Player Matchup

Baron Samedi
Baron Samedi
Dead Eye 10Shot
Baron Samedi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
314W - 171L
1,624 Elo+
Party 1
Atlas
Atlas
Soul Jackle
Atlas
Level 129
God Stats
9W - 2L
1,697 SR
Queue Stats
304W - 155L
1,613 Elo+
Party 1
Athena
Athena
iHausch
Athena
Level 86
God Stats
4W - 0L
1,779 SR
Queue Stats
136W - 131L
1,499 Elo+
Party 2
Pele
Pele
zalcanan
Pele
Level 154
God Stats
2W - 0L
1,706 SR
Queue Stats
37W - 36L
1,597 Elo+
Party 2
Hera
Hera
虾仁猪心略略略
Hera
Level 121
God Stats
3W - 3L
1,302 SR
Queue Stats
265W - 279L
1,506 Elo+
Solo
Team Averages
Level 122
1,597 SR
1,568 Elo+

VS

Team Averages
Level 131
1,523 SR
1,555 Elo+
Vulcan
Vulcan
 
Vulcan
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Be7Zari
Hou Yi
Level 138
God Stats
2W - 7L
1,314 SR
Queue Stats
449W - 437L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
PewDucky
Zhong Kui
Level 106
God Stats
1W - 1L
1,743 SR
Queue Stats
325W - 327L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
itsTurkill69
Baron Samedi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 7L
1,696 Elo+
Solo
Mulan
Mulan
聒碎乡心梦不成言
Mulan
Level 144
God Stats
4W - 4L
1,557 SR
Queue Stats
525W - 525L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dead Eye 10Shot
Baron Samedi
19
6 / 3 / 21
11,311
870
20,490
17,109
12,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 2 / 20
12,202
939
13,740
24,177
38,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
iHausch
Athena
16
0 / 5 / 22
10,191
784
4,307
26,671
38,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
19
15 / 4 / 10
12,208
939
27,291
21,006
15,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 5 / 12
10,088
776
15,099
12,657
8,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 5 / 10
9,860
758
15,948
11,348
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Be7Zari
Hou Yi
18
6 / 6 / 7
10,736
826
17,130
16,045
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
PewDucky
Zhong Kui
17
6 / 7 / 4
10,381
799
19,053
20,810
26,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
itsTurkill69
Baron Samedi
15
3 / 7 / 9
9,286
714
13,553
15,026
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 9 / 11
9,161
705
14,769
23,369
20,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
34
Kills
18
19
Deaths
34
85
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
10
1.2
L
Hou Yi
Be7Zari
Hou Yi
6
6
7
1.58
W
Baron Samedi
Dead Eye 10Shot
Baron Samedi
6
3
21
5.5
L
Zhong Kui
PewDucky
Zhong Kui
6
7
4
1.14
W
7
2
20
8.5
W
Athena
iHausch
Athena
0
5
22
2.2
L
Baron Samedi
itsTurkill69
Baron Samedi
3
7
9
1.07
W
Pele
15
4
10
5
L
2
9
11
0.83
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,927
Damage
80,453
101,620
Taken
86,598
114,010
Mitigated
67,088
42,173
Healing
22,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,948
4,857
0
1,217
11,348
4,976
242
5,779
5,539
31,860
0
L
Hou Yi
Be7Zari
Hou Yi
17,130
6,637
914
2,582
16,045
7,380
724
11,467
4,432
0
34,336
W
Baron Samedi
Dead Eye 10Shot
Baron Samedi
20,490
2,294
9,686
6,895
17,109
12,808
2,378
8,007
9,102
44,007
0
L
Zhong Kui
PewDucky
Zhong Kui
19,053
2,308
1,030
5,015
20,810
26,684
318
10,000
10,628
26,260
0
W
13,740
3,711
958
4,767
24,177
38,832
1,342
10,812
13,365
22,813
1,838
W
Athena
iHausch
Athena
4,307
886
4,628
4,980
26,671
38,357
354
15,024
11,647
12,769
0
L
Baron Samedi
itsTurkill69
Baron Samedi
13,553
1,113
2,948
3,468
15,026
7,121
414
6,977
7,991
20,066
0
W
Pele
27,291
9,493
1,158
6,289
21,006
15,987
1,462
9,115
11,891
0
47,400
L
14,769
875
543
4,545
23,369
20,927
98
16,799
6,210
0
31,063
W
15,099
4,112
1,799
1,013
12,657
8,026
1,419
5,596
7,061
20,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,000
Gold Earned
49,424
168
Minions Killed
131
0
Camps Cleared
0
1,225,929
Distance Traveled
1,013,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,860
758
34
3
0
220,163
0
L
Hou Yi
10,736
826
37
3
0
209,261
0
W
Baron Samedi
11,311
870
70
5
0
238,932
0
L
Zhong Kui
10,381
799
25
2
0
194,028
0
W
Atlas
12,202
939
23
2
0
252,365
0
W
Athena
10,191
784
17
1
0
238,100
0
L
Baron Samedi
9,286
714
16
1
0
182,175
0
W
Pele
12,208
939
39
3
0
262,298
0
L
Mulan
9,161
705
19
1
0
208,116
0
W
Hera
10,088
776
19
1
0
234,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role