Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BigHalbert
Vamana
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 164L
1,476 Elo+
Solo
Sobek
Sobek
CDJason520
Sobek
Level 201
God Stats
1W - 4L
1,085 SR
Queue Stats
160W - 162L
1,431 Elo+
Solo
Kali
Kali
guncel-fisek
Kali
Level 155
God Stats
11W - 15L
1,289 SR
Queue Stats
3,303W - 3,410L
1,420 Elo+
Solo
Team Averages
Level 156
1,375 SR
1,466 Elo+

VS

Team Averages
Level 102
1,502 SR
1,392 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Opodemos
Anhur
Level 145
God Stats
6W - 2L
1,628 SR
Queue Stats
509W - 520L
1,411 Elo+
Solo
Janus
Janus
stachemou13
Janus
Level 62
God Stats
6W - 6L
1,601 SR
Queue Stats
86W - 113L
1,293 Elo+
Party 1
Maui
Maui
xSerB86
Maui
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
9W - 7L
1,400 Elo+
Solo
Cabrakan
Cabrakan
zangoledoso270
Cabrakan
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 154L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 2 / 4
7,532
753
8,043
4,679
2,480
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
 
Ne Zha
12
0 / 3 / 5
7,130
713
10,892
7,298
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
BigHalbert
Vamana
13
4 / 2 / 1
7,766
777
4,427
6,583
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
14
1 / 1 / 6
7,889
789
4,224
9,071
9,830
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 5 / 6
8,433
843
6,642
12,457
6,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 1 / 7
8,367
837
8,360
7,767
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Opodemos
Anhur
15
4 / 1 / 7
8,307
831
10,139
6,739
3,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 2 / 7
8,261
826
9,175
6,397
2,594
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
xSerB86
Maui
12
0 / 4 / 13
7,825
783
4,704
12,580
10,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
14
1 / 3 / 8
7,579
758
1,464
9,843
10,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
11
Kills
13
13
Deaths
11
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
4
2
L
Ne Zha
 
Ne Zha
0
3
5
0.83
W
Neith
 
Neith
5
1
7
8.5
L
Vamana
BigHalbert
Vamana
4
2
1
2.25
L
Sobek
1
1
6
4
W
Anhur
Opodemos
Anhur
4
1
7
7.5
L
4
5
6
1.4
W
3
2
7
3.25
W
Maui
xSerB86
Maui
0
4
13
1.63
W
Cabrakan
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
33,842
40,088
Taken
43,326
27,191
Mitigated
31,243
12,344
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,043
3,863
0
0
4,679
2,480
0
1,799
2,880
0
20,898
L
Ne Zha
 
Ne Zha
10,892
628
1,135
1,190
7,298
3,584
0
3,408
3,890
0
19,879
W
Neith
 
Neith
8,360
1,926
1,078
2,090
7,767
3,880
564
641
7,035
0
16,480
L
Vamana
BigHalbert
Vamana
4,427
754
117
1,418
6,583
5,037
0
2,418
4,165
0
10,997
L
Sobek
4,224
100
689
3,160
9,071
9,830
0
2,974
6,097
8,144
0
W
Anhur
Opodemos
Anhur
10,139
3,993
1,690
665
6,739
3,235
1,747
958
5,695
0
20,605
L
6,642
1,595
1,044
3,591
12,457
6,260
0
4,744
7,713
0
15,396
W
9,175
1,417
1,725
1,384
6,397
2,594
1,180
384
5,969
26,596
0
W
Maui
xSerB86
Maui
4,704
258
1,585
1,559
12,580
10,951
75
1,432
10,839
9,357
0
W
Cabrakan
1,464
194
0
0
9,843
10,583
28
809
8,957
5,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
40,339
89
Minions Killed
105
0
Camps Cleared
0
878,525
Distance Traveled
880,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,532
753
36
4
0
153,447
0
L
Ne Zha
7,130
713
18
2
0
169,696
0
W
Neith
8,367
837
12
1
0
154,126
0
L
Vamana
7,766
777
15
2
0
165,577
0
L
Sobek
7,889
789
12
1
0
212,956
0
W
Anhur
8,307
831
33
3
0
178,474
0
L
Kali
8,433
843
8
1
0
176,849
0
W
Janus
8,261
826
39
4
0
166,785
0
W
Maui
7,825
783
8
1
0
214,423
0
W
Cabrakan
7,579
758
13
1
0
167,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role