Player Matchup

Izanami
Izanami
IncrociatoreZara
Izanami
Level 134
God Stats
5W - 6L
1,672 SR
Queue Stats
37W - 34L
1,559 Elo+
Solo
Loki
Loki
Queen J9373
Loki
Level 146
God Stats
0W - 2L
1,260 SR
Queue Stats
147W - 161L
1,479 Elo+
Party 1
Nike
Nike
RevObs
Nike
Level 191
God Stats
4W - 3L
1,397 SR
Queue Stats
571W - 569L
1,547 Elo+
Solo
Tiamat
Tiamat
iDream Truth
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 270L
1,538 Elo+
Party 1
Chang'e
Chang'e
jbrmb
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 195L
1,580 Elo+
Solo
Team Averages
Level 139
1,466 SR
1,541 Elo+

VS

Team Averages
Level 120
1,478 SR
1,577 Elo+
Loki
Loki
JahielXGrimm
Loki
Level 68
God Stats
11W - 9L
1,654 SR
Queue Stats
382W - 348L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
Jose Honcho
Ao Kuang
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 101L
1,711 Elo+
Solo
Maui
Maui
Keeegan
Maui
Level 162
God Stats
1W - 3L
1,342 SR
Queue Stats
24W - 26L
1,517 Elo+
Solo
Cernunnos
Cernunnos
Worcy
Cernunnos
Level 125
God Stats
4W - 3L
1,602 SR
Queue Stats
582W - 636L
1,580 Elo+
Solo
Thoth
Thoth
unit_immortal558
Thoth
Level 148
God Stats
3W - 4L
1,293 SR
Queue Stats
111W - 98L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,353
464
11,204
13,580
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 1
9,255
514
5,380
10,348
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
RevObs
Nike
16
1 / 1 / 1
9,612
534
7,525
13,639
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
14
0 / 2 / 1
8,352
464
5,550
8,294
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
jbrmb
Chang'e
13
0 / 2 / 2
8,260
459
6,790
8,659
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 2
9,742
541
5,292
12,081
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Jose Honcho
Ao Kuang
14
2 / 0 / 0
8,652
481
4,319
13,300
6,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
Keeegan
Maui
13
0 / 1 / 3
8,577
477
3,297
13,089
11,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Worcy
Cernunnos
17
5 / 2 / 2
10,566
587
13,213
13,992
6,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 1
8,489
472
5,325
8,421
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
10
10
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
1
0
2
2
W
Ao Kuang
Jose Honcho
Ao Kuang
2
0
0
2
W
Maui
Keeegan
Maui
0
1
3
1.5
L
3
1
1
3.5
L
Nike
RevObs
Nike
1
1
1
1.5
W
Cernunnos
Worcy
Cernunnos
5
2
2
3
L
Tiamat
0
2
1
0.25
L
Chang'e
jbrmb
Chang'e
0
2
2
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
31,446
54,520
Taken
60,883
28,141
Mitigated
32,766
14,605
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,204
7,999
0
3,388
13,580
5,828
996
1,631
11,949
0
78,041
W
5,292
1,622
0
4,724
12,081
5,135
0
1,964
10,117
0
92,072
W
Ao Kuang
Jose Honcho
Ao Kuang
4,319
480
0
8,253
13,300
6,277
553
775
12,525
53,127
0
W
Maui
Keeegan
Maui
3,297
550
2,522
3,012
13,089
11,417
0
4,007
9,082
19,620
0
L
5,380
737
0
1,327
10,348
3,464
0
1,754
8,594
0
73,455
L
Nike
RevObs
Nike
7,525
413
0
3,637
13,639
9,700
143
3,508
10,131
237
80,347
W
Cernunnos
Worcy
Cernunnos
13,213
7,941
0
6,695
13,992
6,484
431
1,694
12,298
0
101,499
L
Tiamat
5,550
239
0
1,524
8,294
6,633
10
3,577
4,717
43,599
0
L
Chang'e
jbrmb
Chang'e
6,790
1,155
845
3,884
8,659
2,516
0
3,044
5,615
64,498
0
W
5,325
52
0
750
8,421
3,453
0
4,137
4,284
68,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
46,026
534
Minions Killed
519
0
Camps Cleared
0
1,717,725
Distance Traveled
1,669,616
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,353
464
117
7
0
312,188
0
W
Loki
9,742
541
137
8
0
377,950
0
W
Ao Kuang
8,652
481
72
4
0
300,665
4
W
Maui
8,577
477
47
3
0
344,915
3
L
Loki
9,255
514
110
6
0
395,869
4
L
Nike
9,612
534
120
7
0
321,214
0
W
Cernunnos
10,566
587
156
9
0
325,990
6
L
Tiamat
8,352
464
72
4
0
357,354
9
L
Chang'e
8,260
459
115
6
0
331,100
0
W
Thoth
8,489
472
107
6
0
320,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role