Player Matchup

Lancelot
Lancelot
Karuna Kazuma
Lancelot
Level 158
God Stats
6W - 11L
1,656 SR
Queue Stats
181W - 174L
1,521 Elo+
Solo
Artemis
Artemis
Magical_Bong420
Artemis
Level 62
God Stats
8W - 10L
1,515 SR
Queue Stats
148W - 128L
1,534 Elo+
Solo
Odin
Odin
Renato4317
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,348 Elo+
Solo
King Arthur
King Arthur
reality PR
King Arthur
Level 136
God Stats
12W - 9L
1,913 SR
Queue Stats
255W - 237L
1,526 Elo+
Solo
Nu Wa
Nu Wa
secretman33
Nu Wa
Level 148
God Stats
9W - 6L
1,591 SR
Queue Stats
101W - 70L
1,493 Elo+
Solo
Team Averages
Level 110
1,635 SR
1,484 Elo+

VS

Team Averages
Level 94
1,589 SR
1,492 Elo+
Nike
Nike
BewiggedSpace71
Nike
Level 60
God Stats
20W - 13L
1,599 SR
Queue Stats
41W - 46L
1,465 Elo+
Solo
Achilles
Achilles
FA Sweet Tea
Achilles
Level 141
God Stats
27W - 15L
1,622 SR
Queue Stats
143W - 139L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Patricia_Nikka
Nu Wa
Level 109
God Stats
19W - 9L
1,606 SR
Queue Stats
127W - 109L
1,441 Elo+
Solo
Kali
Kali
distnededsnake3
Kali
Level 53
God Stats
22W - 21L
1,517 SR
Queue Stats
361W - 353L
1,487 Elo+
Solo
Hachiman
Hachiman
kainaluboy808
Hachiman
Level 105
God Stats
59W - 46L
1,598 SR
Queue Stats
1,265W - 1,206L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Karuna Kazuma
Lancelot
5
1 / 0 / 0
3,564
713
2,415
3,321
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,648
730
1,837
2,108
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
960
192
0
105
33
King Arthur
reality PR
King Arthur
5
1 / 4 / 0
3,301
660
1,880
5,752
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,589
718
2,152
1,927
455
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,391
678
1,782
3,691
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
FA Sweet Tea
Achilles
7
3 / 1 / 1
4,259
852
3,652
4,833
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,400
680
1,239
2,642
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,508
702
280
3,933
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
kainaluboy808
Hachiman
6
0 / 1 / 0
3,245
649
434
2,232
659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Achilles
FA Sweet Tea
Achilles
3
1
1
3.5
L
Lancelot
Karuna Kazuma
Lancelot
1
0
0
1
L
1
0
0
1
W
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Hachiman
kainaluboy808
Hachiman
0
1
0
0
L
King Arthur
reality PR
King Arthur
1
4
0
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,284
Damage
7,387
13,213
Taken
17,331
4,871
Mitigated
6,692
2,982
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,782
191
0
1,064
3,691
1,907
0
195
3,496
0
9,421
W
Achilles
FA Sweet Tea
Achilles
3,652
1,184
0
2,338
4,833
2,152
0
88
4,745
0
21,760
L
Lancelot
Karuna Kazuma
Lancelot
2,415
988
0
480
3,321
1,010
0
237
3,084
0
13,772
L
1,837
385
0
722
2,108
760
0
100
2,008
0
19,206
W
1,239
297
0
770
2,642
658
0
1,420
1,222
17,839
0
L
0
0
0
0
105
33
0
105
0
0
0
W
280
99
0
1,038
3,933
1,316
0
355
3,578
0
19,613
W
Hachiman
kainaluboy808
Hachiman
434
354
0
0
2,232
659
0
94
2,138
0
15,163
L
King Arthur
reality PR
King Arthur
1,880
178
0
790
5,752
2,613
0
0
5,364
0
12,100
L
2,152
544
0
990
1,927
455
0
797
1,130
20,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,062
Gold Earned
17,803
111
Minions Killed
145
0
Camps Cleared
0
401,705
Distance Traveled
538,994
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,391
678
19
4
0
115,470
1
W
Achilles
4,259
852
38
8
0
114,205
0
L
Lancelot
3,564
713
24
5
0
121,119
0
L
Artemis
3,648
730
37
7
0
89,740
0
W
Nu Wa
3,400
680
27
5
0
97,470
1
L
Odin
960
192
0
0
0
0
0
W
Kali
3,508
702
35
7
0
112,892
0
W
Hachiman
3,245
649
26
5
0
98,957
0
L
King Arthur
3,301
660
14
3
0
108,742
0
L
Nu Wa
3,589
718
36
7
0
82,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role