Player Matchup

Izanami
Izanami
Bronze III
EzMac211
Izanami
Bronze III
Level 74
God Stats
17W - 10L
1,641 SR
Queue Stats
61W - 64L
1,540 MMR
Party 2
Bacchus
Bacchus
Bronze III
Pelus5088
Bacchus
Bronze III
Level 69
God Stats
4W - 2L
1,744 SR
Queue Stats
34W - 34L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
weeshie
Discordia
Bronze III
Level 60
God Stats
11W - 7L
1,189 SR
Queue Stats
47W - 43L
1,540 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,525 SR
1,527 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,468 SR
1,508 MMR
Ra
Ra
Gold III
TheJohnBonPony
Ra
Gold III
Level 155
God Stats
0W - 1L
1,496 SR
Queue Stats
34W - 26L
1,570 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
XRabbitShepherdX
Gilgamesh
Silver II
Level 87
God Stats
14W - 12L
1,571 SR
Queue Stats
25W - 20L
1,455 MMR
Party 1
Cupid
Cupid
Bronze III
cortextv
Cupid
Bronze III
Level 67
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EzMac211
Izanami
18
5 / 6 / 5
14,973
788
11,474
15,336
7,641
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Pelus5088
Bacchus
15
2 / 3 / 7
13,120
691
6,669
20,034
31,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
weeshie
Discordia
19
5 / 0 / 7
14,944
787
25,419
11,773
5,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ix ChelAh Muzen CabThothHerculesAres

VS

Bans
AphroditeChronosCerberusGaneshaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
14,854
782
16,680
14,311
6,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
15
1 / 4 / 8
12,865
677
12,381
23,062
30,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
cortextv
Cupid
16
3 / 7 / 3
13,314
701
9,337
15,788
6,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
9
9
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
EzMac211
Izanami
5
6
5
1.25
W
Bacchus
Pelus5088
Bacchus
2
3
7
1.83
L
5
1
4
7
L
Gilgamesh
1
4
8
1.25
L
Cupid
cortextv
Cupid
3
7
3
0.64
W
Discordia
weeshie
Discordia
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
38,398
47,143
Taken
53,161
44,840
Mitigated
43,764
8,511
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EzMac211
Izanami
11,474
9,417
0
1,618
15,336
7,641
2,638
6,697
8,561
0
74,306
W
Bacchus
Pelus5088
Bacchus
6,669
802
0
3,850
20,034
31,308
0
7,669
12,160
18,733
0
L
16,680
529
2,915
5,111
14,311
6,735
1,467
8,086
6,225
124,828
0
L
Gilgamesh
12,381
2,043
0
1,764
23,062
30,951
198
12,824
10,238
2,685
24,731
L
Cupid
cortextv
Cupid
9,337
6,445
335
2,537
15,788
6,078
1,559
12,165
3,623
0
34,717
W
Discordia
weeshie
Discordia
25,419
1,956
0
3,043
11,773
5,891
700
4,044
7,650
103,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,037
Gold Earned
41,033
240
Minions Killed
225
0
Camps Cleared
0
1,043,375
Distance Traveled
1,112,265
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,973
788
115
6
0
315,017
2
W
Bacchus
13,120
691
19
1
0
350,602
4
L
Ra
14,854
782
159
8
0
403,610
0
L
Gilgamesh
12,865
677
14
1
0
371,380
3
L
Cupid
13,314
701
52
3
0
337,275
0
W
Discordia
14,944
787
106
6
0
377,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role