Player Matchup

Hachiman
Hachiman
D1ST0RTED
Hachiman
Level 100
God Stats
28W - 32L
1,477 SR
Queue Stats
536W - 475L
1,474 Elo+
Party 2
Fenrir
Fenrir
DarthNihilus995
Fenrir
Level 101
God Stats
2W - 5L
1,422 SR
Queue Stats
522W - 498L
1,489 Elo+
Party 2
Freya
Freya
Ichimarco
Freya
Level 15
God Stats
1W - 1L
1,778 SR
Queue Stats
7W - 4L
1,401 Elo+
Party 1
Maui
Maui
XnKermitowsky
Maui
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 22L
1,658 Elo+
Party 1
Surtr
Surtr
hejhejkuba
Surtr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 41L
1,401 Elo+
Party 1
Team Averages
Level 53
1,535 SR
1,485 Elo+

VS

Team Averages
Level 114
1,542 SR
1,484 Elo+
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Angel2003
Anubis
Level 83
God Stats
72W - 45L
1,598 SR
Queue Stats
91W - 67L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Auero
Amaterasu
Level 149
God Stats
4W - 3L
1,468 SR
Queue Stats
24W - 23L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
GMickey
Baron Samedi
Level 108
God Stats
16W - 11L
1,658 SR
Queue Stats
374W - 358L
1,486 Elo+
Solo
Serqet
Serqet
银鞍白马度春风
Serqet
Level 121
God Stats
16W - 15L
1,488 SR
Queue Stats
221W - 216L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D1ST0RTED
Hachiman
14
7 / 3 / 0
8,566
571
11,436
11,498
3,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 5
7,492
499
5,859
13,371
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
Ichimarco
Freya
10
0 / 6 / 1
6,089
406
5,016
12,899
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 4 / 5
6,399
427
3,003
13,703
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
12
2 / 2 / 0
7,172
478
8,115
11,523
8,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 4
6,577
438
3,748
10,053
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Angel2003
Anubis
14
3 / 3 / 2
8,216
548
8,369
7,993
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Auero
Amaterasu
15
5 / 2 / 1
9,220
615
10,385
14,337
13,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GMickey
Baron Samedi
15
5 / 1 / 4
8,962
597
12,707
9,667
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 4
8,245
550
8,221
10,436
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
18
18
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
4
1
W
Anubis
Angel2003
Anubis
3
3
2
1.33
W
Amaterasu
Auero
Amaterasu
5
2
1
2.75
L
Hachiman
D1ST0RTED
Hachiman
7
3
0
2.33
L
1
3
5
1.17
W
Baron Samedi
GMickey
Baron Samedi
5
1
4
7
L
Freya
Ichimarco
Freya
0
6
1
0.08
L
0
4
5
0.63
L
Surtr
2
2
0
1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
43,430
62,994
Taken
52,486
31,855
Mitigated
30,064
10,439
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,748
1,648
0
2,725
10,053
3,691
0
1,308
8,745
0
22,808
W
Anubis
Angel2003
Anubis
8,369
231
0
2,732
7,993
3,688
515
593
7,400
61,478
0
W
Amaterasu
Auero
Amaterasu
10,385
5,749
0
7,180
14,337
13,611
0
934
13,361
0
69,396
L
Hachiman
D1ST0RTED
Hachiman
11,436
6,857
0
2,685
11,498
3,667
400
4,433
6,831
0
78,900
L
5,859
1,976
0
1,388
13,371
5,558
0
2,042
11,184
0
55,078
W
Baron Samedi
GMickey
Baron Samedi
12,707
1,131
687
3,931
9,667
4,871
355
4,295
5,015
69,621
0
L
Freya
Ichimarco
Freya
5,016
1,226
0
1,740
12,899
3,988
14
9,048
3,793
34,426
0
L
3,003
537
0
1,258
13,703
10,565
232
4,928
8,481
11,086
0
L
Surtr
8,115
4,531
0
3,368
11,523
8,077
362
625
10,778
593
41,007
W
8,221
2,250
0
1,991
10,436
4,203
0
733
9,635
0
57,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
41,220
358
Minions Killed
460
0
Camps Cleared
0
1,350,034
Distance Traveled
1,426,546
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,577
438
36
2
0
273,187
2
W
Anubis
8,216
548
97
6
0
271,821
0
W
Amaterasu
9,220
615
125
8
0
264,802
0
L
Hachiman
8,566
571
131
9
0
260,189
0
L
Fenrir
7,492
499
83
6
0
336,004
3
W
Baron Samedi
8,962
597
119
8
0
271,473
2
L
Freya
6,089
406
60
4
0
255,659
0
L
Maui
6,399
427
23
2
0
260,506
0
L
Surtr
7,172
478
61
4
0
237,676
0
W
Serqet
8,245
550
83
6
0
345,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role