Player Matchup

Ishtar
Ishtar
AcidDragonLD
Ishtar
Level 130
God Stats
1W - 0L
1,149 SR
Queue Stats
18W - 28L
1,329 Elo+
Solo
Bacchus
Bacchus
BigGucciVlacl
Bacchus
Level 47
God Stats
30W - 36L
1,444 SR
Queue Stats
380W - 378L
1,307 Elo+
Solo
Surtr
Surtr
TacoDior-
Surtr
Level 63
God Stats
4W - 3L
1,346 SR
Queue Stats
77W - 109L
1,266 Elo+
Solo
Team Averages
Level 80
1,313 SR
1,301 Elo+

VS

Team Averages
Level 48
1,484 SR
1,279 Elo+
Danzaburou
Danzaburou
RedNeckRicanRS
Danzaburou
Level 45
God Stats
185W - 140L
1,397 SR
Queue Stats
664W - 711L
1,279 Elo+
Party 1
Thor
Thor
WOAHDIZZLE
Thor
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
426W - 465L
1,257 Elo+
Party 1
Ra
Ra
aeis_aizad
Ra
Level 37
God Stats
54W - 60L
1,554 SR
Queue Stats
194W - 204L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
15 / 1 / 3
14,637
976
24,304
12,604
6,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
15
2 / 0 / 17
12,674
845
8,874
15,657
23,716
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
TacoDior-
Surtr
11
2 / 9 / 3
10,430
695
5,712
15,171
7,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RedNeckRicanRS
Danzaburou
12
3 / 5 / 4
10,923
728
9,503
16,454
8,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 6 / 6
9,768
651
6,699
17,184
7,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 8 / 3
11,377
758
13,138
14,964
7,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
10
10
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
15
1
3
16.5
W
Bacchus
2
0
17
10.5
L
Danzaburou
RedNeckRicanRS
Danzaburou
3
5
4
1
W
Surtr
TacoDior-
Surtr
2
9
3
0.39
L
1
6
6
0.67
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,890
Damage
29,340
43,432
Taken
48,602
37,317
Mitigated
23,689
9,390
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
24,304
18,460
0
6,037
12,604
6,212
3,112
3,332
9,178
0
96,786
W
Bacchus
8,874
1,331
0
2,703
15,657
23,716
267
4,189
11,468
19,964
243
L
Danzaburou
RedNeckRicanRS
Danzaburou
9,503
2,734
0
2,218
16,454
8,277
0
2,487
13,967
0
42,600
W
Surtr
TacoDior-
Surtr
5,712
1,921
0
650
15,171
7,389
139
6,437
8,569
224
27,505
L
6,699
920
0
273
17,184
7,908
0
3,010
14,174
0
17,068
L
13,138
491
682
1,170
14,964
7,504
0
3,625
11,339
55,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
32,068
158
Minions Killed
161
0
Camps Cleared
0
773,375
Distance Traveled
736,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,637
976
110
7
0
272,714
0
W
Bacchus
12,674
845
17
1
0
298,261
0
L
Danzaburou
10,923
728
58
4
0
260,107
0
W
Surtr
10,430
695
31
2
0
202,400
0
L
Thor
9,768
651
13
1
0
230,711
0
L
Ra
11,377
758
90
6
0
245,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role