Player Matchup

Persephone
Persephone
DownStatic
Persephone
Level 159
God Stats
9W - 18L
1,381 SR
Queue Stats
481W - 466L
1,504 Elo+
Solo
Ares
Ares
KylarMulch
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
SrPepino117
Sun Wukong
Level 155
God Stats
5W - 2L
1,667 SR
Queue Stats
43W - 58L
1,460 Elo+
Solo
Hachiman
Hachiman
gussybutterhead
Hachiman
Level 80
God Stats
2W - 3L
1,786 SR
Queue Stats
357W - 281L
1,611 Elo+
Solo
Nemesis
Nemesis
reidw26
Nemesis
Level 59
God Stats
3W - 6L
1,117 SR
Queue Stats
48W - 58L
1,492 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,494 Elo+

VS

Team Averages
Level 130
1,512 SR
1,524 Elo+
Artemis
Artemis
Catalinawolf
Artemis
Level 171
God Stats
3W - 1L
1,481 SR
Queue Stats
77W - 80L
1,567 Elo+
Solo
Ra
Ra
LeoR1096
Ra
Level 38
God Stats
2W - 4L
1,268 SR
Queue Stats
63W - 78L
1,406 Elo+
Solo
Atlas
Atlas
LuscioHam
Atlas
Level 129
God Stats
6W - 2L
1,756 SR
Queue Stats
228W - 191L
1,604 Elo+
Solo
Osiris
Osiris
McMuffinMastaX
Osiris
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 83L
1,499 Elo+
Solo
Bakasura
Bakasura
VirtusVires
Bakasura
Level 158
God Stats
15W - 7L
1,552 SR
Queue Stats
27W - 27L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DownStatic
Persephone
12
2 / 4 / 3
8,076
538
9,115
9,844
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 4 / 1
6,823
455
2,693
13,077
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SrPepino117
Sun Wukong
14
0 / 2 / 1
7,882
525
6,874
18,276
14,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
12
1 / 3 / 1
7,493
500
1,832
7,690
2,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
reidw26
Nemesis
13
4 / 2 / 1
7,662
511
7,120
12,679
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Catalinawolf
Artemis
13
1 / 2 / 4
8,362
557
6,538
7,193
2,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 1
8,157
544
2,340
6,962
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
LuscioHam
Atlas
11
2 / 1 / 1
7,815
521
4,547
10,258
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 2
9,201
613
14,357
14,234
17,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
VirtusVires
Bakasura
16
11 / 1 / 2
10,654
710
14,606
15,360
8,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
15
15
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Catalinawolf
Artemis
1
2
4
1.5
L
Persephone
DownStatic
Persephone
2
4
3
0.88
L
1
4
1
0.38
W
0
3
1
0.17
W
Atlas
LuscioHam
Atlas
2
1
1
2.5
W
1
1
2
2
L
Sun Wukong
SrPepino117
Sun Wukong
0
2
1
0.25
W
Bakasura
VirtusVires
Bakasura
11
1
2
12
L
Hachiman
1
3
1
0.5
L
Nemesis
reidw26
Nemesis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
42,388
61,566
Taken
54,007
36,266
Mitigated
42,310
12,166
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Catalinawolf
Artemis
6,538
4,220
0
3,471
7,193
2,939
1,525
908
6,285
0
59,510
L
Persephone
DownStatic
Persephone
9,115
272
0
1,921
9,844
3,242
0
2,595
6,646
61,149
0
L
2,693
484
0
696
13,077
11,486
0
1,559
10,763
21,742
0
W
2,340
0
681
2,070
6,962
2,983
1,722
4,189
2,770
65,268
0
W
Atlas
LuscioHam
Atlas
4,547
2,044
0
2,042
10,258
10,564
320
4,560
5,694
23,333
0
W
14,357
5,041
0
6,098
14,234
17,070
567
0
14,234
0
72,184
L
Sun Wukong
SrPepino117
Sun Wukong
6,874
1,345
0
6,079
18,276
14,090
0
0
18,156
0
66,370
W
Bakasura
VirtusVires
Bakasura
14,606
10,992
0
7,168
15,360
8,754
1,373
2,555
12,804
0
81,035
L
Hachiman
1,832
1,162
0
2,509
7,690
2,130
0
802
6,362
0
34,457
L
Nemesis
reidw26
Nemesis
7,120
3,269
0
961
12,679
5,318
0
1,931
10,058
0
59,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,936
Gold Earned
44,189
406
Minions Killed
499
0
Camps Cleared
0
1,323,579
Distance Traveled
1,376,112
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,362
557
104
7
0
238,811
2
L
Persephone
8,076
538
108
7
0
230,236
1
L
Ares
6,823
455
23
2
0
286,859
0
W
Ra
8,157
544
117
8
0
286,935
2
W
Atlas
7,815
521
22
1
0
267,879
4
W
Osiris
9,201
613
108
7
0
254,031
0
L
Sun Wukong
7,882
525
113
8
0
260,030
1
W
Bakasura
10,654
710
148
10
0
328,456
0
L
Hachiman
7,493
500
75
5
0
206,412
2
L
Nemesis
7,662
511
87
6
0
340,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role