel601
Ishtar
17
6 / 3 / 5
9,489
791
11,907
10,970
6,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Sopek
Jormungandr
14
3 / 5 / 4
8,730
728
8,625
16,299
17,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
ciaroVit
Guan Yu
13
0 / 4 / 9
7,661
638
5,979
17,835
17,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
2 / 6 / 6
8,360
697
4,187
15,648
15,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
22
Kills
14
15
Deaths
22
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
6
1.5
W
Sylvanus
AlSuhail
Sylvanus
5
3
12
3.67
L
Ishtar
Anzel601
Ishtar
6
3
5
2.83
W
Vulcan
Hawk10
Vulcan
5
2
15
6.25
W
0
5
17
1.7
L
Jormungandr
Sopek
Jormungandr
3
5
4
1
W
Artemis
StaryMurlok
Artemis
9
2
8
6.5
W
Gilgamesh
abckiller51
Gilgamesh
3
3
16
3.67
L
Guan Yu
ciaroVit
Guan Yu
0
4
9
1.13
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,312
Damage
54,597
72,887
Taken
71,107
78,891
Mitigated
63,583
27,087
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,899
1,571
422
789
10,355
5,326
0
5,751
4,503
42,347
0
W
Sylvanus
AlSuhail
Sylvanus
8,141
581
7,106
5,838
16,865
18,060
289
7,729
9,136
12,859
0
L
Ishtar
Anzel601
Ishtar
11,907
5,077
363
801
10,970
6,799
504
3,361
7,515
0
28,170
W
Vulcan
Hawk10
Vulcan
16,681
8,365
297
1,154
8,036
4,602
2,139
4,456
3,580
35,030
0
W
4,606
1,365
922
1,869
18,823
28,102
108
7,724
11,099
10,431
0
L
Jormungandr
Sopek
Jormungandr
8,625
1,814
406
1,228
16,299
17,827
0
6,505
9,659
20,133
0
W
Artemis
StaryMurlok
Artemis
25,183
15,682
1,922
3,870
11,373
7,270
6,152
5,216
6,157
0
52,719
W
Gilgamesh
abckiller51
Gilgamesh
11,701
1,576
1,535
2,574
17,790
20,857
563
7,399
10,391
0
19,363
L
Guan Yu
ciaroVit
Guan Yu
5,979
950
8,642
6,933
17,835
17,679
109
7,260
10,343
0
8,103
L
4,187
603
377
1,316
15,648
15,952
208
6,551
8,705
0
9,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,467
Gold Earned
43,328
135
Minions Killed
134
0
Camps Cleared
0
1,044,852
Distance Traveled
905,358
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,088
757
58
5
0
191,550
4
W
Sylvanus
10,409
867
5
0
0
202,378
0
L
Ishtar
9,489
791
42
4
0
152,630
0
W
Vulcan
10,137
845
39
3
0
219,303
0
W
Athena
9,259
772
7
1
0
201,598
0
L
Jormungandr
8,730
728
21
2
0
166,150
0
W
Artemis
11,213
934
71
6
0
214,550
0
W
Gilgamesh
9,449
787
13
1
0
207,023
0
L
Guan Yu
7,661
638
5
0
0
234,992
0
L
Nike
8,360
697
8
1
0
160,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role