Player Matchup

Zeus
Zeus
AtomeGromache
Zeus
Level 142
God Stats
8W - 5L
1,475 SR
Queue Stats
205W - 217L
1,417 Elo+
Solo
Janus
Janus
CDJason520
Janus
Level 201
God Stats
1W - 0L
1,698 SR
Queue Stats
160W - 162L
1,420 Elo+
Solo
Discordia
Discordia
Zhanshi01
Discordia
Level 89
God Stats
9W - 5L
1,757 SR
Queue Stats
333W - 360L
1,507 Elo+
Solo
Khepri
Khepri
abckiller51
Khepri
Level 181
God Stats
7W - 2L
1,709 SR
Queue Stats
563W - 543L
1,501 Elo+
Solo
Skadi
Skadi
vertualbox
Skadi
Level 141
God Stats
7W - 5L
1,118 SR
Queue Stats
555W - 548L
1,447 Elo+
Solo
Team Averages
Level 151
1,551 SR
1,458 Elo+

VS

Team Averages
Level 106
1,504 SR
1,507 Elo+
Geb
Geb
 
Geb
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Greydan
Ullr
Level 121
God Stats
1W - 2L
1,693 SR
Queue Stats
195W - 205L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
OmbraSpettrale
Erlang Shen
Level 123
God Stats
0W - 4L
1,122 SR
Queue Stats
59W - 73L
1,390 Elo+
Solo
Athena
Athena
l-Cage-I
Athena
Level 147
God Stats
1W - 2L
1,705 SR
Queue Stats
377W - 130L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 12
11,946
796
34,022
6,827
4,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
18
5 / 2 / 13
11,364
758
17,212
10,462
7,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Zhanshi01
Discordia
20
6 / 2 / 13
11,818
788
18,743
11,454
7,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
16
0 / 2 / 16
10,673
712
6,726
15,987
22,110
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
17
5 / 5 / 11
10,739
716
18,972
15,907
10,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 3 / 5
10,487
699
5,840
17,384
19,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odin
 
Odin
19
4 / 5 / 5
10,290
686
19,267
29,110
25,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Greydan
Ullr
14
0 / 8 / 3
8,237
549
3,566
15,580
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
OmbraSpettrale
Erlang Shen
17
4 / 4 / 4
9,736
649
9,470
17,662
13,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
l-Cage-I
Athena
17
2 / 4 / 5
10,230
682
10,778
23,022
27,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
24
Kills
12
12
Deaths
24
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
5
1.5
L
Odin
 
Odin
4
5
5
1.3
W
8
1
12
14
W
Janus
5
2
13
5.75
L
Ullr
Greydan
Ullr
0
8
3
0.19
L
Erlang Shen
OmbraSpettrale
Erlang Shen
4
4
4
1.5
W
Discordia
Zhanshi01
Discordia
6
2
13
6.25
W
Khepri
0
2
16
4
L
Athena
l-Cage-I
Athena
2
4
5
1.13
W
Skadi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,675
Damage
48,921
60,637
Taken
102,758
52,048
Mitigated
91,162
19,553
Healing
30,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,840
277
694
1,515
17,384
19,308
0
15,240
2,144
15,857
0
L
Odin
 
Odin
19,267
1,395
1,047
8,949
29,110
25,021
0
20,897
8,213
402
33,031
W
34,022
3,457
1,658
1,211
6,827
4,833
1,793
1,920
4,747
52,477
0
W
Janus
17,212
795
1,171
1,638
10,462
7,699
800
3,192
6,975
38,480
0
L
Ullr
Greydan
Ullr
3,566
601
1,271
662
15,580
5,828
0
12,242
3,338
0
17,194
L
Erlang Shen
OmbraSpettrale
Erlang Shen
9,470
3,890
1,437
6,221
17,662
13,175
0
13,949
3,713
0
19,249
W
Discordia
Zhanshi01
Discordia
18,743
2,288
2,782
2,982
11,454
7,388
747
2,835
8,198
38,107
0
W
Khepri
6,726
823
1,614
3,375
15,987
22,110
467
4,830
10,655
9,671
0
L
Athena
l-Cage-I
Athena
10,778
2,174
4,155
4,305
23,022
27,830
0
14,375
8,647
25,479
0
W
Skadi
18,972
8,364
987
2,135
15,907
10,018
2,801
4,243
11,314
0
30,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,540
Gold Earned
48,980
174
Minions Killed
138
0
Camps Cleared
0
1,402,456
Distance Traveled
1,272,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,487
699
21
1
0
239,208
0
L
Odin
10,290
686
47
3
0
290,426
0
W
Zeus
11,946
796
40
3
0
307,319
0
W
Janus
11,364
758
59
4
0
309,211
0
L
Ullr
8,237
549
20
1
0
196,996
0
L
Erlang Shen
9,736
649
14
1
0
260,188
0
W
Discordia
11,818
788
35
2
0
280,928
0
W
Khepri
10,673
712
7
0
0
231,490
0
L
Athena
10,230
682
36
2
0
285,449
0
W
Skadi
10,739
716
33
2
0
273,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role