Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Ammund
Thanatos
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,336 Elo+
Party 3
Bellona
Bellona
BigggDraco
Bellona
Level 28
God Stats
9W - 11L
1,439 SR
Queue Stats
32W - 43L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
TrapNinjaKeno
Xbalanque
Level 35
God Stats
18W - 20L
1,489 SR
Queue Stats
29W - 41L
1,369 Elo+
Party 1
Geb
Geb
ZombiesRUs
Geb
Level 47
God Stats
1W - 1L
1,778 SR
Queue Stats
20W - 9L
1,621 Elo+
Solo
Team Averages
Level 56
1,541 SR
1,441 Elo+

VS

Team Averages
Level 48
1,516 SR
1,392 Elo+
Danzaburou
Danzaburou
CreamCheeseNZ
Danzaburou
Level 19
God Stats
16W - 10L
1,630 SR
Queue Stats
24W - 27L
1,463 Elo+
Party 2
Bacchus
Bacchus
JeffKapps
Bacchus
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 55L
1,476 Elo+
Party 2
Poseidon
Poseidon
ShotyToYaThottie
Poseidon
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,192 Elo+
Party 2
Mercury
Mercury
TKZhyon
Mercury
Level 67
God Stats
2W - 4L
1,276 SR
Queue Stats
41W - 49L
1,435 Elo+
Party 2
Chang'e
Chang'e
xMeyzhin
Chang'e
Level 44
God Stats
68W - 75L
1,459 SR
Queue Stats
111W - 131L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 1
7,781
1,297
10,745
7,819
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ammund
Thanatos
13
1 / 8 / 3
7,412
1,235
5,028
11,515
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
BigggDraco
Bellona
11
0 / 3 / 1
6,452
1,075
2,755
5,016
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
TrapNinjaKeno
Xbalanque
11
0 / 0 / 0
6,120
1,020
0
0
0
12
1 / 2 / 1
7,916
1,319
6,851
14,334
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

251

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreamCheeseNZ
Danzaburou
13
3 / 0 / 8
8,061
1,344
9,051
4,073
1,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JeffKapps
Bacchus
14
2 / 0 / 13
8,659
1,443
4,505
6,484
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 4 / 9
8,498
1,416
7,600
6,588
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
TKZhyon
Mercury
13
5 / 0 / 10
8,227
1,371
7,147
7,905
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
xMeyzhin
Chang'e
14
2 / 0 / 12
8,142
1,357
7,224
4,900
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
4
Kills
17
17
Deaths
4
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
1
0.63
L
Thanatos
Ammund
Thanatos
1
8
3
0.31
L
Bellona
BigggDraco
Bellona
0
3
1
0.17
W
Danzaburou
CreamCheeseNZ
Danzaburou
3
0
8
7
W
Bacchus
JeffKapps
Bacchus
2
0
13
8.5
W
5
4
9
2.38
W
Mercury
TKZhyon
Mercury
5
0
10
10
L
Xbalanque
TrapNinjaKeno
Xbalanque
0
0
0
0
L
1
2
1
0.75
W
Chang'e
xMeyzhin
Chang'e
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,379
Damage
35,527
38,684
Taken
29,950
29,017
Mitigated
18,325
2,709
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,745
510
0
363
7,819
3,549
0
4,794
3,025
32,085
0
L
Thanatos
Ammund
Thanatos
5,028
1,303
0
1,247
11,515
6,187
0
6,171
5,344
0
9,412
L
Bellona
BigggDraco
Bellona
2,755
831
0
260
5,016
4,655
0
2,739
2,277
0
5,808
W
Danzaburou
CreamCheeseNZ
Danzaburou
9,051
4,392
0
1,314
4,073
1,735
0
2,190
1,883
0
17,638
W
Bacchus
JeffKapps
Bacchus
4,505
854
0
1,213
6,484
8,244
0
3,084
3,224
11,724
0
W
7,600
1,333
0
704
6,588
2,460
0
4,659
1,891
20,624
0
W
Mercury
TKZhyon
Mercury
7,147
4,615
0
0
7,905
3,811
0
4,895
3,010
0
12,951
L
Xbalanque
TrapNinjaKeno
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
6,851
532
0
839
14,334
14,626
0
5,625
8,709
20,491
0
W
Chang'e
xMeyzhin
Chang'e
7,224
1,044
2,560
2,495
4,900
2,075
0
2,768
2,049
24,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
41,587
98
Minions Killed
124
3
Camps Cleared
6
466,199
Distance Traveled
727,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,781
1,297
55
9
2
131,386
0
L
Thanatos
7,412
1,235
12
2
1
134,772
0
L
Bellona
6,452
1,075
1
0
0
53,632
0
W
Danzaburou
8,061
1,344
23
4
1
129,107
0
W
Bacchus
8,659
1,443
22
4
0
163,148
0
W
Poseidon
8,498
1,416
25
4
0
112,489
0
W
Mercury
8,227
1,371
13
2
1
179,322
0
L
Xbalanque
6,120
1,020
0
0
0
0
0
L
Geb
7,916
1,319
30
5
0
146,409
0
W
Chang'e
8,142
1,357
41
7
4
143,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role