Player Matchup

Neith
Neith
Charyoutree8605
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,652 Elo+
Party 1
Odin
Odin
Grulosh
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,652 Elo+
Party 1
Serqet
Serqet
Rhanax the Void
Serqet
Level 63
God Stats
4W - 6L
1,438 SR
Queue Stats
105W - 117L
1,475 Elo+
Party 1
Team Averages
Level 59
1,479 SR
1,593 Elo+

VS

Team Averages
Level 107
1,515 SR
1,502 Elo+
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Ozymantis
Tiamat
Level 71
God Stats
26W - 23L
1,601 SR
Queue Stats
208W - 196L
1,539 Elo+
Party 2
Hercules
Hercules
VictorGamer9508
Hercules
Level 124
God Stats
1W - 4L
1,446 SR
Queue Stats
84W - 85L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,274
661
6,343
8,726
3,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Grulosh
Odin
10
0 / 1 / 1
7,291
663
5,789
13,871
11,168
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 1
7,218
656
2,950
13,913
11,289
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 0 / 6
9,914
901
9,824
7,105
3,674
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
Ozymantis
Tiamat
13
5 / 1 / 7
9,921
902
12,565
7,015
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
12
3 / 0 / 7
9,623
875
9,536
17,329
17,091
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
0
Kills
14
14
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
6
9
L
0
6
1
0.08
L
Odin
Grulosh
Odin
0
1
1
0.5
W
Tiamat
Ozymantis
Tiamat
5
1
7
8.5
L
0
7
1
0.07
W
Hercules
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
31,925
36,510
Taken
31,449
25,798
Mitigated
25,811
5,484
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,824
5,843
0
4,545
7,105
3,674
1,602
446
6,659
0
31,633
L
6,343
2,649
0
473
8,726
3,341
0
3,629
4,897
0
21,036
L
Odin
Grulosh
Odin
5,789
719
0
2,699
13,871
11,168
0
3,999
8,969
0
16,941
W
Tiamat
Ozymantis
Tiamat
12,565
560
75
1,986
7,015
5,046
756
0
6,890
38,459
0
L
2,950
721
234
2,078
13,913
11,289
0
5,068
8,135
0
13,554
W
Hercules
9,536
2,585
0
10,450
17,329
17,091
836
575
16,686
0
38,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,783
Gold Earned
29,458
69
Minions Killed
143
0
Camps Cleared
0
626,570
Distance Traveled
727,865
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,914
901
54
5
0
258,442
0
L
Neith
7,274
661
26
2
0
195,060
0
L
Odin
7,291
663
23
2
0
220,842
1
W
Tiamat
9,921
902
52
5
0
241,604
0
L
Serqet
7,218
656
20
2
0
210,668
3
W
Hercules
9,623
875
37
3
0
227,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role