Player Matchup

Mercury
Mercury
CoDmastakilla86
Mercury
Level 65
God Stats
2W - 3L
1,552 SR
Queue Stats
351W - 374L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
DeejayDame
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 3
He Bo
He Bo
Diam0ndDog
He Bo
Level 89
God Stats
2W - 5L
1,598 SR
Queue Stats
175W - 170L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Freiki219
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LiL_Spooky_95
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,415 Elo+
Party 1
Team Averages
Level 46
1,530 SR
1,388 Elo+

VS

Team Averages
Level 93
1,595 SR
1,506 Elo+
Freya
Freya
CrunchySocks72
Freya
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 113L
1,516 Elo+
Solo
Nemesis
Nemesis
Mordridt
Nemesis
Level 158
God Stats
6W - 1L
1,704 SR
Queue Stats
746W - 301L
1,570 Elo+
Solo
Cupid
Cupid
Uncle__Saba
Cupid
Level 61
God Stats
4W - 0L
1,772 SR
Queue Stats
212W - 245L
1,385 Elo+
Solo
Heimdallr
Heimdallr
buckbuck96
Heimdallr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,578 Elo+
Party 2
The Morrigan
The Morrigan
byrdman456
The Morrigan
Level 74
God Stats
1W - 1L
1,499 SR
Queue Stats
30W - 27L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
7,160
716
4,857
11,900
5,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DeejayDame
Cthulhu
17
4 / 5 / 5
9,196
920
10,201
15,872
19,553
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
12
4 / 8 / 2
7,893
789
8,372
12,326
7,216
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Freiki219
Gilgamesh
16
2 / 4 / 3
8,465
847
8,045
15,747
19,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
LiL_Spooky_95
Cu Chulainn
9
0 / 9 / 5
6,483
648
6,328
15,878
16,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 20
9,466
947
14,665
9,533
4,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Mordridt
Nemesis
15
4 / 3 / 19
9,909
991
8,089
14,331
15,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 3 / 21
9,179
918
11,539
10,240
5,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
buckbuck96
Heimdallr
17
13 / 1 / 20
10,476
1,048
18,184
10,547
6,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
byrdman456
The Morrigan
15
8 / 3 / 17
9,612
961
11,616
7,325
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
11
Kills
34
34
Deaths
13
18
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
5
3
20
5
L
Cthulhu
DeejayDame
Cthulhu
4
5
5
1.3
L
He Bo
4
8
2
0.63
L
Gilgamesh
Freiki219
Gilgamesh
2
4
3
0.88
L
Cu Chulainn
LiL_Spooky_95
Cu Chulainn
0
9
5
0.28
W
Nemesis
Mordridt
Nemesis
4
3
19
4.5
W
4
3
21
4.83
W
Heimdallr
buckbuck96
Heimdallr
13
1
20
23
W
The Morrigan
byrdman456
The Morrigan
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,803
Damage
64,093
71,723
Taken
51,976
68,538
Mitigated
35,257
9,897
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,857
2,871
743
826
11,900
5,688
0
4,441
7,458
0
7,294
W
14,665
4,900
1,876
2,125
9,533
4,697
1,002
3,564
5,796
22,713
0
L
Cthulhu
DeejayDame
Cthulhu
10,201
411
738
1,912
15,872
19,553
0
4,359
11,513
28,526
0
L
He Bo
8,372
284
179
1,342
12,326
7,216
0
4,442
7,884
14,999
0
L
Gilgamesh
Freiki219
Gilgamesh
8,045
1,195
916
2,556
15,747
19,580
0
3,984
11,721
0
19,394
L
Cu Chulainn
LiL_Spooky_95
Cu Chulainn
6,328
1,334
0
685
15,878
16,501
16
6,962
8,916
80
9,327
W
Nemesis
Mordridt
Nemesis
8,089
2,821
2,149
3,213
14,331
15,346
603
4,070
9,502
0
10,316
W
11,539
6,769
3,812
3,165
10,240
5,220
639
4,336
5,687
0
22,957
W
Heimdallr
buckbuck96
Heimdallr
18,184
8,689
1,013
3,766
10,547
6,059
2,185
2,889
7,484
0
34,389
W
The Morrigan
byrdman456
The Morrigan
11,616
2,559
262
1,051
7,325
3,935
854
3,794
3,451
17,570
2,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
48,642
90
Minions Killed
115
0
Camps Cleared
0
966,775
Distance Traveled
965,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,160
716
6
1
0
246,459
0
W
Freya
9,466
947
25
3
0
196,311
0
L
Cthulhu
9,196
920
34
3
0
180,635
0
L
He Bo
7,893
789
15
2
0
156,638
0
L
Gilgamesh
8,465
847
30
3
0
215,866
0
L
Cu Chulainn
6,483
648
5
1
0
167,177
0
W
Nemesis
9,909
991
5
1
0
183,555
0
W
Cupid
9,179
918
29
3
0
185,113
0
W
Heimdallr
10,476
1,048
26
3
0
234,992
0
W
The Morrigan
9,612
961
30
3
0
165,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role