Player Matchup

Janus
Janus
Electra88
Janus
Level 126
God Stats
5W - 5L
1,562 SR
Queue Stats
219W - 219L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Elinafon
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 174L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
KRIME44
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,409 Elo+
Solo
The Morrigan
The Morrigan
Lotucat
The Morrigan
Level 187
God Stats
13W - 22L
1,431 SR
Queue Stats
1,074W - 1,152L
1,459 Elo+
Solo
Vulcan
Vulcan
ROMUS40000
Vulcan
Level 86
God Stats
4W - 5L
1,566 SR
Queue Stats
178W - 174L
1,433 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,450 Elo+

VS

Team Averages
Level 95
1,425 SR
1,471 Elo+
Artemis
Artemis
Elfydias
Artemis
Level 106
God Stats
2W - 9L
1,268 SR
Queue Stats
186W - 199L
1,441 Elo+
Solo
Arachne
Arachne
KPI_jose_32
Arachne
Level 67
God Stats
1W - 1L
1,328 SR
Queue Stats
76W - 55L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
LONS_BBC
Baron Samedi
Level 101
God Stats
5W - 2L
1,455 SR
Queue Stats
217W - 192L
1,439 Elo+
Solo
Thor
Thor
RobbieDisco
Thor
Level 72
God Stats
1W - 1L
1,300 SR
Queue Stats
35W - 38L
1,490 Elo+
Solo
Janus
Janus
Tarichan
Janus
Level 129
God Stats
3W - 6L
1,777 SR
Queue Stats
256W - 235L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Electra88
Janus
17
4 / 5 / 8
9,588
738
22,209
10,505
5,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Elinafon
Sun Wukong
17
3 / 6 / 11
9,239
711
7,433
16,717
18,125
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
KRIME44
Cthulhu
5
0 / 0 / 0
6,196
477
574
1,569
1,266
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Lotucat
The Morrigan
17
8 / 8 / 4
10,104
777
8,339
16,994
6,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
ROMUS40000
Vulcan
17
2 / 7 / 11
9,722
748
14,525
15,144
8,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elfydias
Artemis
17
3 / 4 / 14
10,142
780
9,294
14,815
6,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
KPI_jose_32
Arachne
18
5 / 5 / 12
11,137
857
11,274
16,080
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LONS_BBC
Baron Samedi
18
5 / 4 / 16
10,669
821
12,517
13,128
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 4 / 10
11,007
847
14,426
14,858
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Tarichan
Janus
20
4 / 1 / 13
11,720
902
9,511
5,488
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
17
Kills
26
26
Deaths
18
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Janus
Electra88
Janus
4
5
8
1.6
W
Artemis
Elfydias
Artemis
3
4
14
2.5
L
Sun Wukong
Elinafon
Sun Wukong
3
6
11
1.42
W
Arachne
KPI_jose_32
Arachne
5
5
12
2.2
L
Cthulhu
KRIME44
Cthulhu
0
0
0
0
W
Baron Samedi
LONS_BBC
Baron Samedi
5
4
16
3.25
L
The Morrigan
Lotucat
The Morrigan
8
8
4
1.25
L
Vulcan
ROMUS40000
Vulcan
2
7
11
1.07
W
9
4
10
3.5
W
Janus
Tarichan
Janus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,080
Damage
57,022
60,929
Taken
64,369
39,590
Mitigated
33,007
14,224
Healing
26,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Electra88
Janus
22,209
504
298
1,291
10,505
5,002
0
5,534
4,728
38,066
0
W
Artemis
Elfydias
Artemis
9,294
3,815
2,179
3,625
14,815
6,423
2,647
11,578
3,237
0
32,890
L
Sun Wukong
Elinafon
Sun Wukong
7,433
1,336
1,262
3,140
16,717
18,125
0
4,392
12,034
0
16,965
W
Arachne
KPI_jose_32
Arachne
11,274
7,343
1,907
3,577
16,080
10,464
1,073
10,129
5,951
0
21,518
L
Cthulhu
KRIME44
Cthulhu
574
28
61
120
1,569
1,266
0
687
882
574
0
W
Baron Samedi
LONS_BBC
Baron Samedi
12,517
671
3,396
3,664
13,128
6,574
1,172
10,058
3,070
33,057
0
L
The Morrigan
Lotucat
The Morrigan
8,339
1,212
645
2,973
16,994
6,928
455
7,463
9,295
24,083
0
L
Vulcan
ROMUS40000
Vulcan
14,525
2,869
1,602
2,832
15,144
8,269
612
3,882
11,170
31,572
0
W
14,426
1,321
766
1,493
14,858
6,810
1,095
11,197
3,661
0
24,325
W
Janus
Tarichan
Janus
9,511
434
3,931
1,555
5,488
2,736
1,240
2,685
2,803
44,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
54,675
137
Minions Killed
186
0
Camps Cleared
0
873,517
Distance Traveled
1,203,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,588
738
30
2
0
221,027
0
W
Artemis
10,142
780
32
2
0
220,093
0
L
Sun Wukong
9,239
711
17
1
0
227,713
0
W
Arachne
11,137
857
21
2
0
280,425
0
L
Cthulhu
6,196
477
0
0
0
36,789
0
W
Baron Samedi
10,669
821
32
2
0
224,109
0
L
The Morrigan
10,104
777
52
4
0
190,949
0
L
Vulcan
9,722
748
38
3
0
197,039
0
W
Thor
11,007
847
25
2
0
222,416
0
W
Janus
11,720
902
76
6
0
256,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role