Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Adamight01
Izanami
Level 144
God Stats
8W - 8L
1,412 SR
Queue Stats
519W - 542L
1,494 Elo+
Solo
Ix Chel
Ix Chel
Fox Sin Rix
Ix Chel
Level 124
God Stats
2W - 2L
1,278 SR
Queue Stats
192W - 186L
1,509 Elo+
Solo
Scylla
Scylla
Maribelm66
Scylla
Level 101
God Stats
12W - 12L
1,518 SR
Queue Stats
237W - 244L
1,448 Elo+
Solo
Ganesha
Ganesha
Mississipio
Ganesha
Level 155
God Stats
75W - 70L
1,584 SR
Queue Stats
572W - 594L
1,475 Elo+
Solo
Team Averages
Level 124
1,458 SR
1,485 Elo+

VS

Team Averages
Level 125
1,551 SR
1,416 Elo+
Nu Wa
Nu Wa
DarkBliZz19
Nu Wa
Level 48
God Stats
102W - 83L
1,656 SR
Queue Stats
258W - 290L
1,535 Elo+
Solo
Merlin
Merlin
Fu55yA5tr0
Merlin
Level 129
God Stats
14W - 12L
1,564 SR
Queue Stats
520W - 548L
1,492 Elo+
Solo
Ishtar
Ishtar
I Am Loki Doki
Ishtar
Level 202
God Stats
5W - 2L
1,708 SR
Queue Stats
260W - 292L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Imihun217
Cthulhu
Level 128
God Stats
6W - 7L
1,328 SR
Queue Stats
150W - 136L
1,502 Elo+
Solo
Xing Tian
Xing Tian
MrKyle oO
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 0 / 8
10,333
1,033
11,587
11,928
6,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Adamight01
Izanami
16
3 / 0 / 6
10,647
1,065
11,514
11,386
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Fox Sin Rix
Ix Chel
16
1 / 1 / 10
10,194
1,019
14,430
8,057
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Maribelm66
Scylla
15
6 / 1 / 2
10,268
1,027
6,270
4,310
1,789
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Mississipio
Ganesha
15
1 / 1 / 6
10,305
1,031
4,107
11,903
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

274

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,899
690
0
0
0
Merlin
Fu55yA5tr0
Merlin
16
1 / 2 / 1
10,469
1,047
10,782
8,648
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 1
9,522
952
12,494
10,728
4,913
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Imihun217
Cthulhu
15
1 / 2 / 1
10,453
1,045
11,828
14,940
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MrKyle oO
Xing Tian
15
0 / 6 / 2
9,355
936
9,176
17,751
12,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
13
Kills
3
3
Deaths
13
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
8
6
W
Izanami
Adamight01
Izanami
3
0
6
6
L
0
0
0
0
W
Ix Chel
Fox Sin Rix
Ix Chel
1
1
10
6
L
Merlin
Fu55yA5tr0
Merlin
1
2
1
0.75
L
1
3
1
0.5
L
Cthulhu
Imihun217
Cthulhu
1
2
1
0.75
W
Scylla
Maribelm66
Scylla
6
1
2
7
W
Ganesha
Mississipio
Ganesha
1
1
6
4
L
Xing Tian
MrKyle oO
Xing Tian
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,908
Damage
44,280
47,584
Taken
52,067
30,919
Mitigated
37,686
8,195
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,587
4,985
0
1,592
11,928
6,081
0
8,958
2,970
0
25,306
W
Izanami
Adamight01
Izanami
11,514
8,175
0
1,836
11,386
5,361
0
7,686
3,700
0
46,028
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Fox Sin Rix
Ix Chel
14,430
944
1,685
861
8,057
3,906
0
6,040
2,017
27,496
0
L
Merlin
Fu55yA5tr0
Merlin
10,782
283
0
883
8,648
4,323
0
3,283
5,365
64,680
0
L
12,494
7,117
0
446
10,728
4,913
0
5,587
5,141
0
24,147
L
Cthulhu
Imihun217
Cthulhu
11,828
807
234
1,943
14,940
15,588
0
6,765
8,175
30,771
0
W
Scylla
Maribelm66
Scylla
6,270
638
772
399
4,310
1,789
0
1,971
2,339
16,182
0
W
Ganesha
Mississipio
Ganesha
4,107
722
0
1,050
11,903
13,782
0
7,131
4,772
12,871
0
L
Xing Tian
MrKyle oO
Xing Tian
9,176
342
0
145
17,751
12,862
0
9,172
8,579
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,747
Gold Earned
46,698
209
Minions Killed
204
5
Camps Cleared
6
920,424
Distance Traveled
721,892
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,333
1,033
42
4
1
188,317
3
W
Izanami
10,647
1,065
113
11
2
198,421
0
L
Nu Wa
6,899
690
0
0
0
0
0
W
Ix Chel
10,194
1,019
32
3
1
204,443
0
L
Merlin
10,469
1,047
123
12
4
187,687
0
L
Ishtar
9,522
952
16
2
0
153,011
0
L
Cthulhu
10,453
1,045
54
5
0
210,058
0
W
Scylla
10,268
1,027
22
2
1
178,312
0
W
Ganesha
10,305
1,031
0
0
0
150,931
0
L
Xing Tian
9,355
936
11
1
2
171,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role