Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Cyclotron117
Scylla
Level 153
God Stats
2W - 9L
1,436 SR
Queue Stats
127W - 153L
1,530 Elo+
Party 1
Fenrir
Fenrir
DaffodilFern901
Fenrir
Level 109
God Stats
6W - 9L
1,398 SR
Queue Stats
823W - 863L
1,552 Elo+
Solo
Zeus
Zeus
GIMMIEAHELLYEH
Zeus
Level 109
God Stats
11W - 8L
1,562 SR
Queue Stats
157W - 152L
1,558 Elo+
Party 1
Tyr
Tyr
o_o-Intelligence
Tyr
Level 122
God Stats
0W - 2L
1,481 SR
Queue Stats
115W - 114L
1,530 Elo+
Party 1
Team Averages
Level 124
1,475 SR
1,534 Elo+

VS

Team Averages
Level 97
1,392 SR
1,509 Elo+
Chaac
Chaac
DukesmosH
Chaac
Level 50
God Stats
10W - 8L
1,267 SR
Queue Stats
205W - 162L
1,461 Elo+
Solo
Lancelot
Lancelot
Screwthis6
Lancelot
Level 153
God Stats
8W - 8L
1,588 SR
Queue Stats
36W - 34L
1,560 Elo+
Solo
Anubis
Anubis
StainerMMXXI
Anubis
Level 88
God Stats
8W - 5L
1,237 SR
Queue Stats
52W - 46L
1,509 Elo+
Solo
Ymir
Ymir
WittyKitten8204
Ymir
Level 109
God Stats
3W - 7L
1,099 SR
Queue Stats
473W - 437L
1,517 Elo+
Solo
Skadi
Skadi
XxDutchyOwO
Skadi
Level 87
God Stats
11W - 4L
1,767 SR
Queue Stats
563W - 502L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 3 / 0
4,477
560
1,130
9,089
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Scylla
9
0 / 1 / 0
4,891
611
1,894
3,212
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 1
3,723
465
1,948
5,285
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 1
4,662
583
3,438
6,092
1,666
8
2 / 0 / 2
5,054
632
2,662
3,194
2,013
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DukesmosH
Chaac
10
3 / 1 / 0
5,621
703
5,325
6,616
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Screwthis6
Lancelot
8
1 / 1 / 1
4,850
606
2,710
5,977
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Anubis
10
1 / 0 / 1
5,791
724
1,785
2,289
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 1 / 2
4,746
593
2,666
6,432
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 0
5,259
657
5,116
4,465
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
9
9
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Scylla
0
1
0
0
L
0
3
1
0.17
W
Chaac
DukesmosH
Chaac
3
1
0
3
L
2
2
1
1.25
W
Lancelot
Screwthis6
Lancelot
1
1
1
1.5
W
Anubis
1
0
1
1.5
W
1
1
2
2
W
3
1
0
3
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,072
Damage
17,602
26,872
Taken
25,779
10,006
Mitigated
11,576
10,808
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,130
575
0
3,757
9,089
3,960
0
828
8,261
0
22,817
L
Scylla
1,894
400
0
1,108
3,212
715
0
1,090
2,012
37,814
0
L
1,948
674
0
1,105
5,285
1,652
0
599
4,644
0
13,549
W
Chaac
DukesmosH
Chaac
5,325
1,108
0
2,038
6,616
3,487
0
0
6,616
0
36,606
L
3,438
888
0
2,713
6,092
1,666
0
1,091
5,001
29,544
0
W
Lancelot
Screwthis6
Lancelot
2,710
1,071
0
950
5,977
2,011
0
902
5,023
0
28,698
W
Anubis
1,785
57
0
1,593
2,289
1,089
0
881
1,306
41,375
0
W
2,666
1,111
0
1,774
6,432
3,520
0
1,625
4,807
12,319
0
W
5,116
2,490
0
1,362
4,465
1,469
378
1,770
2,695
0
34,591
L
2,662
163
606
1,519
3,194
2,013
0
661
2,503
0
11,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
26,267
210
Minions Killed
271
0
Camps Cleared
0
727,202
Distance Traveled
796,409
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,477
560
50
6
0
144,202
0
L
Scylla
4,891
611
78
10
0
151,854
0
L
Fenrir
3,723
465
24
3
0
106,656
0
W
Chaac
5,621
703
56
7
0
182,022
2
L
Zeus
4,662
583
39
5
0
137,807
0
W
Lancelot
4,850
606
53
7
0
190,819
0
W
Anubis
5,791
724
90
11
0
120,512
0
W
Ymir
4,746
593
21
3
0
163,466
4
W
Skadi
5,259
657
51
6
0
139,590
0
L
Tyr
5,054
632
19
2
0
186,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role