Player Matchup

Loki
Loki
 
Loki
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Frenzybeans
Kumbhakarna
Level 149
God Stats
6W - 3L
1,482 SR
Queue Stats
724W - 408L
1,560 Elo+
Party 1
Olorun
Olorun
TURTLENECK1262
Olorun
Level 155
God Stats
7W - 1L
2,003 SR
Queue Stats
486W - 283L
1,565 Elo+
Party 1
Apollo
Apollo
Thraxicide
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,500 Elo+
Solo
Discordia
Discordia
Tionnor V7
Discordia
Level 156
God Stats
18W - 10L
1,653 SR
Queue Stats
995W - 989L
1,476 Elo+
Solo
Team Averages
Level 131
1,628 SR
1,520 Elo+

VS

Team Averages
Level 94
1,500 SR
1,481 Elo+
Zeus
Zeus
 
Zeus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BermudaSqaureXD
Baron Samedi
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
322W - 330L
1,492 Elo+
Solo
Jing Wei
Jing Wei
Detity
Jing Wei
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
PanterTV
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,374 Elo+
Party 2
Charybdis
Charybdis
woriz12
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
12 / 2 / 10
11,409
951
12,037
12,340
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Frenzybeans
Kumbhakarna
17
3 / 4 / 17
10,585
882
6,373
20,557
24,232
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 18
9,545
795
3,347
8,887
5,654
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Thraxicide
Apollo
16
5 / 4 / 10
10,133
844
12,756
13,060
7,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Tionnor V7
Discordia
18
14 / 4 / 13
11,672
973
26,256
10,635
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 5 / 5
8,597
716
8,064
7,825
2,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
BermudaSqaureXD
Baron Samedi
18
3 / 6 / 6
9,558
797
9,055
12,892
8,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Detity
Jing Wei
14
2 / 9 / 5
8,473
706
6,867
15,186
5,811
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PanterTV
Sun Wukong
13
1 / 8 / 8
8,208
684
7,107
17,044
20,324
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
woriz12
Charybdis
18
5 / 7 / 4
9,632
803
10,505
12,994
5,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
35
Kills
15
16
Deaths
35
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
2
10
8.5
L
Zeus
 
Zeus
4
5
5
1.3
L
Baron Samedi
BermudaSqaureXD
Baron Samedi
3
6
6
1
L
Jing Wei
Detity
Jing Wei
2
9
5
0.5
W
Kumbhakarna
Frenzybeans
Kumbhakarna
3
4
17
2.88
L
Sun Wukong
PanterTV
Sun Wukong
1
8
8
0.63
W
1
2
18
5
W
Apollo
Thraxicide
Apollo
5
4
10
2.5
W
Discordia
Tionnor V7
Discordia
14
4
13
5.13
L
Charybdis
woriz12
Charybdis
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,769
Damage
41,598
65,479
Taken
65,941
48,778
Mitigated
42,645
23,620
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,037
2,644
1,460
1,214
12,340
6,258
632
3,423
8,132
0
24,115
L
Zeus
 
Zeus
8,064
456
339
988
7,825
2,733
0
6,155
1,670
14,881
0
L
Baron Samedi
BermudaSqaureXD
Baron Samedi
9,055
453
1,754
1,819
12,892
8,372
0
7,424
5,468
30,112
0
L
Jing Wei
Detity
Jing Wei
6,867
5,657
20
788
15,186
5,811
0
9,666
5,520
0
11,896
W
Kumbhakarna
Frenzybeans
Kumbhakarna
6,373
670
3,366
4,489
20,557
24,232
528
3,530
17,027
10,313
0
L
Sun Wukong
PanterTV
Sun Wukong
7,107
553
128
393
17,044
20,324
0
5,398
11,646
0
10,232
W
3,347
1,318
5,553
3,260
8,887
5,654
1,924
3,222
5,665
25,310
0
W
Apollo
Thraxicide
Apollo
12,756
8,356
33
2,378
13,060
7,282
3,738
4,004
9,056
0
27,110
W
Discordia
Tionnor V7
Discordia
26,256
1,024
1,004
863
10,635
5,352
1,704
2,940
7,695
42,743
0
L
Charybdis
woriz12
Charybdis
10,505
5,037
937
996
12,994
5,405
0
7,333
5,661
0
18,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
44,468
128
Minions Killed
96
0
Camps Cleared
0
1,118,792
Distance Traveled
797,475
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,409
951
33
3
0
270,951
0
L
Zeus
8,597
716
18
2
0
112,498
2
L
Baron Samedi
9,558
797
42
4
0
167,586
0
L
Jing Wei
8,473
706
7
1
0
175,892
0
W
Kumbhakarna
10,585
882
4
0
0
212,732
0
L
Sun Wukong
8,208
684
7
1
0
164,734
0
W
Olorun
9,545
795
29
2
0
196,347
0
W
Apollo
10,133
844
37
3
0
228,364
0
W
Discordia
11,672
973
25
2
0
210,398
0
L
Charybdis
9,632
803
22
2
0
176,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role