Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Alkov
Jing Wei
Level 144
God Stats
3W - 0L
1,672 SR
Queue Stats
51W - 51L
1,438 Elo+
Solo
Medusa
Medusa
Jitsugetsu
Medusa
Level 118
God Stats
2W - 3L
1,480 SR
Queue Stats
51W - 77L
1,274 Elo+
Party 1
Sun Wukong
Sun Wukong
UltraAppa
Sun Wukong
Level 20
God Stats
3W - 4L
1,287 SR
Queue Stats
30W - 41L
1,303 Elo+
Party 1
Team Averages
Level 107
1,488 SR
1,403 Elo+

VS

Team Averages
Level 75
1,429 SR
1,398 Elo+
Nike
Nike
EKSGLOPLEMUR
Nike
Level 116
God Stats
1W - 3L
1,452 SR
Queue Stats
35W - 63L
1,349 Elo+
Solo
Thanatos
Thanatos
MrsBerserker83
Thanatos
Level 99
God Stats
2W - 16L
1,137 SR
Queue Stats
602W - 612L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vinivice89
Kumbhakarna
Level 109
God Stats
4W - 4L
1,557 SR
Queue Stats
177W - 175L
1,447 Elo+
Solo
Ah Puch
Ah Puch
kobec30
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,260 Elo+
Solo
Fenrir
Fenrir
plashq
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
8 / 0 / 9
7,910
1,318
7,813
5,694
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
11
2 / 1 / 13
6,426
1,071
6,314
5,761
7,076
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
Alkov
Jing Wei
11
2 / 2 / 11
6,541
1,090
4,683
5,276
2,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Jitsugetsu
Medusa
13
5 / 0 / 11
7,211
1,202
6,531
5,019
2,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
UltraAppa
Sun Wukong
10
0 / 2 / 13
5,948
991
4,991
8,029
6,518
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,109
1,018
4,479
9,713
5,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thanatos
11
1 / 2 / 1
5,499
917
5,569
5,486
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Vinivice89
Kumbhakarna
11
0 / 3 / 2
5,542
924
2,498
7,686
7,529
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
kobec30
Ah Puch
9
1 / 4 / 1
5,547
925
7,923
5,172
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
plashq
Fenrir
10
1 / 2 / 2
5,557
926
1,461
4,290
3,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
17
Kills
5
5
Deaths
17
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
0
9
12.5
W
Bacchus
 
Bacchus
2
1
13
8.5
W
Jing Wei
Alkov
Jing Wei
2
2
11
3.75
L
2
6
1
0.42
W
Medusa
Jitsugetsu
Medusa
5
0
11
10.5
L
Thanatos
1
2
1
0.75
W
Sun Wukong
UltraAppa
Sun Wukong
0
2
13
3.25
L
Kumbhakarna
Vinivice89
Kumbhakarna
0
3
2
0.33
L
Ah Puch
kobec30
Ah Puch
1
4
1
0.38
L
Fenrir
plashq
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,332
Damage
21,930
29,779
Taken
32,347
20,414
Mitigated
21,416
11,724
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,813
444
0
2,033
5,694
2,466
136
1,854
3,840
18,609
0
W
Bacchus
 
Bacchus
6,314
158
377
1,235
5,761
7,076
0
1,322
4,439
8,754
0
W
Jing Wei
Alkov
Jing Wei
4,683
4,561
231
919
5,276
2,083
497
3,117
2,159
0
8,359
L
4,479
650
81
820
9,713
5,045
0
3,138
6,575
0
11,702
W
Medusa
Jitsugetsu
Medusa
6,531
3,913
2,369
2,445
5,019
2,271
408
2,141
2,878
0
15,651
L
Thanatos
5,569
450
404
3,096
5,486
2,624
0
2,688
2,798
0
9,459
W
Sun Wukong
UltraAppa
Sun Wukong
4,991
755
1,140
975
8,029
6,518
178
1,987
6,042
0
7,671
L
Kumbhakarna
Vinivice89
Kumbhakarna
2,498
58
173
314
7,686
7,529
0
3,821
3,865
7,246
0
L
Ah Puch
kobec30
Ah Puch
7,923
794
0
0
5,172
2,222
0
2,732
2,440
15,162
0
L
Fenrir
plashq
Fenrir
1,461
310
60
734
4,290
3,996
0
1,748
2,542
0
3,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
28,254
93
Minions Killed
87
0
Camps Cleared
0
679,021
Distance Traveled
567,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,910
1,318
30
5
0
130,208
0
W
Bacchus
6,426
1,071
9
2
0
150,217
0
W
Jing Wei
6,541
1,090
17
3
0
115,777
0
L
Nike
6,109
1,018
19
3
0
121,077
0
W
Medusa
7,211
1,202
32
5
0
133,955
0
L
Thanatos
5,499
917
24
4
0
113,965
0
W
Sun Wukong
5,948
991
5
1
0
148,864
0
L
Kumbhakarna
5,542
924
13
2
0
126,179
0
L
Ah Puch
5,547
925
21
4
0
114,316
0
L
Fenrir
5,557
926
10
2
0
92,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role