Player Matchup

Neith
Neith
EpicHuss
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,311 Elo+
Solo
Serqet
Serqet
Fiona lloyd7344
Serqet
Level 36
God Stats
2W - 4L
1,626 SR
Queue Stats
112W - 191L
1,258 Elo+
Solo
Anubis
Anubis
GoldenWolf71
Anubis
Level 23
God Stats
2W - 3L
1,343 SR
Queue Stats
20W - 29L
1,155 Elo+
Party 1
Bellona
Bellona
HistoryPuff
Bellona
Level 41
God Stats
16W - 15L
1,461 SR
Queue Stats
314W - 323L
1,230 Elo+
Party 1
Yemoja
Yemoja
Ironwolf1937
Yemoja
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
234W - 232L
1,239 Elo+
Party 1
Team Averages
Level 34
1,486 SR
1,238 Elo+

VS

Team Averages
Level 105
1,533 SR
1,507 Elo+
Mulan
Mulan
CyanideBoi
Mulan
Level 79
God Stats
16W - 8L
1,663 SR
Queue Stats
135W - 109L
1,494 Elo+
Solo
Fenrir
Fenrir
DisGrowth
Fenrir
Level 119
God Stats
1W - 2L
1,103 SR
Queue Stats
149W - 194L
1,469 Elo+
Solo
Poseidon
Poseidon
Senshi-iteza
Poseidon
Level 105
God Stats
25W - 31L
1,713 SR
Queue Stats
338W - 344L
1,445 Elo+
Solo
Izanami
Izanami
Th TWildboy
Izanami
Level 69
God Stats
6W - 5L
1,685 SR
Queue Stats
14W - 15L
1,668 Elo+
Solo
Arachne
Arachne
Zen Zoso Solo
Arachne
Level 153
God Stats
20W - 25L
1,500 SR
Queue Stats
552W - 553L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EpicHuss
Neith
12
0 / 3 / 0
7,137
446
4,203
10,345
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 8 / 1
6,887
430
3,174
16,370
5,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
15
4 / 8 / 0
8,962
560
11,716
15,219
8,045
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HistoryPuff
Bellona
10
1 / 3 / 0
6,926
433
7,537
13,205
15,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
11
0 / 1 / 1
7,006
438
3,270
10,652
8,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 0 / 4
9,828
614
11,533
10,456
9,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
DisGrowth
Fenrir
16
8 / 1 / 3
10,035
627
7,046
12,786
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Senshi-iteza
Poseidon
15
7 / 3 / 4
9,982
624
10,947
9,694
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Th TWildboy
Izanami
13
3 / 1 / 2
8,632
540
12,523
10,335
3,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
12
1 / 0 / 3
7,099
444
3,502
8,482
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
23
23
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
0
4
6
W
Fenrir
DisGrowth
Fenrir
8
1
3
9.5
L
Neith
EpicHuss
Neith
0
3
0
0
L
0
8
1
0.06
L
Anubis
4
8
0
0.5
L
Bellona
HistoryPuff
Bellona
1
3
0
0.33
L
Yemoja
0
1
1
0.5
W
Poseidon
Senshi-iteza
Poseidon
7
3
4
3
W
Izanami
Th TWildboy
Izanami
3
1
2
4
W
Arachne
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
45,551
65,791
Taken
51,753
42,042
Mitigated
25,778
15,554
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
11,533
1,337
0
4,301
10,456
9,189
235
961
9,405
144
70,204
W
Fenrir
DisGrowth
Fenrir
7,046
940
0
2,165
12,786
6,444
0
1,775
10,805
0
86,184
L
Neith
EpicHuss
Neith
4,203
1,471
0
1,293
10,345
4,195
0
68
10,277
0
44,181
L
3,174
967
0
4,478
16,370
5,958
0
1,693
14,677
0
37,882
L
Anubis
11,716
869
0
3,577
15,219
8,045
68
8,722
6,497
66,310
0
L
Bellona
HistoryPuff
Bellona
7,537
3,130
0
1,893
13,205
15,197
0
608
12,597
0
42,891
L
Yemoja
3,270
730
3,027
1,286
10,652
8,647
0
0
10,652
29,435
0
W
Poseidon
Senshi-iteza
Poseidon
10,947
2,022
0
1,733
9,694
2,885
567
7,384
2,028
70,697
0
W
Izanami
Th TWildboy
Izanami
12,523
9,652
0
1,714
10,335
3,970
2,300
2,244
7,432
0
74,740
W
Arachne
3,502
2,676
0
3,654
8,482
3,290
0
2,622
5,548
0
28,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
45,576
373
Minions Killed
522
0
Camps Cleared
0
1,350,339
Distance Traveled
1,479,644
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,828
614
117
7
0
306,755
0
W
Fenrir
10,035
627
125
8
0
320,420
4
L
Neith
7,137
446
78
5
0
270,989
0
L
Serqet
6,887
430
86
5
0
280,129
0
L
Anubis
8,962
560
95
6
0
222,182
0
L
Bellona
6,926
433
66
4
0
289,699
0
L
Yemoja
7,006
438
48
3
0
287,340
0
W
Poseidon
9,982
624
120
8
0
249,624
2
W
Izanami
8,632
540
120
8
0
290,762
0
W
Arachne
7,099
444
40
3
0
312,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role