Player Matchup

Artio
Artio
 
Artio
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DylanAteHer
Vamana
Level 158
God Stats
5W - 1L
1,929 SR
Queue Stats
136W - 141L
1,545 Elo+
Solo
Ratatoskr
Ratatoskr
GokuwithanAfro
Ratatoskr
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
500W - 507L
1,520 Elo+
Solo
King Arthur
King Arthur
Ilivetodie
King Arthur
Level 82
God Stats
1W - 1L
1,943 SR
Queue Stats
84W - 74L
1,608 Elo+
Solo
Raijin
Raijin
Smelly Bast
Raijin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,447 Elo+
Solo
Team Averages
Level 140
1,674 SR
1,524 Elo+

VS

Team Averages
Level 143
1,443 SR
1,485 Elo+
Baron Samedi
Baron Samedi
DDOLYK
Baron Samedi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 151L
1,571 Elo+
Solo
Nike
Nike
GomuTask
Nike
Level 165
God Stats
2W - 6L
1,285 SR
Queue Stats
79W - 104L
1,381 Elo+
Party 1
Nox
Nox
PewDucky
Nox
Level 106
God Stats
2W - 3L
1,219 SR
Queue Stats
325W - 327L
1,474 Elo+
Solo
Geb
Geb
Pricey Punch
Geb
Level 143
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Discordia
Discordia
trybesth
Discordia
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 6 / 7
9,819
701
9,841
22,246
31,926
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
16
4 / 7 / 3
10,465
748
9,892
18,044
27,500
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
GokuwithanAfro
Ratatoskr
16
4 / 6 / 3
10,031
717
11,051
18,861
26,378
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Ilivetodie
King Arthur
15
1 / 11 / 7
9,311
665
13,877
25,834
38,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
15
2 / 4 / 6
9,112
651
15,789
13,791
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DDOLYK
Baron Samedi
19
10 / 2 / 18
11,651
832
20,544
15,365
12,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
18
6 / 3 / 20
11,981
856
19,533
18,454
30,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 2 / 21
10,662
762
14,222
14,663
11,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 27
11,963
855
11,191
18,893
33,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
trybesth
Discordia
17
11 / 4 / 12
11,241
803
21,538
11,492
7,147
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
12
Kills
34
34
Deaths
12
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
7
0.75
W
Baron Samedi
DDOLYK
Baron Samedi
10
2
18
9.5
L
Vamana
4
7
3
0.79
L
Ratatoskr
GokuwithanAfro
Ratatoskr
4
6
3
0.92
W
Nike
6
3
20
5.33
L
King Arthur
Ilivetodie
King Arthur
1
11
7
0.41
W
3
2
21
6.75
W
4
1
27
17.5
L
Raijin
2
4
6
1.25
W
Discordia
trybesth
Discordia
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,450
Damage
87,028
98,776
Taken
78,867
132,509
Mitigated
94,923
21,792
Healing
34,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,841
272
3,768
4,211
22,246
31,926
0
16,133
6,113
19,143
0
W
Baron Samedi
DDOLYK
Baron Samedi
20,544
3,458
11,987
8,175
15,365
12,748
2,235
5,252
10,113
40,173
0
L
Vamana
9,892
4,673
912
1,803
18,044
27,500
628
12,474
5,570
0
21,702
L
Ratatoskr
GokuwithanAfro
Ratatoskr
11,051
2,349
892
5,136
18,861
26,378
451
13,782
5,079
0
18,258
W
Nike
19,533
2,215
1,277
1,438
18,454
30,687
700
5,662
12,792
0
29,832
L
King Arthur
Ilivetodie
King Arthur
13,877
913
394
1,622
25,834
38,887
32
17,380
8,454
0
26,949
W
14,222
2,501
2,421
3,776
14,663
11,285
3,445
5,795
8,868
26,258
0
W
11,191
813
1,103
3,127
18,893
33,056
523
5,578
13,315
22,377
0
L
Raijin
15,789
1,225
0
3,054
13,791
7,818
741
7,726
6,065
26,969
0
W
Discordia
trybesth
Discordia
21,538
3,514
788
504
11,492
7,147
1,295
3,343
8,149
40,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,738
Gold Earned
57,498
112
Minions Killed
157
0
Camps Cleared
0
1,135,287
Distance Traveled
1,276,800
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,819
701
27
2
0
227,627
0
W
Baron Samedi
11,651
832
51
4
0
238,221
0
L
Vamana
10,465
748
24
2
0
241,165
0
L
Ratatoskr
10,031
717
14
1
0
238,356
0
W
Nike
11,981
856
14
1
0
278,379
0
L
King Arthur
9,311
665
24
2
0
195,194
0
W
Nox
10,662
762
33
2
0
239,602
0
W
Geb
11,963
855
12
1
0
275,900
0
L
Raijin
9,112
651
23
2
0
232,945
0
W
Discordia
11,241
803
47
3
0
244,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role