Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IA_Dehmy
Thor
Level 124
God Stats
18W - 15L
1,424 SR
Queue Stats
266W - 265L
1,498 Elo+
Solo
The Morrigan
The Morrigan
Joker458605
The Morrigan
Level 77
God Stats
1W - 2L
1,371 SR
Queue Stats
25W - 32L
1,376 Elo+
Solo
Sobek
Sobek
Ober_Fussmeister
Sobek
Level 214
God Stats
3W - 2L
1,718 SR
Queue Stats
539W - 517L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Simonaa
Hou Yi
Level 106
God Stats
149W - 117L
1,524 SR
Queue Stats
356W - 322L
1,509 Elo+
Solo
Team Averages
Level 135
1,507 SR
1,482 Elo+

VS

Team Averages
Level 119
1,688 SR
1,528 Elo+
Nox
Nox
Alioski-_-
Nox
Level 141
God Stats
3W - 0L
1,714 SR
Queue Stats
45W - 39L
1,540 Elo+
Party 1
Bellona
Bellona
BeDeLtAn_
Bellona
Level 137
God Stats
1W - 1L
1,562 SR
Queue Stats
94W - 92L
1,524 Elo+
Party 1
Susano
Susano
Cup nxxdles
Susano
Level 121
God Stats
19W - 13L
1,992 SR
Queue Stats
484W - 479L
1,558 Elo+
Solo
Artio
Artio
Doorryy
Artio
Level 108
God Stats
3W - 0L
1,720 SR
Queue Stats
101W - 86L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
Thunder-Protogen
Heimdallr
Level 87
God Stats
11W - 12L
1,452 SR
Queue Stats
194W - 153L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 1
7,838
603
7,662
8,338
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thor
10
2 / 2 / 1
6,439
495
3,227
8,259
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Joker458605
The Morrigan
9
1 / 6 / 0
5,755
443
3,560
8,553
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
6,143
473
3,873
9,247
7,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Simonaa
Hou Yi
12
1 / 3 / 0
6,733
518
7,397
12,212
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
7,745
596
7,097
6,477
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BeDeLtAn_
Bellona
13
2 / 0 / 0
7,017
540
5,486
13,830
10,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Susano
12
2 / 2 / 5
7,228
556
6,300
8,412
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Doorryy
Artio
11
1 / 0 / 5
6,857
527
4,943
8,801
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
13
2 / 1 / 0
7,275
560
6,461
8,799
4,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
13
13
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
W
6
2
1
3.25
W
Bellona
BeDeLtAn_
Bellona
2
0
0
2
W
Susano
2
2
5
2.25
W
Artio
Doorryy
Artio
1
0
5
3.5
L
Thor
2
2
1
1.25
L
The Morrigan
Joker458605
The Morrigan
1
6
0
0.17
L
0
0
0
0
L
Hou Yi
Simonaa
Hou Yi
1
3
0
0.33
W
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
30,287
46,609
Taken
46,319
22,108
Mitigated
26,618
14,607
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,662
317
72
3,462
8,338
3,696
0
0
8,338
67,127
0
W
7,097
1,676
0
990
6,477
2,685
491
3,041
3,436
57,362
0
W
Bellona
BeDeLtAn_
Bellona
5,486
1,019
0
4,319
13,830
10,253
0
6,246
6,780
0
55,520
W
Susano
6,300
1,050
0
500
8,412
2,902
0
924
7,386
0
55,861
W
Artio
Doorryy
Artio
4,943
107
459
3,231
8,801
6,653
0
3,077
5,724
28,527
636
L
Thor
3,227
62
0
827
8,259
3,145
0
1,093
7,166
0
35,873
L
The Morrigan
Joker458605
The Morrigan
3,560
456
0
391
8,553
3,037
0
5,328
3,225
32,794
0
L
3,873
464
1,074
4,387
9,247
7,510
0
3,699
5,548
22,632
0
L
Hou Yi
Simonaa
Hou Yi
7,397
4,121
0
4,394
12,212
4,720
0
1,325
10,887
0
56,410
W
Heimdallr
6,461
3,677
0
3,703
8,799
4,125
0
901
7,898
0
58,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
36,122
362
Minions Killed
389
0
Camps Cleared
0
1,131,199
Distance Traveled
1,345,530
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,838
603
125
10
0
261,552
2
W
Nox
7,745
596
95
7
0
244,443
1
W
Bellona
7,017
540
71
5
0
259,321
0
W
Susano
7,228
556
86
7
0
307,553
0
W
Artio
6,857
527
42
3
0
288,443
0
L
Thor
6,439
495
64
5
0
222,012
0
L
The Morrigan
5,755
443
59
5
0
210,201
0
L
Sobek
6,143
473
23
2
0
207,504
1
L
Hou Yi
6,733
518
91
7
0
229,930
4
W
Heimdallr
7,275
560
95
7
0
245,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role