Player Matchup

Artemis
Artemis
CARLOSGICER
Artemis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,768 Elo+
Party 1
Janus
Janus
joaosid
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,768 Elo+
Party 1
Vamana
Vamana
matrix77
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 531L
1,368 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,634 Elo+

VS

Team Averages
Level 94
1,485 SR
1,362 Elo+
Hercules
Hercules
MeMightyMoM
Hercules
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,407 Elo+
Solo
Bastet
Bastet
iMew9
Bastet
Level 139
God Stats
3W - 0L
1,454 SR
Queue Stats
118W - 130L
1,393 Elo+
Solo
Ix Chel
Ix Chel
strolchyyy1
Ix Chel
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CARLOSGICER
Artemis
11
0 / 4 / 4
8,677
667
3,581
10,812
2,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
joaosid
Janus
14
5 / 5 / 0
10,186
784
10,945
14,713
4,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
matrix77
Vamana
7
0 / 0 / 2
7,844
603
885
4,826
3,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MeMightyMoM
Hercules
13
4 / 2 / 4
10,307
793
5,994
13,493
12,268
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bastet
iMew9
Bastet
14
4 / 1 / 5
11,014
847
13,785
9,973
3,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
strolchyyy1
Ix Chel
12
1 / 3 / 5
9,784
753
7,405
9,733
2,941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
9
9
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
CARLOSGICER
Artemis
0
4
4
0.5
W
Hercules
MeMightyMoM
Hercules
4
2
4
3
W
Bastet
iMew9
Bastet
4
1
5
6.5
L
Janus
joaosid
Janus
5
5
0
1
L
Vamana
matrix77
Vamana
0
0
2
1
W
Ix Chel
strolchyyy1
Ix Chel
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,411
Damage
27,184
30,351
Taken
33,199
10,057
Mitigated
18,640
2,262
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CARLOSGICER
Artemis
3,581
1,617
0
545
10,812
2,713
0
3,173
7,639
0
19,958
W
Hercules
MeMightyMoM
Hercules
5,994
691
0
1,620
13,493
12,268
525
3,018
9,720
0
20,069
W
Bastet
iMew9
Bastet
13,785
3,249
0
2,778
9,973
3,431
1,254
3,474
6,499
0
55,903
L
Janus
joaosid
Janus
10,945
598
0
668
14,713
4,195
0
3,109
11,604
47,775
0
L
Vamana
matrix77
Vamana
885
292
0
1,049
4,826
3,149
0
1,527
3,299
0
5,763
W
Ix Chel
strolchyyy1
Ix Chel
7,405
1,072
221
1,484
9,733
2,941
1,362
5,078
4,655
44,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
31,105
115
Minions Killed
150
0
Camps Cleared
0
482,441
Distance Traveled
727,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,677
667
30
2
0
181,784
0
W
Hercules
10,307
793
22
2
0
243,201
0
W
Bastet
11,014
847
67
5
0
256,580
0
L
Janus
10,186
784
75
6
0
234,603
0
L
Vamana
7,844
603
10
1
0
66,054
0
W
Ix Chel
9,784
753
61
5
0
228,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role