Player Matchup

Nemesis
Nemesis
Gav-GavMcScooby
Nemesis
Level 79
God Stats
3W - 2L
1,875 SR
Queue Stats
153W - 152L
1,497 Elo+
Party 2
Olorun
Olorun
JiJis-Da-Menace
Olorun
Level 156
God Stats
8W - 6L
1,456 SR
Queue Stats
369W - 335L
1,493 Elo+
Party 2
Persephone
Persephone
PeachyPixels
Persephone
Level 156
God Stats
10W - 7L
1,571 SR
Queue Stats
341W - 326L
1,485 Elo+
Party 2
Izanami
Izanami
Pup Carries
Izanami
Level 22
God Stats
1W - 3L
1,350 SR
Queue Stats
1W - 9L
1,205 Elo+
Party 3
Atlas
Atlas
Retunsus
Atlas
Level 37
God Stats
1W - 8L
1,150 SR
Queue Stats
2W - 16L
1,099 Elo+
Party 3
Team Averages
Level 90
1,480 SR
1,356 Elo+

VS

Team Averages
Level 87
1,485 SR
1,447 Elo+
Hachiman
Hachiman
Awesome_Alex09
Hachiman
Level 59
God Stats
4W - 4L
1,479 SR
Queue Stats
309W - 311L
1,484 Elo+
Solo
Arachne
Arachne
RenegadeAc1d
Arachne
Level 61
God Stats
95W - 52L
1,730 SR
Queue Stats
422W - 386L
1,446 Elo+
Party 1
Ares
Ares
SiameseDrip
Ares
Level 121
God Stats
1W - 3L
1,175 SR
Queue Stats
516W - 492L
1,418 Elo+
Party 1
Sobek
Sobek
YELLOWGLASSES
Sobek
Level 86
God Stats
14W - 11L
1,543 SR
Queue Stats
106W - 138L
1,456 Elo+
Solo
Kukulkan
Kukulkan
albedô
Kukulkan
Level 108
God Stats
10W - 4L
1,500 SR
Queue Stats
189W - 173L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,814
454
2,934
12,346
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 1
8,309
554
8,640
12,049
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
PeachyPixels
Persephone
12
2 / 4 / 2
7,960
531
7,599
10,845
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pup Carries
Izanami
11
0 / 4 / 0
6,779
452
5,255
7,604
2,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Retunsus
Atlas
11
0 / 4 / 1
6,476
432
3,459
14,403
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 0 / 3
8,136
542
6,554
6,196
2,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
RenegadeAc1d
Arachne
14
4 / 1 / 5
8,305
554
7,274
10,775
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 7
7,771
518
8,619
14,812
10,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 8
7,732
515
6,208
13,313
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
albedô
Kukulkan
14
5 / 3 / 4
9,016
601
10,712
7,866
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
16
16
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
0
3
6.5
L
1
2
0
0.5
L
3
2
1
1.75
L
Persephone
PeachyPixels
Persephone
2
4
2
0.75
L
Izanami
Pup Carries
Izanami
0
4
0
0
W
Arachne
RenegadeAc1d
Arachne
4
1
5
6.5
L
Atlas
Retunsus
Atlas
0
4
1
0.13
W
1
1
7
4.5
W
1
1
8
5
W
Kukulkan
albedô
Kukulkan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
39,367
57,247
Taken
52,962
28,578
Mitigated
33,531
12,970
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,554
3,489
0
4,645
6,196
2,564
0
830
5,366
0
67,167
L
2,934
1,392
0
1,156
12,346
4,507
0
5,559
6,634
0
49,572
L
8,640
4,912
96
6,262
12,049
5,667
0
7,699
4,316
65,593
0
L
Persephone
PeachyPixels
Persephone
7,599
439
0
2,338
10,845
4,030
0
4,646
5,886
59,353
0
L
Izanami
Pup Carries
Izanami
5,255
3,131
0
347
7,604
2,508
886
1,589
6,015
0
51,722
W
Arachne
RenegadeAc1d
Arachne
7,274
5,210
0
2,330
10,775
4,091
1,078
2,205
8,570
0
64,187
L
Atlas
Retunsus
Atlas
3,459
1,075
0
2,771
14,403
11,866
0
5,483
8,849
22,422
0
W
8,619
209
0
5,425
14,812
10,185
144
6,613
8,199
52,993
0
W
6,208
559
76
5,248
13,313
13,153
84
4,984
8,329
28,192
0
W
Kukulkan
albedô
Kukulkan
10,712
120
62
1,407
7,866
3,538
132
5,066
2,800
70,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
40,960
395
Minions Killed
451
0
Camps Cleared
0
1,387,460
Distance Traveled
1,491,818
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,136
542
107
7
0
273,284
4
L
Nemesis
6,814
454
75
5
0
272,968
5
L
Olorun
8,309
554
95
6
0
253,363
2
L
Persephone
7,960
531
102
7
0
277,315
3
L
Izanami
6,779
452
95
6
0
271,687
0
W
Arachne
8,305
554
93
6
0
351,021
0
L
Atlas
6,476
432
28
2
0
312,127
0
W
Ares
7,771
518
75
5
0
274,148
1
W
Sobek
7,732
515
38
3
0
318,584
0
W
Kukulkan
9,016
601
138
9
0
274,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role