Player Matchup

Fafnir
Fafnir
LordRaptorT
Fafnir
Level 145
God Stats
9W - 10L
1,561 SR
Queue Stats
100W - 97L
1,582 Elo+
Solo
Ix Chel
Ix Chel
Trix919
Ix Chel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,599 Elo+
Solo
Tyr
Tyr
alfo10
Tyr
Level 142
God Stats
1W - 1L
1,725 SR
Queue Stats
50W - 38L
1,610 Elo+
Solo
Martichoras
Martichoras
edur445
Martichoras
Level 106
God Stats
1W - 3L
1,400 SR
Queue Stats
113W - 93L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
青石哥丶
Sun Wukong
Level 68
God Stats
1W - 3L
1,240 SR
Queue Stats
162W - 165L
1,522 Elo+
Solo
Team Averages
Level 118
1,485 SR
1,573 Elo+

VS

Team Averages
Level 84
1,519 SR
1,551 Elo+
Yu Huang
Yu Huang
Fischmakrele
Yu Huang
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 108L
1,580 Elo+
Solo
Thor
Thor
Foosle
Thor
Level 122
God Stats
94W - 91L
1,609 SR
Queue Stats
572W - 533L
1,544 Elo+
Party 1
Janus
Janus
ResSweet
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Solo
Hachiman
Hachiman
bloedmonster
Hachiman
Level 122
God Stats
12W - 6L
1,500 SR
Queue Stats
373W - 348L
1,401 Elo+
Solo
Osiris
Osiris
samuraijack2000
Osiris
Level 88
God Stats
2W - 4L
1,483 SR
Queue Stats
28W - 23L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 3 / 1
7,638
449
3,879
15,059
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Trix919
Ix Chel
14
2 / 7 / 2
8,432
496
6,493
12,076
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
alfo10
Tyr
13
2 / 5 / 0
8,106
477
10,694
20,832
19,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
edur445
Martichoras
11
0 / 6 / 1
6,758
398
6,417
14,708
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
青石哥丶
Sun Wukong
15
3 / 5 / 4
9,054
533
12,395
17,072
10,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fischmakrele
Yu Huang
15
3 / 3 / 6
9,370
551
9,486
11,053
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Foosle
Thor
16
6 / 3 / 1
10,106
594
13,402
15,482
11,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ResSweet
Janus
18
11 / 0 / 5
10,889
641
10,830
11,688
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
bloedmonster
Hachiman
14
4 / 2 / 5
8,899
523
15,699
12,068
5,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 10
8,625
507
6,640
11,589
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
25
26
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Fischmakrele
Yu Huang
3
3
6
2
W
Thor
Foosle
Thor
6
3
1
2.17
L
Fafnir
2
3
1
0.83
W
Janus
ResSweet
Janus
11
0
5
13.5
L
Ix Chel
Trix919
Ix Chel
2
7
2
0.43
L
Tyr
alfo10
Tyr
2
5
0
0.4
W
Hachiman
bloedmonster
Hachiman
4
2
5
3.25
L
Martichoras
edur445
Martichoras
0
6
1
0.08
W
1
1
10
6
L
Sun Wukong
青石哥丶
Sun Wukong
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
56,057
79,747
Taken
61,880
58,764
Mitigated
39,216
19,887
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Fischmakrele
Yu Huang
9,486
441
0
2,355
11,053
4,684
320
2,426
8,627
68,834
0
W
Thor
Foosle
Thor
13,402
3,431
0
5,720
15,482
11,321
61
473
15,009
0
81,479
L
Fafnir
3,879
425
0
3,028
15,059
18,084
0
3,381
11,678
11,619
0
W
Janus
ResSweet
Janus
10,830
1,157
175
6,073
11,688
4,988
0
2,400
9,288
103,203
0
L
Ix Chel
Trix919
Ix Chel
6,493
650
384
1,058
12,076
4,482
0
5,702
6,329
62,494
0
L
Tyr
alfo10
Tyr
10,694
1,248
0
7,820
20,832
19,728
0
2,344
17,533
0
58,941
W
Hachiman
bloedmonster
Hachiman
15,699
11,099
0
4,910
12,068
5,104
545
1,751
10,317
0
80,061
L
Martichoras
edur445
Martichoras
6,417
1,468
0
2,910
14,708
5,849
0
2,618
12,039
0
49,864
W
6,640
1,739
0
1,558
11,589
13,119
205
3,892
7,697
0
24,971
L
Sun Wukong
青石哥丶
Sun Wukong
12,395
2,731
0
4,687
17,072
10,621
93
6,271
10,551
0
72,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
47,889
418
Minions Killed
526
0
Camps Cleared
0
1,631,253
Distance Traveled
1,710,225
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,370
551
113
7
0
333,568
7
W
Thor
10,106
594
112
7
0
313,107
3
L
Fafnir
7,638
449
7
0
0
331,491
8
W
Janus
10,889
641
146
9
0
370,227
4
L
Ix Chel
8,432
496
107
6
0
316,128
3
L
Tyr
8,106
477
107
6
0
336,898
1
W
Hachiman
8,899
523
121
7
0
318,241
0
L
Martichoras
6,758
398
73
4
0
290,712
0
W
Osiris
8,625
507
34
2
0
375,082
2
L
Sun Wukong
9,054
533
124
7
0
356,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role