Player Matchup

Mulan
Mulan
Silver I
DOODAH145
Mulan
Silver I
Level 129
God Stats
0W - 1L
1,555 SR
Queue Stats
17W - 19L
1,476 MMR
Party 1
Skadi
Skadi
Gold IV
FiIthyweeb
Skadi
Gold IV
Level 139
God Stats
2W - 1L
1,790 SR
Queue Stats
237W - 249L
1,487 MMR
Solo
Bakasura
Bakasura
Gold II
JohanJohansson
Bakasura
Gold II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 134L
1,488 MMR
Solo
Merlin
Merlin
Bronze III
ZecaGao7
Merlin
Bronze III
Level 45
God Stats
0W - 1L
1,727 SR
Queue Stats
8W - 15L
1,492 MMR
Solo
Geb
Geb
Gold IV
sDAWGI97I
Geb
Gold IV
Level 149
God Stats
0W - 1L
1,488 SR
Queue Stats
99W - 95L
1,483 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,612 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,654 SR
1,485 MMR
Anubis
Anubis
Gold I
KricketFPS
Anubis
Gold I
Level 65
God Stats
6W - 2L
1,931 SR
Queue Stats
134W - 128L
1,651 MMR
Party 2
Chaac
Chaac
Gold III
SPLTyr
Chaac
Gold III
Level 64
God Stats
6W - 5L
1,355 SR
Queue Stats
258W - 248L
1,479 MMR
Solo
Izanami
Izanami
Gold II
Tayran
Izanami
Gold II
Level 154
God Stats
11W - 12L
1,714 SR
Queue Stats
199W - 199L
1,477 MMR
Solo
Khepri
Khepri
Gold IV
halloss
Khepri
Gold IV
Level 108
God Stats
10W - 10L
1,686 SR
Queue Stats
182W - 186L
1,333 MMR
Party 2
Da Ji
Da Ji
Silver I
theorginaljoe
Da Ji
Silver I
Level 159
God Stats
23W - 24L
1,583 SR
Queue Stats
156W - 142L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DOODAH145
Mulan
9
0 / 2 / 0
5,222
522
3,132
9,151
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
9
0 / 2 / 0
5,187
519
1,268
6,216
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
9
0 / 3 / 0
5,230
523
3,448
10,016
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
ZecaGao7
Merlin
8
0 / 5 / 0
5,128
513
1,763
10,415
2,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
5,047
505
1,385
8,089
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangPoseidonVamanaAgni

VS

Bans
HachimanNe ZhaMartichorasThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KricketFPS
Anubis
11
3 / 0 / 2
6,025
603
8,043
4,021
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
SPLTyr
Chaac
11
0 / 0 / 3
6,324
632
5,672
5,987
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Tayran
Izanami
12
0 / 0 / 2
6,513
651
3,328
3,658
1,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
halloss
Khepri
10
1 / 0 / 7
6,108
611
3,103
4,533
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
9 / 0 / 1
6,759
676
9,614
7,280
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
DOODAH145
Mulan
0
2
0
0
L
Skadi
0
2
0
0
L
Bakasura
0
3
0
0
W
Anubis
KricketFPS
Anubis
3
0
2
4
W
Chaac
SPLTyr
Chaac
0
0
3
1.5
W
Izanami
Tayran
Izanami
0
0
2
1
L
Merlin
ZecaGao7
Merlin
0
5
0
0
W
Khepri
halloss
Khepri
1
0
7
4.5
L
0
1
0
0
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,996
Damage
29,760
43,887
Taken
25,479
17,569
Mitigated
14,648
11,240
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DOODAH145
Mulan
3,132
872
0
3,697
9,151
6,266
0
0
9,151
0
29,602
L
Skadi
1,268
258
0
530
6,216
1,784
0
446
5,770
0
37,337
L
Bakasura
3,448
2,919
0
939
10,016
3,426
0
1,562
8,390
0
28,040
W
Anubis
KricketFPS
Anubis
8,043
213
0
934
4,021
2,090
38
1,507
2,504
51,140
0
W
Chaac
SPLTyr
Chaac
5,672
950
0
1,776
5,987
4,740
0
0
5,987
0
50,066
W
Izanami
Tayran
Izanami
3,328
2,290
0
2,236
3,658
1,467
133
297
3,361
0
67,819
L
Merlin
ZecaGao7
Merlin
1,763
54
0
2,976
10,415
2,260
0
5,490
4,689
37,166
0
W
Khepri
halloss
Khepri
3,103
88
0
1,775
4,533
3,485
0
752
3,727
12,768
0
L
1,385
138
946
2,152
8,089
3,833
0
3,246
4,741
11,474
0
W
9,614
3,297
0
2,801
7,280
2,866
0
592
6,508
0
43,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
31,729
291
Minions Killed
394
0
Camps Cleared
0
949,500
Distance Traveled
1,047,042
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,222
522
65
7
0
149,899
0
L
Skadi
5,187
519
87
9
0
196,387
0
L
Bakasura
5,230
523
61
6
0
219,758
0
W
Anubis
6,025
603
92
9
0
191,335
2
W
Chaac
6,324
632
94
9
0
197,259
0
W
Izanami
6,513
651
123
12
0
176,969
2
L
Merlin
5,128
513
69
7
0
172,912
0
W
Khepri
6,108
611
23
2
0
217,892
1
L
Geb
5,047
505
9
1
0
210,544
8
W
Da Ji
6,759
676
62
6
0
263,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role