Player Matchup

Surtr
Surtr
 
Surtr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AnkisStar
Aphrodite
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,518 Elo+
Party 1
Martichoras
Martichoras
Emuel
Martichoras
Level 108
God Stats
3W - 1L
1,947 SR
Queue Stats
46W - 38L
1,588 Elo+
Party 1
Bakasura
Bakasura
Miverion
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,779 Elo+
Solo
Merlin
Merlin
Ziggen666
Merlin
Level 95
God Stats
7W - 6L
1,684 SR
Queue Stats
50W - 42L
1,591 Elo+
Party 1
Team Averages
Level 135
1,626 SR
1,595 Elo+

VS

Team Averages
Level 121
1,462 SR
1,578 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LeónTrotsky
Bacchus
Level 45
God Stats
5W - 1L
1,178 SR
Queue Stats
118W - 111L
1,532 Elo+
Solo
Janus
Janus
MJzunas
Janus
Level 127
God Stats
1W - 3L
1,437 SR
Queue Stats
214W - 222L
1,595 Elo+
Solo
Anubis
Anubis
NOTaSMITEpro
Anubis
Level 119
God Stats
7W - 3L
1,417 SR
Queue Stats
226W - 199L
1,512 Elo+
Solo
Thor
Thor
Performanc3
Thor
Level 159
God Stats
19W - 4L
1,777 SR
Queue Stats
51W - 25L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 3 / 0
4,503
450
2,482
6,145
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
AnkisStar
Aphrodite
11
1 / 3 / 0
6,180
618
3,299
8,322
4,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
Emuel
Martichoras
10
1 / 4 / 0
5,577
558
5,064
8,939
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
Miverion
Bakasura
2
0 / 1 / 0
3,627
363
125
1,674
506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Ziggen666
Merlin
10
0 / 2 / 0
5,549
555
2,773
5,455
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 1 / 4
6,364
636
4,751
6,266
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
LeónTrotsky
Bacchus
9
1 / 0 / 4
5,828
583
2,234
6,394
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
MJzunas
Janus
11
2 / 1 / 0
6,515
652
2,716
4,294
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
12
2 / 0 / 1
6,489
649
2,949
4,814
1,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 0 / 4
6,789
679
6,649
7,951
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
13
13
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
W
Rama
 
Rama
3
1
4
5
L
Aphrodite
AnkisStar
Aphrodite
1
3
0
0.33
L
Martichoras
Emuel
Martichoras
1
4
0
0.25
W
Bacchus
LeónTrotsky
Bacchus
1
0
4
3
W
Janus
MJzunas
Janus
2
1
0
2
L
Bakasura
Miverion
Bakasura
0
1
0
0
W
Anubis
2
0
1
2.5
W
5
0
4
7
L
Merlin
Ziggen666
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,743
Damage
19,299
30,535
Taken
29,719
12,450
Mitigated
14,877
6,475
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,482
994
0
972
6,145
2,207
0
1,681
4,464
714
21,850
W
Rama
 
Rama
4,751
4,060
0
2,014
6,266
2,934
0
91
6,165
0
41,023
L
Aphrodite
AnkisStar
Aphrodite
3,299
618
0
4,233
8,322
4,325
0
2,646
5,526
42,504
0
L
Martichoras
Emuel
Martichoras
5,064
2,424
0
1,041
8,939
3,802
0
1,316
7,623
0
38,717
W
Bacchus
LeónTrotsky
Bacchus
2,234
629
0
2,848
6,394
5,634
250
258
6,136
14,071
0
W
Janus
MJzunas
Janus
2,716
598
0
1,178
4,294
1,648
0
3,001
1,293
44,238
0
L
Bakasura
Miverion
Bakasura
125
115
0
229
1,674
506
0
0
1,674
0
1,544
W
Anubis
2,949
205
0
3,184
4,814
1,897
528
2,094
2,720
56,227
0
W
6,649
1,642
0
920
7,951
2,764
0
910
7,041
0
54,507
L
Merlin
Ziggen666
Merlin
2,773
0
0
0
5,455
1,610
0
2,106
3,349
42,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
31,985
248
Minions Killed
368
0
Camps Cleared
0
813,633
Distance Traveled
1,024,663
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,503
450
29
3
0
202,994
1
W
Rama
6,364
636
73
7
0
202,105
0
L
Aphrodite
6,180
618
79
8
0
161,882
0
L
Martichoras
5,577
558
60
6
0
187,442
1
W
Bacchus
5,828
583
16
2
0
209,622
0
W
Janus
6,515
652
84
8
0
182,712
0
L
Bakasura
3,627
363
6
1
0
49,632
0
W
Anubis
6,489
649
109
11
0
202,814
1
W
Thor
6,789
679
86
9
0
227,410
0
L
Merlin
5,549
555
74
7
0
211,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role