Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
SanyaSAA
Charybdis
Level 128
God Stats
2W - 3L
1,799 SR
Queue Stats
148W - 145L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
baster75
Sun Wukong
Level 122
God Stats
1W - 1L
1,718 SR
Queue Stats
46W - 54L
1,492 Elo+
Solo
Ares
Ares
deiva2002
Ares
Level 89
God Stats
1W - 1L
1,587 SR
Queue Stats
22W - 30L
1,446 Elo+
Solo
Team Averages
Level 113
1,621 SR
1,491 Elo+

VS

Team Averages
Level 114
1,539 SR
1,472 Elo+
Scylla
Scylla
ALOSTOORAx
Scylla
Level 89
God Stats
11W - 6L
1,718 SR
Queue Stats
797W - 789L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Meowstress X
Nu Wa
Level 179
God Stats
18W - 13L
1,457 SR
Queue Stats
470W - 493L
1,450 Elo+
Solo
Geb
Geb
SD_RFG
Geb
Level 106
God Stats
5W - 4L
1,699 SR
Queue Stats
478W - 480L
1,409 Elo+
Solo
Ganesha
Ganesha
Spongebuu
Ganesha
Level 128
God Stats
2W - 3L
1,323 SR
Queue Stats
173W - 172L
1,460 Elo+
Solo
Vamana
Vamana
UmriGlupeh
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 4 / 6
8,500
850
5,996
14,498
16,830
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
 
Ullr
13
1 / 4 / 6
7,183
718
4,034
10,519
4,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
SanyaSAA
Charybdis
15
4 / 5 / 7
8,477
848
11,705
11,134
5,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
baster75
Sun Wukong
12
1 / 5 / 10
7,248
725
10,700
12,275
8,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
14
1 / 4 / 11
7,794
779
7,516
11,790
15,143
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALOSTOORAx
Scylla
16
10 / 3 / 7
9,713
971
16,988
9,274
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 4 / 10
9,636
964
12,212
8,678
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
SD_RFG
Geb
14
1 / 2 / 15
7,994
799
8,179
16,850
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
Spongebuu
Ganesha
14
0 / 3 / 15
8,400
840
5,296
12,504
13,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
UmriGlupeh
Vamana
15
3 / 2 / 14
8,661
866
10,247
11,005
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
10
Kills
22
22
Deaths
14
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
4
6
1.5
L
Ullr
 
Ullr
1
4
6
1
W
Scylla
ALOSTOORAx
Scylla
10
3
7
4.5
W
8
4
10
3.25
W
Geb
SD_RFG
Geb
1
2
15
4.25
L
Charybdis
SanyaSAA
Charybdis
4
5
7
1.5
W
Ganesha
Spongebuu
Ganesha
0
3
15
2.5
W
Vamana
UmriGlupeh
Vamana
3
2
14
5
L
Sun Wukong
baster75
Sun Wukong
1
5
10
1.2
L
Ares
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,951
Damage
52,922
60,216
Taken
58,311
49,914
Mitigated
49,862
16,650
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,996
1,842
2,622
2,440
14,498
16,830
0
9,885
4,069
15,248
0
L
Ullr
 
Ullr
4,034
1,932
258
2,215
10,519
4,534
0
7,788
2,289
0
10,389
W
Scylla
ALOSTOORAx
Scylla
16,988
721
1,014
1,427
9,274
4,647
1,150
3,256
6,018
29,075
0
W
12,212
4,210
1,260
899
8,678
4,201
2,562
2,310
6,368
25,521
0
W
Geb
SD_RFG
Geb
8,179
778
1,085
5,688
16,850
14,755
223
2,874
13,976
14,899
0
L
Charybdis
SanyaSAA
Charybdis
11,705
4,844
750
1,370
11,134
5,090
0
8,190
2,533
0
35,584
W
Ganesha
Spongebuu
Ganesha
5,296
668
2,250
1,863
12,504
13,980
574
3,279
9,225
12,314
0
W
Vamana
UmriGlupeh
Vamana
10,247
4,720
252
2,233
11,005
12,279
364
1,793
9,212
0
18,590
L
Sun Wukong
baster75
Sun Wukong
10,700
1,588
774
1,681
12,275
8,317
0
8,909
3,011
0
24,346
L
Ares
7,516
0
2,610
1,930
11,790
15,143
0
6,823
4,484
11,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
44,404
111
Minions Killed
110
0
Camps Cleared
0
922,871
Distance Traveled
994,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,500
850
20
2
0
184,291
0
L
Ullr
7,183
718
16
2
0
194,202
0
W
Scylla
9,713
971
48
5
0
203,546
0
W
Nu Wa
9,636
964
36
4
0
182,359
0
W
Geb
7,994
799
10
1
0
197,469
0
L
Charybdis
8,477
848
38
4
0
157,457
0
W
Ganesha
8,400
840
0
0
0
177,161
0
W
Vamana
8,661
866
16
2
0
234,152
0
L
Sun Wukong
7,248
725
29
3
0
202,093
0
L
Ares
7,794
779
8
1
0
184,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role