Player Matchup

Sun Wukong
Sun Wukong
Gōddēss
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 163L
1,509 Elo+
Solo
Danzaburou
Danzaburou
MazapanDc
Danzaburou
Level 128
God Stats
6W - 1L
1,737 SR
Queue Stats
119W - 110L
1,526 Elo+
Solo
Fafnir
Fafnir
TUXENragnar68
Fafnir
Level 69
God Stats
9W - 7L
1,940 SR
Queue Stats
800W - 815L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Terminsel
Ne Zha
Level 99
God Stats
11W - 2L
1,879 SR
Queue Stats
140W - 127L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
zepovin94
Baron Samedi
Level 126
God Stats
59W - 54L
1,554 SR
Queue Stats
337W - 323L
1,549 Elo+
Solo
Team Averages
Level 116
1,722 SR
1,514 Elo+

VS

Team Averages
Level 117
1,566 SR
1,525 Elo+
Bacchus
Bacchus
Dladolle1971
Bacchus
Level 46
God Stats
1W - 2L
1,544 SR
Queue Stats
27W - 23L
1,514 Elo+
Party 2
Thoth
Thoth
MrPete1
Thoth
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,523 Elo+
Party 2
Atlas
Atlas
Rare-Angelz5559
Atlas
Level 158
God Stats
0W - 1L
1,784 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 1
Hachiman
Hachiman
YurtTheWanderer
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,775 Elo+
Party 1
Ratatoskr
Ratatoskr
perdweeb
Ratatoskr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 168L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gōddēss
Sun Wukong
16
0 / 0 / 5
9,881
581
8,481
11,271
8,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MazapanDc
Danzaburou
15
1 / 3 / 1
8,662
510
7,129
11,503
4,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 5
8,556
503
4,379
11,975
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Terminsel
Ne Zha
15
6 / 1 / 3
9,481
558
9,680
14,405
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
zepovin94
Baron Samedi
15
5 / 3 / 5
9,608
565
11,682
12,500
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dladolle1971
Bacchus
12
0 / 2 / 3
7,001
412
5,208
10,970
14,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
MrPete1
Thoth
14
1 / 4 / 2
8,366
492
6,891
8,903
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 3 / 4
8,023
472
5,609
15,442
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
15
3 / 1 / 3
8,716
513
8,916
9,917
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
perdweeb
Ratatoskr
15
1 / 3 / 2
8,595
506
8,165
16,115
6,667
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
8
8
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dladolle1971
Bacchus
0
2
3
0.75
W
Sun Wukong
Gōddēss
Sun Wukong
0
0
5
2.5
W
Danzaburou
MazapanDc
Danzaburou
1
3
1
0.5
L
Thoth
MrPete1
Thoth
1
4
2
0.5
L
3
3
4
1.67
W
1
1
5
3.5
W
Ne Zha
Terminsel
Ne Zha
6
1
3
7.5
L
Hachiman
3
1
3
4.5
L
Ratatoskr
perdweeb
Ratatoskr
1
3
2
0.67
W
Baron Samedi
zepovin94
Baron Samedi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,351
Damage
34,789
61,654
Taken
61,347
38,710
Mitigated
44,752
21,746
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dladolle1971
Bacchus
5,208
643
0
1,962
10,970
14,069
0
1,473
9,497
32,585
0
W
Sun Wukong
Gōddēss
Sun Wukong
8,481
1,770
0
5,073
11,271
8,193
0
3,453
7,192
0
92,952
W
Danzaburou
MazapanDc
Danzaburou
7,129
2,279
0
5,893
11,503
4,403
715
1,939
9,516
0
75,768
L
Thoth
MrPete1
Thoth
6,891
525
0
500
8,903
3,040
0
3,012
5,891
64,319
0
L
5,609
1,618
0
3,251
15,442
17,103
0
4,985
10,457
26,472
0
W
4,379
1,767
0
3,235
11,975
14,511
245
2,572
9,355
18,856
0
W
Ne Zha
Terminsel
Ne Zha
9,680
4,418
0
3,246
14,405
6,110
0
3,290
10,980
0
75,136
L
Hachiman
8,916
5,158
0
2,958
9,917
3,873
0
2,447
7,470
0
63,225
L
Ratatoskr
perdweeb
Ratatoskr
8,165
2,042
0
8,322
16,115
6,667
0
4,049
12,066
0
79,206
W
Baron Samedi
zepovin94
Baron Samedi
11,682
975
1,017
3,282
12,500
5,493
354
5,566
6,903
69,789
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
40,701
505
Minions Killed
445
0
Camps Cleared
0
1,689,507
Distance Traveled
1,584,848
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,001
412
54
3
0
261,056
0
W
Sun Wukong
9,881
581
151
9
0
359,382
4
W
Danzaburou
8,662
510
111
7
0
287,010
0
L
Thoth
8,366
492
106
6
0
289,585
0
L
Atlas
8,023
472
32
2
0
349,734
3
W
Fafnir
8,556
503
18
1
0
345,475
5
W
Ne Zha
9,481
558
98
6
0
392,768
0
L
Hachiman
8,716
513
124
7
0
300,686
0
L
Ratatoskr
8,595
506
129
8
0
383,787
0
W
Baron Samedi
9,608
565
127
7
0
304,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role