Player Matchup

Cupid
Cupid
CrikeySnippy
Cupid
Level 28
God Stats
18W - 11L
1,601 SR
Queue Stats
71W - 70L
1,381 Elo+
Party 2
Nemesis
Nemesis
ItsJustVe
Nemesis
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 121L
1,421 Elo+
Solo
Nox
Nox
No_Limit_Mafia_
Nox
Level 147
God Stats
5W - 2L
1,616 SR
Queue Stats
419W - 393L
1,499 Elo+
Solo
Hades
Hades
RogueTheWise
Hades
Level 149
God Stats
5W - 4L
1,790 SR
Queue Stats
61W - 66L
1,388 Elo+
Party 2
Geb
Geb
bye_ebeed__
Geb
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 32L
1,404 Elo+
Solo
Team Averages
Level 99
1,601 SR
1,418 Elo+

VS

Team Averages
Level 98
1,518 SR
1,480 Elo+
Janus
Janus
Drayvin09
Janus
Level 109
God Stats
14W - 13L
1,631 SR
Queue Stats
93W - 93L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
HD Curry
Jormungandr
Level 104
God Stats
3W - 8L
1,448 SR
Queue Stats
74W - 64L
1,437 Elo+
Solo
Lancelot
Lancelot
KurtisFTW
Lancelot
Level 128
God Stats
1W - 2L
1,484 SR
Queue Stats
5W - 3L
1,600 Elo+
Solo
Cthulhu
Cthulhu
chitchat66
Cthulhu
Level 98
God Stats
3W - 3L
1,568 SR
Queue Stats
36W - 44L
1,455 Elo+
Party 1
Izanami
Izanami
nikhilsigma
Izanami
Level 50
God Stats
28W - 19L
1,461 SR
Queue Stats
74W - 79L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,934
456
5,449
9,252
3,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ItsJustVe
Nemesis
14
6 / 0 / 4
7,920
609
7,210
9,808
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 2
8,331
641
6,549
5,918
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 1 / 2
8,376
644
13,413
12,669
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 0
6,966
536
3,871
9,048
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drayvin09
Janus
12
1 / 3 / 0
7,074
544
3,358
7,656
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
HD Curry
Jormungandr
11
0 / 3 / 0
6,993
538
8,006
12,763
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
KurtisFTW
Lancelot
11
1 / 5 / 0
6,915
532
3,972
12,375
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
chitchat66
Cthulhu
9
1 / 3 / 0
5,646
434
4,470
10,391
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
nikhilsigma
Izanami
12
1 / 3 / 2
7,172
552
7,871
9,470
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
17
Kills
4
5
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Janus
Drayvin09
Janus
1
3
0
0.33
L
Jormungandr
HD Curry
Jormungandr
0
3
0
0
W
Nemesis
ItsJustVe
Nemesis
6
0
4
8
L
Lancelot
KurtisFTW
Lancelot
1
5
0
0.2
W
3
1
2
4
W
4
1
2
5
W
3
1
0
3
L
Cthulhu
chitchat66
Cthulhu
1
3
0
0.33
L
Izanami
nikhilsigma
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,492
Damage
27,677
46,695
Taken
52,655
23,043
Mitigated
23,599
14,429
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,449
2,589
198
3,176
9,252
3,342
82
860
8,237
0
33,665
L
Janus
Drayvin09
Janus
3,358
177
0
880
7,656
2,875
0
4,138
3,307
57,822
0
L
Jormungandr
HD Curry
Jormungandr
8,006
3,040
0
1,750
12,763
5,137
238
9,685
3,078
56,183
0
W
Nemesis
ItsJustVe
Nemesis
7,210
3,882
0
2,314
9,808
3,699
0
1,737
7,794
0
62,357
L
Lancelot
KurtisFTW
Lancelot
3,972
1,053
0
750
12,375
4,625
0
4,075
8,198
0
33,579
W
6,549
248
0
0
5,918
2,627
751
1,477
4,358
68,594
0
W
13,413
2,729
145
7,033
12,669
6,347
563
7,932
4,587
65,831
0
W
3,871
301
0
1,563
9,048
7,028
0
2,730
5,885
21,223
0
L
Cthulhu
chitchat66
Cthulhu
4,470
483
108
1,657
10,391
7,362
0
3,279
7,112
22,490
0
L
Izanami
nikhilsigma
Izanami
7,871
5,263
0
3,368
9,470
3,600
944
2,343
7,127
0
63,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
33,800
410
Minions Killed
391
0
Camps Cleared
0
1,330,897
Distance Traveled
1,266,479
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,934
456
53
4
0
220,773
0
L
Janus
7,074
544
97
7
0
250,044
6
L
Jormungandr
6,993
538
90
7
0
209,143
0
W
Nemesis
7,920
609
93
7
0
343,716
4
L
Lancelot
6,915
532
59
5
0
310,992
0
W
Nox
8,331
641
128
10
0
273,026
0
W
Hades
8,376
644
118
9
0
232,463
0
W
Geb
6,966
536
18
1
0
260,919
0
L
Cthulhu
5,646
434
32
2
0
266,603
0
L
Izanami
7,172
552
113
9
0
229,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role