Player Matchup

Nemesis
Nemesis
ArcherFrost
Nemesis
Level 143
God Stats
2W - 0L
1,820 SR
Queue Stats
8W - 4L
1,674 Elo+
Party 1
Osiris
Osiris
DiamondF0X
Osiris
Level 125
God Stats
8W - 14L
1,482 SR
Queue Stats
460W - 445L
1,494 Elo+
Solo
Freya
Freya
DipDipPotatoCh1p
Freya
Level 139
God Stats
1W - 1L
1,812 SR
Queue Stats
53W - 46L
1,633 Elo+
Party 2
Surtr
Surtr
Fayt_Ragnarok
Surtr
Level 157
God Stats
7W - 3L
1,493 SR
Queue Stats
24W - 19L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
NaomiVR
Nu Wa
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,649 Elo+
Party 1
Team Averages
Level 122
1,621 SR
1,616 Elo+

VS

Team Averages
Level 94
1,503 SR
1,510 Elo+
Cupid
Cupid
ArchaicCataclysm
Cupid
Level 155
God Stats
0W - 2L
1,430 SR
Queue Stats
26W - 24L
1,530 Elo+
Solo
Eset
Eset
CrazedJuggernaut
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,577 Elo+
Solo
Thor
Thor
ImXupo
Thor
Level 67
God Stats
25W - 17L
1,573 SR
Queue Stats
67W - 70L
1,490 Elo+
Solo
Zeus
Zeus
Terminsel
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 127L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
psaridzze
Gilgamesh
Level 81
God Stats
1W - 3L
1,511 SR
Queue Stats
95W - 94L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArcherFrost
Nemesis
10
4 / 2 / 2
6,108
611
4,290
8,115
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
DiamondF0X
Osiris
11
2 / 0 / 1
6,478
648
4,812
8,229
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 4
6,403
640
7,394
7,483
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 2 / 4
5,956
596
5,681
9,419
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
NaomiVR
Nu Wa
11
4 / 1 / 1
6,443
644
3,595
4,973
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,652
565
6,066
8,863
3,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 1
5,037
504
3,372
8,152
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ImXupo
Thor
9
1 / 3 / 0
5,591
559
3,433
9,322
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
9
1 / 4 / 0
5,448
545
6,327
6,147
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
psaridzze
Gilgamesh
8
0 / 3 / 1
5,004
500
3,772
7,427
3,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
5
6
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Nemesis
ArcherFrost
Nemesis
4
2
2
2.5
L
1
3
1
0.5
W
Osiris
DiamondF0X
Osiris
2
0
1
2.5
W
2
1
4
4
W
5
2
4
3.5
L
Thor
ImXupo
Thor
1
3
0
0.33
W
Nu Wa
NaomiVR
Nu Wa
4
1
1
4.5
L
Zeus
1
4
0
0.25
L
Gilgamesh
psaridzze
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,772
Damage
22,970
38,219
Taken
39,911
20,242
Mitigated
17,352
10,962
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,066
3,600
0
3,404
8,863
3,329
0
4,998
3,865
0
34,917
W
Nemesis
ArcherFrost
Nemesis
4,290
1,858
0
648
8,115
2,576
188
1,789
6,326
0
35,125
L
3,372
411
329
2,344
8,152
4,908
0
3,418
4,734
17,845
0
W
Osiris
DiamondF0X
Osiris
4,812
2,369
0
3,957
8,229
6,721
275
187
8,042
0
41,285
W
7,394
2,690
0
3,097
7,483
2,997
688
1,021
6,462
52,831
0
W
5,681
1,638
0
1,786
9,419
6,381
36
3,106
6,313
688
21,961
L
Thor
ImXupo
Thor
3,433
834
0
500
9,322
3,135
0
1,424
7,898
0
40,945
W
Nu Wa
NaomiVR
Nu Wa
3,595
1,477
0
1,474
4,973
1,567
415
3,596
1,377
40,214
0
L
Zeus
6,327
1,338
0
500
6,147
2,012
0
1,188
4,959
40,890
0
L
Gilgamesh
psaridzze
Gilgamesh
3,772
2,035
0
1,920
7,427
3,968
0
188
7,239
0
18,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
26,732
303
Minions Killed
260
0
Camps Cleared
0
1,037,258
Distance Traveled
933,685
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,652
565
68
7
0
189,504
3
W
Nemesis
6,108
611
48
5
0
252,468
0
L
Eset
5,037
504
24
2
0
185,487
1
W
Osiris
6,478
648
75
8
0
188,592
0
W
Freya
6,403
640
81
8
0
194,116
0
W
Surtr
5,956
596
28
3
0
220,573
3
L
Thor
5,591
559
63
6
0
205,187
0
W
Nu Wa
6,443
644
71
7
0
181,509
0
L
Zeus
5,448
545
76
8
0
194,084
1
L
Gilgamesh
5,004
500
29
3
0
159,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role