Player Matchup

Danzaburou
Danzaburou
KelvinWombat
Danzaburou
Level 47
God Stats
32W - 47L
1,442 SR
Queue Stats
106W - 141L
1,331 Elo+
Solo
Sol
Sol
Stay-Frosty_308
Sol
Level 107
God Stats
2W - 4L
1,511 SR
Queue Stats
426W - 494L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Uk_Jordz_1
Kukulkan
Level 66
God Stats
29W - 43L
1,457 SR
Queue Stats
227W - 323L
1,413 Elo+
Party 1
Kuzenbo
Kuzenbo
xKING_ROBBOx
Kuzenbo
Level 105
God Stats
2W - 4L
1,340 SR
Queue Stats
852W - 935L
1,443 Elo+
Party 1
Anubis
Anubis
xLITTLE_JOELx
Anubis
Level 101
God Stats
36W - 23L
1,667 SR
Queue Stats
836W - 882L
1,460 Elo+
Party 1
Team Averages
Level 85
1,483 SR
1,415 Elo+

VS

Team Averages
Level 147
1,495 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
VladimirGrimoire
Chronos
Level 148
God Stats
1W - 0L
1,537 SR
Queue Stats
35W - 33L
1,473 Elo+
Party 2
Bacchus
Bacchus
WaterEmu4020588
Bacchus
Level 159
God Stats
4W - 2L
1,590 SR
Queue Stats
25W - 35L
1,375 Elo+
Party 2
Awilix
Awilix
falco31420
Awilix
Level 174
God Stats
6W - 8L
1,450 SR
Queue Stats
120W - 142L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
xtobixsan
Nu Wa
Level 125
God Stats
2W - 3L
1,398 SR
Queue Stats
18W - 21L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KelvinWombat
Danzaburou
8
0 / 4 / 0
4,972
452
1,309
9,713
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 2
5,499
500
3,365
5,561
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Uk_Jordz_1
Kukulkan
10
0 / 2 / 0
5,425
493
2,782
5,014
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
xKING_ROBBOx
Kuzenbo
8
0 / 2 / 3
5,302
482
3,616
9,361
10,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 6 / 0
6,388
581
4,835
8,593
3,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 1 / 0
5,995
545
5,194
4,829
1,874
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 1 / 3
7,909
719
5,649
7,407
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 5
5,979
544
3,425
10,596
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
falco31420
Awilix
12
6 / 0 / 3
7,352
668
7,851
8,583
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
xtobixsan
Nu Wa
11
0 / 1 / 4
6,436
585
5,693
3,164
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
15
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
0
1
L
Danzaburou
KelvinWombat
Danzaburou
0
4
0
0
L
0
1
2
1
L
Kukulkan
Uk_Jordz_1
Kukulkan
0
2
0
0
W
6
1
3
7.5
W
0
1
5
2.5
W
Awilix
falco31420
Awilix
6
0
3
7.5
L
Kuzenbo
xKING_ROBBOx
Kuzenbo
0
2
3
0.75
L
4
6
0
0.67
W
Nu Wa
xtobixsan
Nu Wa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
27,812
38,242
Taken
34,579
20,215
Mitigated
17,399
6,381
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,194
2,540
217
1,988
4,829
1,874
705
2,684
2,145
0
45,985
L
Danzaburou
KelvinWombat
Danzaburou
1,309
292
0
1,567
9,713
3,071
0
4,622
5,091
0
26,703
L
3,365
1,276
0
958
5,561
1,614
0
1,586
3,975
35,871
0
L
Kukulkan
Uk_Jordz_1
Kukulkan
2,782
111
0
823
5,014
1,664
0
1,066
3,948
36,303
0
W
5,649
2,200
0
1,500
7,407
2,275
545
4,694
2,671
54,222
0
W
3,425
279
0
3,532
10,596
9,039
261
4,320
6,261
19,004
0
W
Awilix
falco31420
Awilix
7,851
3,037
0
4,086
8,583
3,248
0
1,212
7,349
0
39,519
L
Kuzenbo
xKING_ROBBOx
Kuzenbo
3,616
1,531
0
994
9,361
10,210
0
3,425
5,936
12,039
0
L
4,835
47
0
2,039
8,593
3,656
0
4,068
4,525
33,505
0
W
Nu Wa
xtobixsan
Nu Wa
5,693
1,029
0
250
3,164
963
660
1,521
1,555
42,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
33,671
265
Minions Killed
333
0
Camps Cleared
0
988,547
Distance Traveled
1,020,383
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,995
545
69
6
0
179,071
0
L
Danzaburou
4,972
452
49
4
0
169,196
0
L
Sol
5,499
500
58
5
0
199,952
0
L
Kukulkan
5,425
493
78
7
0
205,558
0
W
Chronos
7,909
719
101
9
0
208,038
0
W
Bacchus
5,979
544
30
3
0
202,251
1
W
Awilix
7,352
668
66
6
0
252,468
0
L
Kuzenbo
5,302
482
14
1
0
219,688
3
L
Anubis
6,388
581
66
6
0
194,153
0
W
Nu Wa
6,436
585
67
6
0
178,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role