Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PcGoblin4
Chang'e
Level 147
God Stats
3W - 5L
1,484 SR
Queue Stats
326W - 314L
1,557 Elo+
Solo
Horus
Horus
SilentLD
Horus
Level 38
God Stats
7W - 8L
1,605 SR
Queue Stats
361W - 352L
1,363 Elo+
Party 1
Anubis
Anubis
Tjafe
Anubis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,602 Elo+
Solo
Team Averages
Level 83
1,518 SR
1,504 Elo+

VS

Team Averages
Level 127
1,441 SR
1,469 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BiancaZack
Aphrodite
Level 146
God Stats
9W - 12L
1,500 SR
Queue Stats
122W - 123L
1,276 Elo+
Solo
Nike
Nike
Crefe903
Nike
Level 147
God Stats
0W - 2L
1,298 SR
Queue Stats
253W - 210L
1,557 Elo+
Solo
Hachiman
Hachiman
Curomedan
Hachiman
Level 133
God Stats
10W - 14L
1,405 SR
Queue Stats
97W - 109L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Gadwed
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 120L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
2 / 0 / 2
3,922
654
3,291
3,864
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
 
Gilgamesh
7
0 / 0 / 0
3,754
626
1,242
4,315
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
PcGoblin4
Chang'e
8
2 / 0 / 2
4,722
787
3,055
4,077
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
SilentLD
Horus
6
3 / 1 / 2
4,315
719
2,369
6,401
3,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Tjafe
Anubis
7
2 / 1 / 1
4,586
764
2,341
2,906
1,230
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 3 / 0
3,887
648
1,705
6,439
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
BiancaZack
Aphrodite
5
0 / 3 / 2
3,961
660
2,214
4,882
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nike
8
0 / 0 / 0
4,304
717
1,626
4,164
2,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Curomedan
Hachiman
6
1 / 2 / 1
3,978
663
4,079
3,937
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Gadwed
Zhong Kui
5
0 / 1 / 0
3,442
574
1,886
3,140
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
2
3
W
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Thanatos
 
Thanatos
1
3
0
0.33
L
Aphrodite
BiancaZack
Aphrodite
0
3
2
0.33
L
Nike
0
0
0
0
L
Hachiman
Curomedan
Hachiman
1
2
1
0.75
L
Zhong Kui
Gadwed
Zhong Kui
0
1
0
0
W
Chang'e
PcGoblin4
Chang'e
2
0
2
3
W
Horus
SilentLD
Horus
3
1
2
4
W
Anubis
Tjafe
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,298
Damage
11,510
21,563
Taken
22,562
8,876
Mitigated
8,525
8,354
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,291
3,064
0
956
3,864
1,131
0
899
2,965
0
17,538
W
Gilgamesh
 
Gilgamesh
1,242
281
0
693
4,315
1,992
0
0
4,315
0
17,402
L
Thanatos
 
Thanatos
1,705
180
0
2,896
6,439
1,784
0
2,353
4,086
0
17,732
L
Aphrodite
BiancaZack
Aphrodite
2,214
469
748
1,467
4,882
1,945
0
215
4,667
9,562
0
L
Nike
1,626
387
0
1,116
4,164
2,064
0
922
3,017
0
28,839
L
Hachiman
Curomedan
Hachiman
4,079
2,387
0
835
3,937
981
0
117
3,820
0
20,677
L
Zhong Kui
Gadwed
Zhong Kui
1,886
312
0
1,125
3,140
1,751
0
1,789
1,351
13,668
0
W
Chang'e
PcGoblin4
Chang'e
3,055
708
120
2,275
4,077
1,273
0
1,173
2,904
31,090
0
W
Horus
SilentLD
Horus
2,369
1,381
873
2,521
6,401
3,250
0
1,033
5,368
0
10,762
W
Anubis
Tjafe
Anubis
2,341
282
0
916
2,906
1,230
286
995
1,911
21,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,299
Gold Earned
19,572
173
Minions Killed
146
0
Camps Cleared
0
646,141
Distance Traveled
603,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,922
654
26
4
0
127,610
0
W
Gilgamesh
3,754
626
40
7
0
116,591
0
L
Thanatos
3,887
648
26
4
0
141,483
0
L
Aphrodite
3,961
660
7
1
0
121,173
1
L
Nike
4,304
717
51
9
0
145,625
0
L
Hachiman
3,978
663
36
6
0
123,657
0
L
Zhong Kui
3,442
574
26
4
0
71,388
0
W
Chang'e
4,722
787
50
8
0
143,195
0
W
Horus
4,315
719
15
3
0
144,466
0
W
Anubis
4,586
764
42
7
0
114,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role