Player Matchup

Osiris
Osiris
AQöüRS
Osiris
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,442 Elo+
Solo
Olorun
Olorun
Ashyanyan
Olorun
Level 102
God Stats
5W - 6L
1,543 SR
Queue Stats
714W - 728L
1,485 Elo+
Solo
Chronos
Chronos
DemonicFork
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,408 Elo+
Solo
Geb
Geb
Snythy
Geb
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,601 Elo+
Solo
Mercury
Mercury
Zhuus
Mercury
Level 85
God Stats
0W - 3L
1,196 SR
Queue Stats
278W - 284L
1,505 Elo+
Solo
Team Averages
Level 94
1,448 SR
1,488 Elo+

VS

Team Averages
Level 94
1,437 SR
1,512 Elo+
Cthulhu
Cthulhu
BroManGuyKid1
Cthulhu
Level 117
God Stats
12W - 4L
1,404 SR
Queue Stats
392W - 371L
1,499 Elo+
Solo
Hun Batz
Hun Batz
KingGumbii
Hun Batz
Level 109
God Stats
2W - 3L
1,311 SR
Queue Stats
94W - 93L
1,496 Elo+
Solo
Ishtar
Ishtar
KittyLovesRa-Men
Ishtar
Level 143
God Stats
2W - 2L
1,227 SR
Queue Stats
435W - 471L
1,500 Elo+
Solo
Tyr
Tyr
RatPackJohnson
Tyr
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 73L
1,500 Elo+
Party 1
He Bo
He Bo
evokedevo
He Bo
Level 83
God Stats
3W - 1L
1,745 SR
Queue Stats
73W - 73L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AQöüRS
Osiris
15
4 / 3 / 4
8,481
848
5,592
19,270
16,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Ashyanyan
Olorun
14
1 / 2 / 3
8,027
803
7,247
9,331
4,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
DemonicFork
Chronos
11
0 / 6 / 3
7,024
702
4,305
10,641
4,335
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
Snythy
Geb
16
3 / 4 / 2
9,446
945
8,926
16,036
16,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Zhuus
Mercury
11
0 / 6 / 3
7,086
709
3,399
10,078
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 1 / 11
9,338
934
15,732
11,357
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
KingGumbii
Hun Batz
16
6 / 2 / 12
9,256
926
12,676
7,192
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 0 / 0
5,468
547
0
0
0
16
4 / 1 / 11
8,665
867
12,044
9,874
9,520
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
evokedevo
He Bo
15
7 / 4 / 11
8,928
893
13,843
7,941
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
8
Kills
21
21
Deaths
8
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Osiris
AQöüRS
Osiris
4
3
4
2
L
Olorun
Ashyanyan
Olorun
1
2
3
1.25
W
Cthulhu
4
1
11
9.5
L
Chronos
DemonicFork
Chronos
0
6
3
0.25
W
Hun Batz
KingGumbii
Hun Batz
6
2
12
6
W
0
0
0
0
W
4
1
11
9.5
L
Geb
Snythy
Geb
3
4
2
1
L
Mercury
Zhuus
Mercury
0
6
3
0.25
W
He Bo
evokedevo
He Bo
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,469
Damage
54,295
65,356
Taken
36,364
45,954
Mitigated
28,845
19,372
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AQöüRS
Osiris
5,592
1,421
108
5,058
19,270
16,558
33
8,292
10,978
448
10,718
L
Olorun
Ashyanyan
Olorun
7,247
3,563
2,662
3,744
9,331
4,715
689
5,389
3,942
23,572
0
W
Cthulhu
15,732
1,036
1,330
4,367
11,357
12,403
0
6,672
4,685
30,355
0
L
Chronos
DemonicFork
Chronos
4,305
1,340
559
677
10,641
4,335
616
3,518
7,123
8,557
0
W
Hun Batz
KingGumbii
Hun Batz
12,676
2,913
110
392
7,192
3,538
0
3,916
3,276
0
20,792
W
0
0
0
0
0
0
0
0
0
0
0
W
12,044
1,255
1,806
3,206
9,874
9,520
132
6,638
3,236
0
24,147
L
Geb
Snythy
Geb
8,926
848
427
3,854
16,036
16,458
0
7,931
8,105
18,702
0
L
Mercury
Zhuus
Mercury
3,399
461
1,223
1,060
10,078
3,888
692
4,445
5,633
0
8,955
W
He Bo
evokedevo
He Bo
13,843
598
985
489
7,941
3,384
0
3,636
4,305
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
41,655
98
Minions Killed
90
0
Camps Cleared
0
904,995
Distance Traveled
840,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,481
848
16
2
0
209,580
0
L
Olorun
8,027
803
43
4
0
129,848
0
W
Cthulhu
9,338
934
33
3
0
229,689
0
L
Chronos
7,024
702
15
2
0
171,774
0
W
Hun Batz
9,256
926
13
1
0
211,959
0
W
Ishtar
5,468
547
0
0
0
0
0
W
Tyr
8,665
867
30
3
0
218,738
0
L
Geb
9,446
945
12
1
0
193,884
0
L
Mercury
7,086
709
12
1
0
199,909
0
W
He Bo
8,928
893
14
1
0
179,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role