Player Matchup

Bakasura
Bakasura
Dodelollollol
Bakasura
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 71L
1,334 Elo+
Solo
Freya
Freya
Maztox
Freya
Level 61
God Stats
3W - 6L
1,269 SR
Queue Stats
342W - 396L
1,445 Elo+
Party 1
Zeus
Zeus
ODIN--X--
Zeus
Level 30
God Stats
28W - 38L
1,455 SR
Queue Stats
123W - 159L
1,382 Elo+
Party 1
Vamana
Vamana
Sergi11240
Vamana
Level 49
God Stats
9W - 8L
1,463 SR
Queue Stats
181W - 191L
1,444 Elo+
Solo
Bacchus
Bacchus
ferryzenda
Bacchus
Level 106
God Stats
6W - 10L
1,500 SR
Queue Stats
624W - 680L
1,502 Elo+
Party 1
Team Averages
Level 66
1,437 SR
1,421 Elo+

VS

Team Averages
Level 73
1,478 SR
1,465 Elo+
Merlin
Merlin
AbrailRus
Merlin
Level 121
God Stats
6W - 8L
1,670 SR
Queue Stats
192W - 174L
1,552 Elo+
Solo
Nemesis
Nemesis
Floruss
Nemesis
Level 66
God Stats
1W - 2L
1,376 SR
Queue Stats
42W - 53L
1,333 Elo+
Party 2
Ah Puch
Ah Puch
Mrmurru95
Ah Puch
Level 48
God Stats
4W - 4L
1,695 SR
Queue Stats
48W - 59L
1,453 Elo+
Solo
Sobek
Sobek
Seta21
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,770 Elo+
Solo
Neith
Neith
summeralder
Neith
Level 16
God Stats
1W - 4L
1,151 SR
Queue Stats
9W - 16L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dodelollollol
Bakasura
11
3 / 1 / 3
6,533
653
3,688
7,425
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
Maztox
Freya
11
4 / 2 / 1
6,101
610
6,663
7,974
3,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
10
2 / 3 / 3
6,432
643
5,366
5,782
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Sergi11240
Vamana
11
2 / 1 / 1
6,518
652
4,690
5,232
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
ferryzenda
Bacchus
10
1 / 1 / 5
5,525
553
3,605
7,431
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AbrailRus
Merlin
1
0 / 0 / 0
2,176
218
0
0
0
Nemesis
Floruss
Nemesis
11
3 / 4 / 1
6,240
624
7,484
11,505
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Mrmurru95
Ah Puch
9
4 / 2 / 1
6,306
631
4,695
9,693
6,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Seta21
Sobek
9
1 / 2 / 0
5,436
544
2,037
6,198
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 3
5,061
506
3,333
7,583
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
8
8
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
AbrailRus
Merlin
0
0
0
0
W
Bakasura
Dodelollollol
Bakasura
3
1
3
4.5
L
Nemesis
Floruss
Nemesis
3
4
1
0.88
W
Freya
Maztox
Freya
4
2
1
2.25
L
Ah Puch
Mrmurru95
Ah Puch
4
2
1
2.25
W
Zeus
2
3
3
1.17
W
Vamana
Sergi11240
Vamana
2
1
1
2.5
L
Sobek
Seta21
Sobek
1
2
0
0.5
W
Bacchus
ferryzenda
Bacchus
1
1
5
3.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,012
Damage
17,549
33,844
Taken
34,979
16,789
Mitigated
17,240
9,238
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AbrailRus
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Dodelollollol
Bakasura
3,688
2,665
0
2,435
7,425
2,976
399
286
7,103
0
32,047
L
Nemesis
Floruss
Nemesis
7,484
4,137
0
1,488
11,505
4,541
0
5,253
5,734
0
45,731
W
Freya
Maztox
Freya
6,663
2,304
0
3,320
7,974
3,106
739
1,994
5,980
42,645
0
L
Ah Puch
Mrmurru95
Ah Puch
4,695
384
249
4,541
9,693
6,704
0
4,416
5,032
25,351
0
W
Zeus
5,366
1,283
0
164
5,782
1,650
400
770
5,012
40,527
0
W
Vamana
Sergi11240
Vamana
4,690
1,981
0
1,349
5,232
2,813
0
1,575
3,377
0
42,034
L
Sobek
Seta21
Sobek
2,037
196
0
1,111
6,198
3,164
0
0
5,618
19,891
0
W
Bacchus
ferryzenda
Bacchus
3,605
684
50
1,920
7,431
6,244
116
1,791
5,640
13,529
32
L
3,333
1,440
0
1,153
7,583
2,831
0
5,455
1,860
0
19,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
25,219
287
Minions Killed
173
0
Camps Cleared
0
1,066,996
Distance Traveled
789,176
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,176
218
0
0
0
0
0
W
Bakasura
6,533
653
66
7
0
238,779
0
L
Nemesis
6,240
624
63
6
0
232,174
0
W
Freya
6,101
610
63
6
0
207,790
1
L
Ah Puch
6,306
631
31
3
0
204,275
3
W
Zeus
6,432
643
72
7
0
186,665
1
W
Vamana
6,518
652
64
6
0
219,291
0
L
Sobek
5,436
544
41
4
0
198,668
0
W
Bacchus
5,525
553
22
2
0
214,471
0
L
Neith
5,061
506
38
4
0
154,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role