Player Matchup

Yemoja
Yemoja
Platinum V
 
Yemoja
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Bronze III
KynderSmite
Set
Bronze III
Level 30
God Stats
4W - 2L
1,708 SR
Queue Stats
23W - 14L
1,646 MMR
Party 1
Hachiman
Hachiman
Gold I
Minøtaurus
Hachiman
Gold I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,625 MMR
Solo
Jormungandr
Jormungandr
Gold V
deckardpainn
Jormungandr
Gold V
Level 68
God Stats
0W - 2L
1,320 SR
Queue Stats
13W - 11L
1,630 MMR
Solo
Poseidon
Poseidon
Bronze III
frantol
Poseidon
Bronze III
Level 145
God Stats
3W - 3L
2,055 SR
Queue Stats
27W - 19L
1,565 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,617 SR
1,593 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,648 SR
1,601 MMR
Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
ChickenEnjoyer
Merlin
Gold IV
Level 159
God Stats
6W - 2L
1,713 SR
Queue Stats
155W - 137L
1,666 MMR
Solo
Odin
Odin
Gold III
DarthNoz
Odin
Gold III
Level 158
God Stats
10W - 5L
1,659 SR
Queue Stats
345W - 342L
1,593 MMR
Solo
Anhur
Anhur
Gold V
SKULL
Anhur
Gold V
Level 142
God Stats
2W - 3L
1,709 SR
Queue Stats
73W - 67L
1,637 MMR
Solo
Loki
Loki
Silver I
bioRival
Loki
Silver I
Level 149
God Stats
11W - 2L
1,660 SR
Queue Stats
15W - 3L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 0 / 1
6,296
525
1,831
6,544
3,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 2
7,656
638
5,379
10,456
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Minøtaurus
Hachiman
11
0 / 1 / 1
6,210
518
4,221
7,320
1,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
deckardpainn
Jormungandr
9
0 / 2 / 2
6,086
507
3,981
7,654
3,539
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
frantol
Poseidon
12
1 / 5 / 1
6,717
560
4,819
7,810
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorHeimdallrMercuryVamana

VS

Bans
SerqetKaliAgniChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 2 / 3
7,465
622
5,294
9,899
4,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 0 / 1
8,100
675
6,859
4,543
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
1 / 1 / 2
6,796
566
2,893
7,074
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anhur
SKULL
Anhur
12
2 / 1 / 0
7,175
598
5,388
7,397
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
12
2 / 2 / 5
7,063
589
4,381
8,584
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
10
10
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
1
1.5
W
Aphrodite
 
Aphrodite
1
2
3
1.25
W
4
0
1
4.5
W
Odin
1
1
2
2
L
4
2
2
2.5
L
Hachiman
Minøtaurus
Hachiman
0
1
1
0.5
W
Anhur
SKULL
Anhur
2
1
0
2
W
Loki
2
2
5
2.25
L
Jormungandr
deckardpainn
Jormungandr
0
2
2
0.5
L
Poseidon
frantol
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
24,815
39,784
Taken
37,497
17,062
Mitigated
17,429
9,670
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,831
617
1,822
2,174
6,544
3,892
0
1,915
4,629
22,739
0
W
Aphrodite
 
Aphrodite
5,294
1,910
0
6,288
9,899
4,994
996
3,696
6,076
63,345
0
W
6,859
136
0
750
4,543
1,629
0
2,050
2,427
62,144
0
W
Odin
2,893
298
0
1,843
7,074
4,998
0
1,405
5,633
0
20,075
L
5,379
2,637
0
1,416
10,456
5,185
0
2,054
8,402
0
71,410
L
Hachiman
Minøtaurus
Hachiman
4,221
2,886
0
2,764
7,320
1,701
0
0
7,320
0
45,410
W
Anhur
SKULL
Anhur
5,388
2,056
0
3,998
7,397
3,125
0
789
6,600
0
53,034
W
Loki
4,381
1,077
0
4,478
8,584
2,683
0
2,317
6,130
0
41,077
L
Jormungandr
deckardpainn
Jormungandr
3,981
1,086
0
1,404
7,654
3,539
0
3,645
4,009
41,083
0
L
Poseidon
frantol
Poseidon
4,819
744
0
90
7,810
2,745
0
4,539
3,271
50,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
36,599
426
Minions Killed
415
0
Camps Cleared
0
1,120,425
Distance Traveled
1,200,194
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,296
525
33
3
0
227,077
1
W
Aphrodite
7,465
622
102
9
0
195,515
1
W
Merlin
8,100
675
118
10
0
245,167
3
W
Odin
6,796
566
23
2
0
262,118
6
L
Set
7,656
638
116
10
0
285,133
0
L
Hachiman
6,210
518
90
8
0
228,816
0
W
Anhur
7,175
598
104
9
0
213,895
3
W
Loki
7,063
589
68
6
0
283,499
6
L
Jormungandr
6,086
507
79
7
0
143,147
0
L
Poseidon
6,717
560
108
9
0
236,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role