Player Matchup

Sun Wukong
Sun Wukong
BeamyDock53
Sun Wukong
Level 139
God Stats
1W - 4L
1,741 SR
Queue Stats
192W - 193L
1,515 Elo+
Solo
Scylla
Scylla
Huunnteroo
Scylla
Level 62
God Stats
2W - 5L
1,243 SR
Queue Stats
182W - 158L
1,476 Elo+
Solo
Cthulhu
Cthulhu
ReptarsGhost
Cthulhu
Level 45
God Stats
2W - 2L
1,725 SR
Queue Stats
14W - 20L
1,345 Elo+
Solo
Ishtar
Ishtar
ShiftyHD
Ishtar
Level 41
God Stats
3W - 1L
1,826 SR
Queue Stats
24W - 28L
1,533 Elo+
Solo
Camazotz
Camazotz
hotsauce215
Camazotz
Level 143
God Stats
3W - 5L
1,537 SR
Queue Stats
52W - 50L
1,532 Elo+
Solo
Team Averages
Level 86
1,614 SR
1,480 Elo+

VS

Team Averages
Level 99
1,442 SR
1,555 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LowlyFluffy
Fenrir
Level 102
God Stats
2W - 0L
1,343 SR
Queue Stats
7W - 4L
1,535 Elo+
Party 1
Medusa
Medusa
Ryuge2256
Medusa
Level 86
God Stats
8W - 10L
1,368 SR
Queue Stats
300W - 270L
1,553 Elo+
Solo
Poseidon
Poseidon
SebatianTK
Poseidon
Level 158
God Stats
8W - 6L
1,500 SR
Queue Stats
140W - 127L
1,516 Elo+
Solo
Thor
Thor
smitehateviewer
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeamyDock53
Sun Wukong
17
6 / 1 / 3
10,736
632
14,213
19,534
19,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Huunnteroo
Scylla
16
1 / 4 / 6
9,059
533
5,599
11,851
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
ReptarsGhost
Cthulhu
13
3 / 5 / 6
8,454
497
7,043
15,532
14,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
ShiftyHD
Ishtar
14
7 / 7 / 1
8,906
524
8,868
18,003
8,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
hotsauce215
Camazotz
14
3 / 7 / 2
8,724
513
7,465
21,273
8,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 6 / 12
8,493
500
11,086
13,640
8,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
0 / 5 / 3
8,476
499
10,893
19,222
14,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Ryuge2256
Medusa
16
4 / 3 / 6
9,728
572
14,116
13,487
5,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
SebatianTK
Poseidon
16
3 / 5 / 6
9,791
576
12,342
10,470
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
14 / 1 / 2
11,109
653
13,874
12,153
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
20
Kills
24
24
Deaths
20
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
6
12
1.5
L
Sun Wukong
BeamyDock53
Sun Wukong
6
1
3
7.5
L
Scylla
Huunnteroo
Scylla
1
4
6
1
W
Fenrir
0
5
3
0.3
L
Cthulhu
ReptarsGhost
Cthulhu
3
5
6
1.2
W
Medusa
Ryuge2256
Medusa
4
3
6
2.33
W
Poseidon
SebatianTK
Poseidon
3
5
6
1.2
L
Ishtar
ShiftyHD
Ishtar
7
7
1
1.07
L
Camazotz
hotsauce215
Camazotz
3
7
2
0.57
W
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,188
Damage
62,311
86,193
Taken
68,972
55,901
Mitigated
36,494
21,656
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,086
1,665
0
1,699
13,640
8,155
402
3,652
9,988
33,072
0
L
Sun Wukong
BeamyDock53
Sun Wukong
14,213
4,222
0
7,711
19,534
19,102
352
2,190
17,262
0
91,948
L
Scylla
Huunnteroo
Scylla
5,599
741
0
1,251
11,851
4,834
440
3,932
7,563
73,993
0
W
Fenrir
10,893
4,941
0
5,670
19,222
14,169
0
1,752
17,470
0
72,410
L
Cthulhu
ReptarsGhost
Cthulhu
7,043
1,225
2,354
2,032
15,532
14,545
0
4,167
10,931
20,516
0
W
Medusa
Ryuge2256
Medusa
14,116
7,479
0
5,742
13,487
5,821
264
2,870
10,617
0
87,642
W
Poseidon
SebatianTK
Poseidon
12,342
1,191
0
878
10,470
3,518
659
1,452
9,018
72,249
0
L
Ishtar
ShiftyHD
Ishtar
8,868
6,672
0
3,127
18,003
8,547
0
6,909
10,627
0
58,561
L
Camazotz
hotsauce215
Camazotz
7,465
1,708
0
5,181
21,273
8,873
0
4,479
16,382
0
66,888
W
13,874
4,625
0
1,128
12,153
4,831
0
2,916
9,237
0
81,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
47,597
489
Minions Killed
532
0
Camps Cleared
0
1,631,752
Distance Traveled
1,705,698
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,493
500
34
2
0
349,554
0
L
Sun Wukong
10,736
632
147
9
0
329,078
2
L
Scylla
9,059
533
128
8
0
302,139
5
W
Fenrir
8,476
499
119
7
0
317,100
8
L
Cthulhu
8,454
497
22
1
0
322,883
2
W
Medusa
9,728
572
132
8
0
336,329
0
W
Poseidon
9,791
576
148
9
0
307,786
1
L
Ishtar
8,906
524
91
5
0
315,894
2
L
Camazotz
8,724
513
101
6
0
361,758
2
W
Thor
11,109
653
99
6
0
394,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role