Player Matchup

Apollo
Apollo
Arlann9
Apollo
Level 67
God Stats
1W - 3L
1,164 SR
Queue Stats
162W - 161L
1,424 Elo+
Party 1
King Arthur
King Arthur
ElBenjitos39
King Arthur
Level 45
God Stats
4W - 9L
1,449 SR
Queue Stats
225W - 220L
1,409 Elo+
Solo
Nemesis
Nemesis
Presleypaii
Nemesis
Level 23
God Stats
2W - 2L
1,468 SR
Queue Stats
7W - 11L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
ZaZoUg_44
Aphrodite
Level 65
God Stats
6W - 6L
1,595 SR
Queue Stats
176W - 170L
1,443 Elo+
Party 1
Persephone
Persephone
hal0_mercy180
Persephone
Level 41
God Stats
3W - 2L
1,702 SR
Queue Stats
66W - 72L
1,391 Elo+
Party 2
Team Averages
Level 48
1,475 SR
1,414 Elo+

VS

Team Averages
Level 64
1,450 SR
1,397 Elo+
Tyr
Tyr
Blutsport-187
Tyr
Level 103
God Stats
1W - 3L
1,529 SR
Queue Stats
63W - 85L
1,397 Elo+
Solo
Izanami
Izanami
PDRG-8Z
Izanami
Level 63
God Stats
11W - 7L
1,661 SR
Queue Stats
43W - 48L
1,451 Elo+
Solo
Atlas
Atlas
Pablo_TheLlama
Atlas
Level 47
God Stats
60W - 45L
1,492 SR
Queue Stats
108W - 113L
1,439 Elo+
Solo
Anubis
Anubis
Reece dkelly
Anubis
Level 49
God Stats
7W - 7L
1,240 SR
Queue Stats
254W - 245L
1,351 Elo+
Party 3
Ne Zha
Ne Zha
jjscotting
Ne Zha
Level 60
God Stats
3W - 4L
1,329 SR
Queue Stats
273W - 272L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arlann9
Apollo
13
1 / 2 / 0
7,592
422
3,835
14,558
5,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ElBenjitos39
King Arthur
15
1 / 2 / 0
8,892
494
10,922
17,864
21,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Presleypaii
Nemesis
10
0 / 3 / 2
6,520
362
5,414
13,255
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
ZaZoUg_44
Aphrodite
11
1 / 5 / 1
7,643
425
6,685
20,392
11,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
hal0_mercy180
Persephone
13
1 / 3 / 0
8,306
461
7,246
11,664
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,173
454
7,620
17,318
18,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
PDRG-8Z
Izanami
15
4 / 2 / 2
9,466
526
17,773
10,155
4,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 5
8,600
478
7,582
13,252
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
16
4 / 0 / 4
9,712
540
11,072
8,846
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
jjscotting
Ne Zha
15
6 / 1 / 3
9,064
504
11,273
10,742
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
15
15
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arlann9
Apollo
1
2
0
0.5
W
1
1
3
2.5
L
King Arthur
ElBenjitos39
King Arthur
1
2
0
0.5
W
Izanami
PDRG-8Z
Izanami
4
2
2
2.5
W
0
0
5
2.5
L
Nemesis
Presleypaii
Nemesis
0
3
2
0.33
W
Anubis
4
0
4
6
L
Aphrodite
ZaZoUg_44
Aphrodite
1
5
1
0.3
L
Persephone
hal0_mercy180
Persephone
1
3
0
0.33
W
Ne Zha
jjscotting
Ne Zha
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
55,320
77,733
Taken
60,313
46,694
Mitigated
44,668
26,400
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arlann9
Apollo
3,835
1,891
0
2,926
14,558
5,387
448
3,160
11,398
0
57,075
W
7,620
956
0
6,250
17,318
18,594
0
1,961
14,134
90
42,211
L
King Arthur
ElBenjitos39
King Arthur
10,922
1,136
0
4,208
17,864
21,928
0
3,206
14,658
2,197
63,375
W
Izanami
PDRG-8Z
Izanami
17,773
12,711
0
3,116
10,155
4,774
1,900
3,010
6,990
0
95,234
W
7,582
2,269
350
3,082
13,252
11,983
175
4,252
9,000
39,056
0
L
Nemesis
Presleypaii
Nemesis
5,414
2,039
0
1,654
13,255
4,053
0
3,178
10,077
0
31,040
W
Anubis
11,072
1,061
0
3,421
8,846
4,612
563
3,858
4,940
75,228
0
L
Aphrodite
ZaZoUg_44
Aphrodite
6,685
919
6,807
9,278
20,392
11,847
0
5,573
14,819
39,222
0
L
Persephone
hal0_mercy180
Persephone
7,246
482
0
1,527
11,664
3,479
0
3,550
8,007
63,253
0
W
Ne Zha
jjscotting
Ne Zha
11,273
3,606
0
604
10,742
4,705
817
1,943
8,758
0
66,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
45,015
406
Minions Killed
447
0
Camps Cleared
0
1,667,852
Distance Traveled
1,755,845
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,592
422
93
5
0
324,385
0
W
Tyr
8,173
454
64
4
0
356,547
1
L
King Arthur
8,892
494
110
6
0
322,252
2
W
Izanami
9,466
526
151
8
0
329,978
3
W
Atlas
8,600
478
31
2
0
370,917
0
L
Nemesis
6,520
362
36
2
0
416,778
0
W
Anubis
9,712
540
113
6
0
311,141
4
L
Aphrodite
7,643
425
62
3
0
310,509
3
L
Persephone
8,306
461
105
6
0
293,928
4
W
Ne Zha
9,064
504
88
5
0
387,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role