Player Matchup

Anhur
Anhur
M4xtr3x
Anhur
Level 69
God Stats
1W - 2L
1,427 SR
Queue Stats
2W - 2L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
Mariogamertop200
Baron Samedi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,717 Elo+
Solo
Mercury
Mercury
iTraqZ
Mercury
Level 109
God Stats
0W - 3L
1,261 SR
Queue Stats
12W - 11L
1,520 Elo+
Party 2
Team Averages
Level 108
1,396 SR
1,541 Elo+

VS

Team Averages
Level 109
1,517 SR
1,637 Elo+
Agni
Agni
TheUnkn0wn1065
Agni
Level 123
God Stats
2W - 1L
1,284 SR
Queue Stats
87W - 26L
1,905 Elo+
Solo
Surtr
Surtr
Venom34400
Surtr
Level 80
God Stats
111W - 109L
1,559 SR
Queue Stats
325W - 348L
1,462 Elo+
Party 1
Hachiman
Hachiman
malfurion00778
Hachiman
Level 124
God Stats
96W - 72L
1,709 SR
Queue Stats
582W - 595L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
M4xtr3x
Anhur
12
2 / 8 / 4
10,161
782
3,015
15,436
5,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Mariogamertop200
Baron Samedi
11
2 / 8 / 4
9,197
707
7,220
14,200
6,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
iTraqZ
Mercury
12
3 / 9 / 3
9,841
757
6,654
14,062
5,103
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 11
12,422
956
14,016
10,277
3,347
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
15
7 / 1 / 17
11,736
903
11,560
9,749
8,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
14
6 / 3 / 17
11,693
899
14,103
9,306
3,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
7
Kills
25
25
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
M4xtr3x
Anhur
2
8
4
0.5
L
Baron Samedi
Mariogamertop200
Baron Samedi
2
8
4
0.5
W
12
3
11
5.83
W
Surtr
7
1
17
15.5
L
Mercury
iTraqZ
Mercury
3
9
3
0.5
W
Hachiman
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
39,679
43,698
Taken
29,332
16,593
Mitigated
14,502
2,859
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
M4xtr3x
Anhur
3,015
1,323
0
706
15,436
5,216
0
4,418
11,018
0
20,371
L
Baron Samedi
Mariogamertop200
Baron Samedi
7,220
327
212
1,885
14,200
6,274
0
5,815
8,385
37,883
0
W
14,016
912
0
2,252
10,277
3,347
952
2,567
7,710
49,648
0
W
Surtr
11,560
2,405
0
3,091
9,749
8,062
749
3,759
5,990
1,672
27,522
L
Mercury
iTraqZ
Mercury
6,654
1,651
0
56
14,062
5,103
0
5,040
9,022
0
26,450
W
Hachiman
14,103
7,966
0
2,723
9,306
3,093
1,461
984
8,322
0
49,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
35,851
128
Minions Killed
128
0
Camps Cleared
0
635,290
Distance Traveled
737,124
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,161
782
37
3
0
212,922
0
L
Baron Samedi
9,197
707
50
4
0
189,479
0
W
Agni
12,422
956
57
4
0
231,358
0
W
Surtr
11,736
903
25
2
0
265,193
2
L
Mercury
9,841
757
41
3
0
232,889
3
W
Hachiman
11,693
899
46
4
0
240,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role